twesterm said:
First off, being delayed indefinitely a month before launch when print ads are already being ran is a very telling tale. Hopefully they got all their problems sorted out, but that fact alone tells anyone that the game had something seriously wrong with it. As for Halo, it's true that many games have multiplayer and many of those have *fantastic* multiplayer. Still though, Halo 2 and Halo 3 stand out as two of the best multiplayer games. Halo 3 just has an insane amount of depth that most other games don't have. Sure, it doesn't have 40 player deathmatch, but it does have just about everything else and all of it very well polished. ..the issue is that people WANT this game to fail, mostly from the Xbox side. I don't want this to turn into a 360 bashfest, as my situation may not have happened to anyone else, but the fact that the first thing he asked was "How is this game revolutionary?" without seeing anything else but the name on screen makes me believe that everyone has convinced themselves that this game will suck. I think you're reading too much into this. He truly might have said it sucked mainly because it's on the PS3 and 360 (because those people do exist) but there are other reasons to assume the game is going to suck. The first and foremost reason are the delays. A delay can make a game good but when it's an unknown game it can also put a lot of worry into someone. The other thing that makes people worry is that the gameplay videos just don't look that great. I haven't actually watched any of the recent ones because I stopped paying attention to the game when Gamestop said they wouldn't be actually giving the game away for free but I have been at least paying attention to the comments. I could be wrong, but the vast majority of the comments are meh. I mean, how many games this generation have been "revolutionary"? Not that many, yet there are still great games out that allow gamers to enjoy themselves. What happened to that? What happened to a solid game coming out that we, as gamers, can enjoy? Why does EVERY game have to break new boundaries? This is like something I agreed with in the thread about MGS4 getting a 10: Not every game has to be revolutionary (and there have been a lot this generation alone) but we do also want something different. Why do I want to pay $60 for a game I've already played over and over again? There's nothing that's wrong with an overly generic game that's cheap, but if you expect me to pay full price for a game give me a good reason to want to pay full price. And yes, a problem with a lot of games is that they get announced way to early and then get delayed way too much.
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