(Got this from a thread on Destructoid.)
This Hands-Free Super Mario World Level Plays Sweet, Sweet Music
(You have to click on the link until I figure out how to embed this.)
By now, you must have seen the custom made Super Mario World levels that require no player, no controller to pass. They simply let Mario and Yoshi do their thing, as buttons, switches and blocks boost them through each level. None of those user created levels are as impressive as this 11-minute monster, which uses the sound effects from those switch-hits and Koopa Troopa stomps to make beautiful music. My untrained ears can pick out but a few recognizable tunes—Mega Man 2 and Super Mario World, I don't know from Haruhi and Lucky Star—but song list help in the comments is more than welcome. Thanks to Spann for pointing us in its direction.
A flashy-first game is awesome when it comes out. A great-first game is awesome forever.
Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs












Leatherhat on July 6th, 2012 3pm. Vita sales:"3 mil for COD 2 mil for AC. Maybe more. " thehusbo on July 6th, 2012 5pm. Vita sales:"5 mil for COD 2.2 mil for AC."