TheRealMafoo said:
It would require a complete re-write I am sure to put it on the PS3, but I think the CELL architecture would be great for this game (this game is CPU heavy). It would distribute well, and if done right, I would think you could get all of it in 256 meg of system memory. Console memory usage is a lot different then PC memory usage. That being said, I still don't think this game should come to the consoles. |
No, the game is not cpu heavy, the game is more limited for the ram and the bad loading algoritms (they tried to fix it with patches) rather than CPU heavy, this kind of game relies more gpu ram, the speed and capacity of the ram than the CPU since all the citizens and cars move in a very predictable path, and the accidents are not that ramdon...
The sprites are the heavy part, loading is the heavy part, the game is not cpu heavy...










