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Forums - Gaming - Worst Mistakes in Gaming

Bobbuffalo said:
Famine said:
Onimusha12 said:
Were Blu-Ray's small benefits to gaming worth seeing the PS3 destroyed at launch and losing the lion share of its once treasured third party exclusivity to the 360 and Wii? Whether its a good choice or not for gaming, it severly damaged the PS3 and halted the momentum of the Sony brand thus was a huge mistake.

I suppose UMD isn't that high, but I was trying to round out a list.

Still too early to say if Blu-ray was indeed a thorn to the PS3. People also thought DVD playback on the PS2 was a mistake, with quite a brouhaha. People were buying PS2s as a cheap DVD player rather than a gaming machine.

Hasn't that been the case for PS3: With hardware being sold, but not a significant software attach rate to boot?

Is a very different case. When the PS2 appeared, the DVD format was growing and starting to replace VHS's. The costs were reducing and it was the format of the future and people wanted to use them. The PS2 came to fill a "necessity" on those days and that's why the DVD format helped the PS2.

Blu ray is not filling any necesity. DVD's are very far from becoming obsolete and Blu ray feels more like a "luxury" than a necessity. For taking advantage of the Blu ray you need a HD TV and a 7.1 home theatre. Although HD-DVD died, Blu rays weren't growth bigger and is not helping the PS3 at all, because of the costs for manufacture them.

 


 actually i agree with you there the dvd movement was going already but the need for a newer cheaper format and easier to store format is why the ps2 and dvd's did so well. the thing i like bout yourpost is the blue ray not fillin any necessity which i true. there still are tons of people still replacing their vhs collection with dvd's. i think its too early and not much of a jump and such for any hd dvd or blueray to really sell well at all. i think the next big thing besides downloading movies onto lets say sd cards will be recording them on your own dvd's when you do download them. if sony had been smart making a system that saves game data onto the discs themselves would've sold millions more then what the ps3 is doin. and it would be much cheaper.



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scorptile said:

if your wondering but the ps1 released at 300?? do your research before you make that claim cause in fact the ps3 was not the most expensive console sony had ever released. it in fact was the ps1. and on top of that the saturn itself was also the same price cause they wanted to compete vs the 3DO and CDI consoles. if your wondering what the price was its this both of those came out at (drum roll please) $799.95 now tell me if they released the same time as the 64 would the results been the same?  


I hoping you're referring to Australian dollars or something like that... The Sega Saturn launched at $400 (US) in 1995, while the Playstation launched at virtually the same time for $300. That's a major reason why the Playstation stomped all over the Saturn - well, that and Saturn's disastrous "surprise" early launch, one of the single dumbest decisions ever made in gaming history.

This is easily verified by any gaming history source.



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End of 2008 totals: Wii 42m, 360 24m, PS3 18.5m (made Jan. 4, 2008)

E.T in Atari 2600. It almost destroy video game industry. Then it saved by Japanese company NINTENDO. We should thank them.



too much shovelware in the Atari era?.. ehh.. right..



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Onimusha12 said:

What is your list of the worst mistakes made in gaming? So many to choose from, but what is your list?

Mine is...

1. Virtual Boy
2. Nintendo saying "screw off" to third party developers with the N64.
3. Sega abandoning Saturn third party support in favor of forcing the Dreamcast.
4. Capcom disolving Clover Studios
5. Blu-Ray as the standard for the PS3
6. UMD

I know, not much of a list, but maybe you can do me one better.



While this may have been outwardly disappointing, it couldn't really be called a "mistake".  By the time they were dissolved, Clover Studios already barely existed.  Most of the head developers had moved on to their own independent ventures and Capcom had little choice but to re-absorb the remaining staff.

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You know what always makes me mad? Why so much shovel ware is allowed to exist, but games like Star Fox 2, Donkey Kong Racing, and Sonic Xtreme are cancelled.



sorry guys but the biggest mistakes have to be the events that resulted in these 3:

Nintendo's fall
Sega's fall
Sony's fall

Sega lost most of their fanbase extremely quickly and lost tons of money. Sega is only a shell of what they used to be right now.
Nintendo lost 3rd parties and were left only with people wanting to play first party games (although they didn't lose money). This can't be first because Nintendo never lost money, and their software still sold very well despite losing 3rd party support.
Sony lost about a decade worth of profits, many exclusives, 3rd party support, were forced to get rid of BC because costs were too high etc.


-The virtual boy was bad but it didn't result in anything bad happening, the gameboy still continued to dominate and Nintendo was still profiting.

-RROD hasn't shown any terrible effects on software or hardware sales yet. It did cost microsoft 1 billion dollars, but if Microsoft didn't get the 1 year head start they would not be in the position they are in right now. Microsoft basically forced companies to make PS3 exclusives multi-platform because of the amazing software sales they had, that was thanks to the 1 year head start.

-Anybody putting the dreamcast up there is wrong, the dreamcast failed because of the mistakes Sega had made before the dreamcast, not after. The dreamcast was actually a step in the right direction for Sega after how badly the Saturn failed. If they would have built the saturn more like the dreamcast (more cost effective and easy to develop for) they would have been much more successful.



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Reasons 1-100 : E.T. That little alien almost single-handedly destroyed the videogame industry. Take some Reese's Pieces, phone home, leave, and don't ever come back.



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The_God_of_War said:


4- Sega not using a DVD drive with the Dreamcast- as the PS2 shows, this would have been a good idea. I'm not too familiar with the history of Sega's mistakes but I know they somehow pissed off a lot of people with the Saturn. And this made people reluctant to purchase the Dreamcast.

Here's something else about the Dreamcast that isn't often considered - Microsoft made the OS for it - a variant of Windows CE. They made sure they had some experience in consoles before the xbox was launched - the Dreamcast had Internet access too (you could probably call this xbox Live 0.1 beta or some such). To me this pretty clearly explains why the Dreamcast just wasn't destined to be a real contender as MS already knew the xbox would be coming. Sony was just lucky in their timing to trump the xbox last gen and get a large enough install base.

For the record, I still have a Saturn lying around somewhere - an amazingly forward looking feature was the internal memory for save games - which wasn't seen again until the xbox ( if my console knowledge serves me correctly )