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Forums - Gaming - Kojima "ZOE" high on priority list

dib8rman said:
For the record ZoE has been Cell Shaded since day 1, so muddy textures shouldn't be a problem if they stick to high detail models with cell shading.

Honestly Kojima learned how to code on the PS3 I don't see him just wasting that and shifting ZoE on the Wii, but he pisses me off with such arbitrary contrives and pathetic attempts at being incognito about everything.

I don't care where ZoE comes out - PS360Wii, it doesn't matter - what matters is if the game attracts more gamers to that niche.

If I were in Kojimas shoes I'd be looking at that before I push my publisher for a system.

I'm still annoyed at how Jade gets so much credit because every 13 year old gamer is also horny for a video game chick that understands them.

Yes I know random XD Actually not so because while posting this I was refferencing Kojima interviews and bumped into the one with Shigeru and Jade.

 Kojima is more a designer and less a programmer I thought? As it has always sounded to me based on his interview, he deals more with laying out what will make the game. Others spend the time turning those ideas into reality. Even still, just having the resources does not mean you use it for every game. Lunar Knights was on the DS, so did they waste those efforts by putting MGS4 on the PS3?

So far as I can tell the signs seem to be pointing to this being a Wii game. The evidence is flimsy as shit though. All we knoe is he wants to make ZoE, and his next game is supposed to be a Wii game. Now, can anyone tell me what ZoE actually was? A quick google search did not give me much more than it was a mecha game. I assume Armored Core style combat?



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Again ok... look above you'll see what I described about the story, the game play is not your usual mech game.

The combat typically is within a gyroscope so you can even end up fighting upside down, it's very fast paced and the learning curve is not too high and kind of steep.

You get Big guns and cool power ups some nice moves and don't forget 0 shift.

"0 shift" is the most broken move in video game history, more Broken than the BMFG in Turok with godmode and infini ammo cheat.

You get it without cheating.

Basically you instantly move from one spot to another spot over a short distance, consider it as going into warp 7 in star trek but only to cover the long length of maybe 3 to 5 foot ball fields.

You will automatically move behind the target and you will do insane damage to that target if they were in the line of movement.



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Standard dual-analog third person style combat though?



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ok this news has got me interested in playing second runner since i'm up to date for a new zoe game.... but its so fringin expensive on ebday, still goes for £25 plus and no shops still sell it!



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1. this game is mainly for japan.
2. what console win japan market? wii.
3. first ZOE game was released in early 2001 which was first ps2 year.
4. what do we know about japanease market and ps3? every single game usually sell pretty badly.
5. ps3 and x360 are mainly FPSs and TPSs consoles and niche games always bombed on those consoles
6. niche games usually released on wii or ds and most of them succeded on this consoles.
7. there was a talk for some time about new snatcher being a ds game.
8. ZOE for the wii will be cheaper to develop than for ps3.
9. right now ps3 is almost dead in japan.
10. wii is much more powerfull than ps2 and easier to develop.
so tell me one more time why do you think that it can't hit to the wii?



waron said:
1. this game is mainly for japan.
2. what console win japan market? wii.
3. first ZOE game was released in early 2001 which was first ps2 year.
4. what do we know about japanease market and ps3? every single game usually sell pretty badly.
5. ps3 and x360 are mainly FPSs and TPSs consoles and niche games always bombed on those consoles
6. niche games usually released on wii or ds and most of them succeded on this consoles.
7. there was a talk for some time about new snatcher being a ds game.
8. ZOE for the wii will be cheaper to develop than for ps3.
9. right now ps3 is almost dead in japan.
10. wii is much more powerfull than ps2 and easier to develop.
so tell me one more time why do you think that it can't hit to the wii?

1. Are we sure?  I don't have any release data for it... it might just be a niche game.

2. True.

3. Not sure how that's relevant.  I mean, the Dreamcast was slightly better then PS2...

4. Not every single game.  Most PS3 games have had disapointing sales in japan on PS3, but some have done pretty good. 

5. It's not like Wii is known for games like this either. 

6. Disgaea did pretty well for itself on PS3 as far as Niche games go... the PS3 really hasn't gotten many niche games.

7. Ok.

8. Only if they decide to go all out with it.... which would seem unlikely, if they hold back on it it might not cost that much more.

9. Fair enough.

10. I disagree.  I think PS2 is easier to develop for the Wii because the PS2 was the standard platform of last generation, a lot more coders have a lot more expierence on it... while nobody outside of nintendo really seemed to push the cube at all.

As for why it might appear on an HD console... there is always the bought exclusive route.  Or just the "companies are unpredicitable" route.



dont get me wrong, i like the wii and i cant stop playing with wiifit for over a week now. I believe that ZOE3 should be a PS3 game. Visuals are important in this one.



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LordTheNightKnight said:
Squall_Leonhart said:
More than likely be PS3 exclusive or PS360 as the visuals on the wii just would not do the game justice!

Because we all know the art direction of the game and it's requirements...

No we don't. Stop fanboy trolling. It may not be on the Wii, but developers are pushing the system now. That line doesn't fly anymore.


Please leave the Visuals to the PS3/360 please , we all know that we'd be impress to see Wii graphics on the same level as XBOX 360 launch titles.

 



Please go to an HD console!!! Don't bust my ribs again lord.