I've been doing a lot of thinking about WiiConnect 24 and why it hasn't been utilized much since it was first discussed before the Wii's launch. I have since come to the following conclusion.
WiiConnect 24 was planned to be used as a Bit Torent esq download service.
Why else would Nintendo create a mode on the Wii that allows it to go into a sleep mode and send and receive data? To cut costs of course! The easiest way to cut costs and provide a great service is to create a bit torrent like client on every Wii system. I have a strong suspicion now that when we see the storage fix implemented we are going to see a lot of changes happen to the Wii in the form of an opt in service.
Nintendo will ask you some basic questions to make sure you qualify to run their full WiiConnect 24 service such as: Does your service provider have a bandwidth cap? Who is your service provider? Etc.
WiiConnect 24 will be used to send a lot of data, the cheapest way possible for Nintendo. They already do this with their online system by using a "link" system that links your Wii directly with your opponent. This allows Nintendo to get away with not running any servers for games. Your game acts as the server and gamespy acts as the link.
I won't speculate as to what they will do with their bitt torrent esq service but to me it's quite clear that this was the original intent for Wii Connect 24. Hopefully we'll know more soon.
Prepare for termination! It is the only logical thing to do, for I am only loyal to Megatron.











