Time for the juicy bits right away!
Square-Enix are having a shareholders meeting on June 21, probably to finalize the implementation of changing their name to Square-Enix Holdings
But there was another meeting today, where they will approve this. You can read more at
http://www.square-enix.com/jp/company/e/news/2008/download/20080523en_35.pdf
Games (Offline)
During this period under review, the Company released a number of titles for the Nintendo DS. Dragon Quest IV (1.15 Million as of March), Final Fantasy IV (590k), Final Fantasy XII Revenant Wings (540k units in Japan, 222k units in NA, 280k units in Europe), Itadaki Street DS (430k in Japan), Final Fantasy Crystal Chronicles Rings of Fate (380k units in Japan, 160k units in NA, 150k units in Europe), Final Fantasy III (480k units in Europe), Crisis Core - Final Fantasy VII (800k units in Japan, 450k units in NA) and Dragon Quest Swords (490k in Japan, 110k units in NA). |
Offline games netted an operating income of 8,882m Yen (85.5m USD). This is down 45% from last year
DQIV
Japan :1,150,000
NA: Released September
Europe: lol wut
FFXII RW
Japan: 540K
NA: 222K
Europe: 280K
FFCC DS
Japan: 380K
NA: 160K
Europe: 150K
FFIII
Europe: 480K
Crisis Core
Japan: 800k
NA: 450K
Europe: Released June 20
Dragon Quest Wii
Japan: 490K
NA: 110K
Europe: Released after fiscal year
Games (Online)
The Company operates Final Fantasy XI, a massively multi-player online role-playing game with approx 500,000 paying subsribers. Sales in the Gaemes (Online) segment totaled 12,098 million Yen, and operating income amounted too 5,880 million Yen |
Mobile Phone Content
The Company plans, develops and provides content for Mobile Phones, and provides a wide range of mobile content services, including ring tones, wallpapers, games and portals. Led by such portal devices such as Dragon Quest and Final Fantasy, the service lineup leverages the Company's strength in Original Content. Consequently, sales in Mobile Phone Content total 6579 Million Yen (Down 13.1%) and operating income amounted to 1758 Million Yen (Down 41%) |
Forecasts
The Business environment for the Company has been in a period of transition, which is driven by rapid penetration of broadband into general households and expansion of user segment led by diversification of game platforms. The Company takes those changes as an opportunity to develop new earnings stream and is determined to serve untapped customers through provision of the Company's content and promotion of Network releated businesses which have established a stable financial basis |
Numbers
Sales were down in all regions:
Japan: 18,312m Yen (176m USD) -3.5%
NA: 2,751m Yen (26m USD) -51%
Europe: 1,081m Yen (10m USD) -44.9%
Asia: a total loss of 645m Yen
But they have promising forecast for next year though









