BMaker11,
I think it also has to do with the features of the game not working out that well. Nectar is cool, but if the complaints are about not getting to use it a whole lot and the rebel's abilities to fight the Mantel troops aren't that great and have some problems, then there goes the things that are making the game unique. If the mechanics (unique or not) aren't solid, then what merit is there to praise the game with a great review?
Also, the next Call of Duty is pretty much expected to be crap by gamers because not only it's going back to World War 2, but that it's also being made by Treyarch instead of Infinity Ward. Everything should come into play in how great a game is, not just one aspect. Sure, Haze's nectar is cool because it boosts performance (sounds dirty 0_-), but if the other aspects of the game aren't good as well, then it should be no question that criticisms should follow.
I agree that comparing games to other games can get a little annoying and terms like 'Halo clone' and 'Halo killer' are two bothersome examples. However, Haze looks like it has more problems that are making it a bland experience rather than a good one.











