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Forums - Nintendo Discussion - Capcom's New Wii game - Spyborgs...

trancos said:
I think this is the really first time a third party put one of their best team to work on a wii game. They already said that spyborgs is one of the two biggest games (mean also biggest budget) they are working in right now. If they did Zack & wiki (and UC) whit a low budget and a average team, just imagine what they can do whit more money, more people, and a better team.

 That would mean a AAA game probably



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i actually think this game looks somewhat interesting...

The only problem is capcom isnt giving me what i really want, which in turn is making me look somewhat negatively on this game... which i admit is unfair. I think its kind of silly seeing that both Wii RE games are million sellers that they wouldn't give us MORE! The fact that RE4 and RE:UC are platinum sellers should show them that Wii owners also want something a little more edgy and i think theyre nuts for not delivering it.

Anyways, i will watch the development of this game with much interest.




F@ck Ubisoft and their commitment to Wii shovelware.

Soriku said:

Capcom talks a lot more about Spyborgs

June 3rd, 2008

I was honestly quite surprised at the backlash that Spyborgs got. I think the game looks fun, and I didn’t think it was an ugly title either. Well, apparently Capcom has been catching a lot of guff for it, so Christian Svensson, Capcom Entertainment Inc. - Corporate Officer/Vice-President of Strategic Planning & Business Development stepped in on Capcom’s official messageboards to talk up the project. Maybe this will give you a different opinion of the title.

Dark Void and Spyborgs are the two biggest titles our office is working on. To say that either of them isn’t an incredibly high priority for the company, with major resources against them would be a pretty big misunderstanding of the reality. The team working on Spyborgs is an all-star team of some of the best character action game developers in the world, backed by us. Have faith. This is a game that is incredibly thoughtful in its design, incredibly varied in its mechanics and will be incredibly fun to play (both alone or with a buddy/son or daugther/father or mother) when its done. The initial reaction here (Capcom boards) I swear is the EXACT reaction so many of you posters had when we first revealed Zach & Wiki. Somehow, Z&W is now a posterchild title for the Wii in your eyes. Mark my words… you will feel exactly the same way about the level of quality in Spyborgs when it is done. …Again, this is a big, epic game. A far cry from typical Wii shovelware. You’ve heard my rants on that before… I won’t go through it again.

The irony is, we met High Impact (and by extension their subsidiary Bionic Games) at a mutual license pitch that neither we nor they were really interested in. As we met them though, I learned a bit more about who they were, what they’d done and we went back to their office to chat more about “other things”. Once there, as we talked about other business opportunities, on the walls of their conference room was some early concept work for what was to become Spyborgs. While they weren’t really pitching it, I asked what it was.

So while those other business opportunities were interesting, we really wanted them to take their amazing creative energies and work on something they were passionate about… not on things that would pay the bills. So we suggested they pursue their concept a bit more with us (even though it wasn’t really developed fully into a pitch at that time), they did, we liked what we saw and the direction they were taking. From the outset the concept was dreamed up for the Wii and we signed it before pretty much anyone else could swoop in and do so and we’ve been there from nearly day one.

(in reference to a release date) 2009 is all we’re saying. I will say it’s not in this fiscal year.

 

Check out the boards to read the info yourself

I’ve split-up/edited some bits.

Link

Take that haters.


Is this guy seriously saying Dark Void and Spyborgs are bigger titles for Capcom than Resident Evil 5?



koffieboon said:
Soriku said:

Capcom talks a lot more about Spyborgs

June 3rd, 2008

I was honestly quite surprised at the backlash that Spyborgs got. I think the game looks fun, and I didn’t think it was an ugly title either. Well, apparently Capcom has been catching a lot of guff for it, so Christian Svensson, Capcom Entertainment Inc. - Corporate Officer/Vice-President of Strategic Planning & Business Development stepped in on Capcom’s official messageboards to talk up the project. Maybe this will give you a different opinion of the title.

Dark Void and Spyborgs are the two biggest titles our office is working on. To say that either of them isn’t an incredibly high priority for the company, with major resources against them would be a pretty big misunderstanding of the reality. The team working on Spyborgs is an all-star team of some of the best character action game developers in the world, backed by us. Have faith. This is a game that is incredibly thoughtful in its design, incredibly varied in its mechanics and will be incredibly fun to play (both alone or with a buddy/son or daugther/father or mother) when its done. The initial reaction here (Capcom boards) I swear is the EXACT reaction so many of you posters had when we first revealed Zach & Wiki. Somehow, Z&W is now a posterchild title for the Wii in your eyes. Mark my words… you will feel exactly the same way about the level of quality in Spyborgs when it is done. …Again, this is a big, epic game. A far cry from typical Wii shovelware. You’ve heard my rants on that before… I won’t go through it again.

The irony is, we met High Impact (and by extension their subsidiary Bionic Games) at a mutual license pitch that neither we nor they were really interested in. As we met them though, I learned a bit more about who they were, what they’d done and we went back to their office to chat more about “other things”. Once there, as we talked about other business opportunities, on the walls of their conference room was some early concept work for what was to become Spyborgs. While they weren’t really pitching it, I asked what it was.

So while those other business opportunities were interesting, we really wanted them to take their amazing creative energies and work on something they were passionate about… not on things that would pay the bills. So we suggested they pursue their concept a bit more with us (even though it wasn’t really developed fully into a pitch at that time), they did, we liked what we saw and the direction they were taking. From the outset the concept was dreamed up for the Wii and we signed it before pretty much anyone else could swoop in and do so and we’ve been there from nearly day one.

(in reference to a release date) 2009 is all we’re saying. I will say it’s not in this fiscal year.

 

Check out the boards to read the info yourself

I’ve split-up/edited some bits.

Link

Take that haters.


Is this guy seriously saying Dark Void and Spyborgs are bigger titles for Capcom than Resident Evil 5?

I think he meant the biggest games other tha RE 5

 



^Even bigger than SF IV?






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^well according to him yes



tag:"reviews only matter for the real hardcore gamer"

not exactly what i was wishing for :(



What were people expecting... RE5 for the Wii? This game looks like it could be pretty good (though i'm not sure about the target demographic, i like the art style) Seriously I don't know what you Wii owners want.



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Wow the Joystiq preview is nice, and I agree with it.



About the "bigger", I think he's talking about the offices of Capcom USA, and the games you're talking are from Capcom JAP.



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