sailordude said: well thats your opinion about graphics. about the ps3 failing... the ps3 is in a better position than the 360 was after a year of being out. more consoles moved and less failed systems. bottom line, more money made. and thats a weak arguement saying that oh if ps3 is so much better why doesnt it look better?! well ok let me explain it here, if you develop a game using 360's tools and hardware and port it over to the ps3 it never looks as good. of course not it was designed for the 360, completely different setup. the ps3 has proven itself. resistance was ps3's launch title and it was almost identical to Gears. like iv said before, little less shinny but the game was longer and less glitchy. about the 1080, ever heard of GT5P? im playing that in full 1080p and it looks DAMN good. another way to look at the situation is system life. you cant even argue that having bluray wont make ps3 last longer in this generation compared to 360. what about more recent games that have come out. before now most games have been a shitty port off the 360 and no one expected them to look any better but now games are starting to look better. COD4, GTA IV is a pretty good start for being two HUGE games. with future games coming out like MGS, GT5, resistance 2, motorstorm 2, killzone 2 which all look stunning, its hard to not say that the extra disc space and more powerful CPU wont put these games above the rest. |
Its simple logic really, if it wasnt for the PS2 the PS3 would have fallen over and died. The developers have had to work and they've done a great job of bring the PS3 up to the Xbox360s level. GTAIV and CODIV don't even render at 720p! Great job Sony. I would trade that overpriced POS ahead of its time drive for an Nvidia g80 graphics chip with tweaks. You would change your whole outlook on the value of the PS3 with that chip. Sure it was forward looking on the drive front, but it was backwards looking on the GPU front. It was a mistake, its pretty much common knowledge that the Xenos is superior to the RSX though it came out over a year before. With compression and drive technology and a small install on every game you could certainly unpack those heavy sound and texture files onto the HDD so the DVD size wouldnt be as much an issue as you believe. The system cost $800 to produce when it came out, with a g80 it would have cost about $500 for Sony to make the system at launch. Then they could have priced it at $400 and kicked the Xbox360 out of the ballpark with truely superior graphics technology, im talking about twice as powerful what they have currently.
Tease.