Played_Out said:
Amen, brother. I can't believe nobody else pointed out the irony of using a heavily compressed image format to demonstrate compression artifacts in the source material. And why the red ring? There are compression artifacts visible across the whole image.
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I've already replied to that... I realize the screenshot I posted isn't proof of anything, I was merely telling people what to look out for. Also, the screenshot was posted in another thread by sieanr who had seen the artifacts in the game itself (even if the jpg makes them worse).
Someone started a thread discussing whether the cutscenes are in-game or not, I was just pointing out how people can find for themselves. Don't ignore the posts from other folks who have the game and have confirmed slight compression artifacts on scenes without any framerate drop.
Of course, if you want to keep believing that all the cutscenes are real-time, go ahead...
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