SaviorX said: 60k? I thought Boom Blox was at like 200k worldwide.
I saw commercials for Boom Blox....on a Saturday morning on 4KidsTV. How do you expect kids to want to buy that? Kids don't run up to mommy saying " I want this game" anymore. Plus, you know the advertising for the game is bad when people on this website are calling it BLoom Blox. If people can't get the name right, how can it sell?
As for 3rd parties in general, they are selling good, just check the worldwide charts, and single out Wii sales. They don't want to take into account that their game sucks, which is the reason why it doesn't sell.
No More Heroes and Zack & Wiki had no advertising. Nobody seems to remember that when talking about their sales. They both exceeded sales expectations.
NMH =320k Z&W = 375k
Don't forget to take into account that they are new IPs, which didn't give them an established userbase to count on and they aren't exactly geared towards wide appeal. Don't even get me started on Okami. |
It's 60k in the U.S. alone. I'm thinking the title was way overtracked by this site, but if you add in Europe and Canada I'm positive it's cracked 100k.
@ Bodhesatva: I think you're being way too pesimisstic about the situation. While I agree that the HD console development costs are gobbling up profits of old, I don't think the situation on the Wii is as dire as a casual glance might make it seem. True, there are few third-party games that are selling like Call of Duty or Grand Theft Auto, but by the same token I can't name a single game on the Wii that's had more than a fraction of the budget or effort that were thrown into those games.
What I do see is that publisher expectations for their titles are routinely exceeded, which plays a large role in why so many third-parties are starting to get onto the system. As Miyamoto said, they're putting their third-and-fourth stringers on the system, but the games are still selling. I can't think of any publisher who's not satisfied with the results of their Wii games as a whole so far (Rockstar, perhaps?). I do see publishers on the other two systems going under, or seeing declining profitabilty. This doesn't mean the Wii is guaranteed to sell your game, mind you, but it's proven to be more than the black-hole that the Nintendo 64 and Gamecube were.