dpmnymkrprez said: I do got to give MS respect for launching a system when they did. Think about it, they launched their system..layed all the cards on the table for Nintendo and Sony to complete their systems, for nintendo, it didnt really matter, they werent getting into the graphics arena. However by putting their cards on the table Sony had almost a year 1/2 to work out the bugs/controller etc. remember the boomerang controller?? gone thanks sony, I actually wanted that crazy boomerang for my ps3 |
On the MS & Sony fronts, where they're digging themselves into a hole is that they're trying to compete with too many other products all in one fell swoop, and neither have done well enough to position themselves as a simple, affordable entertainment appliance, which has always been Nintendo's forte.
While Nintendo haters will probably bemoan this go-round of consoles with Nintendo going gangbusters again like it's 1986, I am somewhat thankful for Nintendo stepping back into the fray, even with an underpowered console, so long as it forces the competetion to rethink their strategies and develop products for their customers, not their shareholders. The crux of the problem is that neither Sony nor Microsoft really care about the gamers at heart. Microsoft wants to own the appliance and the OS that's on your TV before Linux based HTPCs and Tivos (which run Linux) take over, while Sony's goal is to control the content and the media.
Either of those two outcomes, IMHO, would be a disaster for consumers in the long run.
I don't understand why people still hold out hope that a game or three and another holiday season will shift the positions of Sony and Nintendo. No way. Sony is sitting on an estimated 1.9M consoles that are in warehouses and on store shelves not selling, while the Wii STILL isn't in stock anywhere. People are quick to discredit Nintendo's success by saying the software won't catch up to the hardware because the Wii is "an impulse buy" or is only marketed to "casual gamers." Well, I've never heard of casual gamers lining up at 7:00am in front of their local supercenters to make a $250 impulse purchase.
... for a console that has been out for nearly seven months.
I think casual gamers will buy a lot more Wiis on impulse when ... you know ... there are actually Wii consoles in stores to buy.
Nintendo hasn't even scratched the surface yet, and that's still without online multiplayer and without having leveraged the DS-Wii controller/interconnectivity yet.
Nothing is stopping this train now.
As for the original post in the thread, where Sony went wrong was putting all their precious eggs in one very expensive basket, while simultaneously alienating virtually the entire customer base that made their first two consoles virtual start-to-finish, unchallenged successes. Consumers have been told for nearly 10 years now that they need to buy into the HD experience, which (for the last 10 years) probably included a 40+" 1080i HDTV, a DVD player, and 5.1 surround. Now, Sony is telling those same consumers that what they just spent $3000 assembling isn't good enough, because they need 60" 1080p TVs, Blu-Ray, and 7.1 surround.
HD(er) movies is a load of bunk. The average non-tech-savvy consumer honestly can't distinguish component from composite, nor can they make any sense of terms like 1080p or 480i. The window of appeal for such hi-tech appliances is always very, very narrow at the outset. Compound this with a movie distribution format that costs two to three times as much, has a smaller selection, and provides a set of enhancements that few people can currently leverage, while simultaneously having a PR arm that's managed with such tact and subtlety the like of which we haven't seen since the Iraqi Information Minister's nightly ramblings on CNN, and it's obvious to see how Sony wound up where they're at.
Pretty simple. Where Sony went wrong was Blu-Ray. Release the exact same console with progressive scan, run-of-the-mill DVD instead of Blu-Ray, and it can be priced at $299. Game Over. Sony FTW!