Disclaimer: First Impressions implies a brief time playing. It does not mean a comprehensive review. It's simply what I think in the short time playing so far. As the game goes along, all opinions are subject to change.
Okay, as you may or may not know, I've been playing Skies of Arcadia. Wonderful game, just finished it. Okami has been sitting on my shelf since April 19th. Unopened. That's over two weeks. Two weeks too long. Tonight I have finally unsealed the plastic shrink wrap and dived into the game. Hooray!
So I plop into my Wii and see the majestic Okami in the channel and start it up. Okami! I watch the intro cutscenes when the game starts and a little more. The developers put some work into those for a lot of games and I'd like to show my appreciation for them by watching. Plus the art style of Okami is awesome which makes it even better. After that I select options and configure my normal non-HD TV.
I go to New Game and push A. And nothing happens. The batteries in my Wiimote died. Damn! I will not be stopped, I will play this game! I get new batteries out. Problem solved and crisis averted. Now I hit new game. Sweet, a narative/mosaic. I'm excited about this, I like this style a lot.
3 minutes into it... This story is awesome.
6 minutes into it... Still neat, I hope Orochi is stopped!
9 minutes into it... This cool and all but can I get to the game part yet?
12 minutes into it... Excuse me while I check the box. I meant to buy Okami Wii, I think I may have accidentally gotten "Okami the Movie."
17 minutes into it... Oh look, the game is starting. I save at the mirror. 18 minutes into it.
Time out.
I'm sorry, games should not take 17 minutes before I can start playing. It shouldn't work that way. Movie/Film-makers figured it out a long long time ago. You show enough action/comedy to get the ball rolling and then you show the title/intro credits. The audience is immediately engaged and then you start. The makers of Okami didn't seem to understand that. I know I can skip the opening stuff to go straight into the game, but then I just missed all the opening stuff and have to go all the way back to New Game and watch it anyway. Intros to games should either be brief or allow the player to start doing a few things first before going into them. Remember, we are playing a game after all.
All in all, a minor annoyance but still one none-the-less.
Okay, so I'm Amaterasu. I can jump! Wee, look at me jump! Okay, enough being amused by simple stuff. Well maybe just a little bit more. Weee! Ehm, anyway, getting into it the art style is brilliant. I love the colors, the contrast... it's beautiful to watch. Everything feels so vibrant. The atmosphere is great too. Night feels like night. Day feels bright and cheery. It's great.
Fighting, on the other hand, is not so great. Developers should realize that shaking the Wiimote over and over and over is repetitive and annoying. Anything you're going to be doing multiple times repeatedly should be a button. Amaterasu attacks by shaking the Wiimote. I need to get used to this... again. The camera is kind of bad too as it's pretty slow. Reaching up to the D-Pad isn't the friendliest of choices either. An option to manually map stuff would have been stellar.
Also, it's annoying that you can't increase the text speed of all conversations. Some I can speed up by pressing the A button and others I can't. This is bad because I read fast. An option to change text speed would have been great.
The camera speed is also a pain. I really wish there was an option to increase its sensitivity. I want it to turn faster... Have I mentioned that yet?
Those are my complaints so far.
You know what's not up there? The bruth. You know why? Because it's fantastic. No complaints about brush control yet. Drawing circles, lines, and dots are easy. It has yet to take me more than one or two tries to get anything correct. Once I've done it once and know what to do, I can get it on my first try.
In summary so far...
Pros
- Art style is great.
- Movement is fluid.
- Battles are fast-paced and exciting.
- Art style is great.
- Story seems pretty good so far.
- Celestial Brush seems perfectly fine.
And did I mention the art style is great?
Cons
- Attack is mapped to a Wiimote shake, not a button. No option to remap controls.
- Camera speed is slow. No option for sensitivity.
- Conversations cannot always be sped up with A button.
- No option to increase default text speed.
- 17-freaking-minutes went by before I could start playing.
Time spent playing so far: 1 hr. 12 min. 36 sec.








