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Forums - Microsoft Discussion - Microsoft shoots themselves in the foot with Halo 3

"apart from more storage all other specs were roughly the same"

"is made possible due to the advanced co-processors the Amiga had"

 Which is it, the storage or specs? And are you taking into account the developers' greater time with those specs, while the 360 and PS3 are available now?

It's still a bad example. You need something NOW with the specs of the CURRENT systems. Only then will we see what value the formats have.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

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naznatips said:
MikeB said:
@ naznatips

PS2 Games: 4.7 GB DVD-ROMs


Many top PS2 games use up a full dual layer DVD:

God of War 2 (it shows):
Gametrailers review: http://www.gametrailers.com/gamepage.php?id=2567

You're right, there were a couple (not many) thanks. Even FFXII used single layer 4.7GB. I don't know how many used the dual layer but I'd assume not much. Just clicking through the library GoW2 is the only one I have seen sofar. But, your right, it was capable of that disc size, despite the fact that it wasn't used often.


 Although the GoW games have a lot of FMVs. Though in this case it's a nice thing, as a lot of them are extras like those in special edition DVDs. Yet it does mean that the actual game data did not likely take more than a single layer.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

@ Kruzes

The Amiga might be ahead of its time, but there are a number of SNES (let alone N64, or DS) games that look better than that working off cartriges


The Snes was a great game console, IMO better than the NES for its time, but even the Snes which was released in Europe in 1992 was less powerful in many regards than a 7 Mhz Amiga from the 80s.

Lion Heart



http://youtube.com/watch?v=zDQUQwrBTM4
(Look at all the paralax scrolling layers)

Disposable Hero:





http://youtube.com/watch?v=bEJpvUVPCtw&mode=related&search=

Ruff 'n Tumble



http://youtube.com/watch?v=1E4QwETXZ5o

IMO even the highly acclaimed Snes version of Mr Nutz was inferior and a very different game compared to the Amiga version:



http://webring.amigaworld.net/mrnutz.mpg



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales

Those Amiga games do look nice, closer to Neo-Geo than SNES. Unfortunately, that power likely cost as much as a Neo-Geo, if not more.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

cgnobody said:
euclid said:
What is the big deal about multi discs again? Who cares about this?

it goes back to MS bashing on SCE for trying to incorporate the nessesity for a higher storage media for the next-gen games. MS reashured us that we DONT need it. yet even as they say that, they obviosly DO need a larger storage madia for next-gen games.


They don't seem to need bigger media. They can use multiple discs.  Unlike cartridges, discs are so cheap you would barely have to factor in higher cost (you could always add an extra $0.12 to the cost of the game if you needed to recover the cost -- of course, 2 DVDs would be significantly cheaper than 1 BD).

Look, even Sony developer Jaffre said that using a BD drive for the PS3 was a huge mistake. You don't need that much storage on a single disc because for the tiny percentage of games that need > 9GB, you can simply put it in multiple discs. Games like Grand Theft Auto, however, are an more difficult to put on multiple discs because you can access any of the content at different times. However, you can still do it even though it can be a minor headache to plan for and execute in those extremely few examples.



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@ LordTheNightKnight

Which is it, the storage or specs? And are you taking into account the developers' greater time with those specs, while the 360 and PS3 are available now?


It's both. The PS2 can max out dual layer DVDs, is it so hard to imagine the PS3 will make good use of Blu-Ray's additional storage? Like I said the PS3 has more than 10 times the amount of memory and amazing processing specs.

It's still a bad example. You need something NOW with the specs of the CURRENT systems. Only then will we see what value the formats have.


Was God of War 2 a PS2 launch title? Motorstorm, Resistance Fall of Man and Oblivion are PS3 launch window games, yet use up more data than can be stored on a DVD. I promise you, you will see quite a few amazing PS3 games in time for christmas.



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales

MikeB said:

Was God of War 2 a PS2 launch title? Motorstorm, Resistance Fall of Man and Oblivion are PS3 launch window games, yet use up more data than can be stored on a DVD. I promise you, you will see quite a few amazing PS3 games in time for christmas.

 

Oblivion fits well onto a DVD for the Xbox 360. So: eh, what?   I hope we'll see some amazing games for the PS3 in time for Christmas because so far nothing has looked better than Xbox 360 games.  In fact, many games on the 360 look better than anything on the PS3 yet and most ports look and run better on the 360.  Even games that were ported from the PC to the 360 and also ported from the PC to the PS3 (like stalker).

As far as God of War 2 goes, the Sony employee who lead the team on God of War 2 said that Sony made a mistake going to BD and should have gone with DVD9.

 



@ TheBigFatJ

http://www.gametrailers.com/gamepage.php?id=3450

The review states the PS3 version is a much better looking game (higher quality textures) and offers additional content.



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales

MikeB said:
@ LordTheNightKnight

Which is it, the storage or specs? And are you taking into account the developers' greater time with those specs, while the 360 and PS3 are available now?


It's both. The PS2 can maxed out dual layer DVDs, is it so hard to imagine the PS3 will make good use of Blu-Ray's additional storage. Like I said the PS3 has more than 10 times the amount of memory and amazing processing specs.

It's still a bad example. You need something NOW with the specs of the CURRENT systems. Only then will we see what value the formats have.


Was God of War 2 a PS2 launch title? Motorstorm, Resistance Fall of Man and Oblivion are PS3 launch window games, yet use up more data than can be stored on a DVD. I promise you, you will see quite a few amazing PS3 games in time for christmas.


 1. 10 times? That is a lie. blu-ray has 5 times per layer.

 2. Oblivion barely took up a single layer on the 360's disc, so that's another lie.

 3. I said current systems specs, which means God of War 2 doesn't count. That and you are ignoring the FMVs it used, so comparing it to games without FMVs is still a further lie.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

Most storage space on discs is taken up by graphics. As has been pointed out, Oblivion, a gigantic game, can fit on a DVD. Wii games, without using those hugely storage space inefficient graphics, can make games that look pretty (like SSBB) but have much more content options due to the lack of HD. An 8.5 GB dual layer Wii game will likely have much larger single player gameplay than the 25GB PS3 game due to less space wasted on HD graphics and more space budgeted towards actual gameplay.