Bored4life said: totalwar23 said: Boom Blox is bullshit? EA or Steven Spielberg decided to make a high quality game for the mainstream people, who is used to constant shovelware thrown at them from greedy publishers trying to make quick buck and somehow, it's bullshit. Boom Blox isn't just meant for children, you know but for everybody (including core gamers). Sorry, but saying a quality game deserves to bomb because you think it's meant for children just smacks of ignorance. Oh yes, with time, they can buy all of those games you mentioned. It isn't a simple matter being able to only buy one game. |
Do some research before calling others ignorant.Read the bold. "Previously when EA has done early launches into casual games we've said 'oh,these games are for everyone',"she says."But for something like Boom Blox we're clear that the primary target market is eight to 12 years old,and we're not even really approaching the gamer press." Michael French,casualgaming.biz "EA's Russel Arons on the Casual Entertainment revolution". FAIL! |
Yes, because you should always listen to what PR says.
Here is an interview with the game's producer.
VideoGamer.com: Do you think that Boom Blox has hardcore appeal?
Amir Rahimi: I do. I absolutely do. To be quite honest it was a bit of a surprise to us in the development team, when about halfway through development we started having fun playing the game. It started out being just a family game, a game that would get kids excited. Every single person on the team had come from a hardcore game, we're all hardcore gamers. I don't think we could help but to make a game that was appealing to us. It was intrinsic.
About halfway through we realised we were onto something. And I've got to tell you, we've done an amazing job of making the game very acceptable to the casual audience but also have a layer of depth that is going to be really appealing to the gamer.
VideoGamer.com: I guess core gamers will be most interested in the user generated features. Do you see players uploading levels online on the Wii?
AR: I absolutely do. There's so much flexibility in this editor. The kids for the casual audience, they love to build something up with a ton of bombs and blow the hell out of it. For the gamers, they can get really complex and build interesting mechanical things and then blow them the hell up. And you can very easily share it online.
http://www.gamedaily.com/games/boom-blox/wii/game-news/boom-blox-interview-louis-castle/6907/19317/?page=2
Interview with the game's creator.
What's the target audience of this game?
I'd say that our target market is eight plus but if the child is using the Wii, it's hard to imagine any child who wouldn't enjoy BOOM BLOX because it doesn't require that you have to read and it's very simple to learn. I mean, if they're very young, they would have a difficult time finishing every puzzle in the game because some of them are brain-twisting challenges. They take a bit of thought, especially to get them perfect and get the gold medal, but that wouldn't stop a young child from having a wonderful time with it. In fact, my nephew who is only six, does a wonderful job of painting and putting a bunch of animals out into the world and have them interacting with each other and building stuff that topples over and ends up squealing in delight. It's a very wide range of people who will be entertained by this game.
In short, Boom Blox isn't mean JUST for children. What did you say about failing again?