Squilliam said: The game runs at 30fps except in cutscenes (60) which means they are probably prerendered anyway, for the most part. Theres probably a mix of pre rendered and ingame footage in a lot of the cutscenes. Dunno, should find out today when I play it. Does this thread = inferiority complex for PS3 owners? They have to prove that the greater $$$ they paid translates into better performance. Because, you know - greater cost of the machine ~$800 and one year after the Xbox360 launch should translate into better performance right?!?!!? In any case this thread is actually as much a testament to the brilliance of Microsofts design in creating a console with older technology that actually performs better than or on par with a system that was released a little over one year later with "better" technology. |
Nice lies, http://www.gamecollision.com/news/metal-gear-solid-4-qa-runs-60fps-720p-possible-1080p-more
Like I said people that dont play the game shouldnt be commenting, cutscenes are ALL INGAME, and everything runs at 60fps.
That pic I posted is also IN GAME, I took it myself with the CAMERA found in MGS4.
![](file:///C:/Users/Joel/AppData/Local/Temp/moz-screenshot-3.png)