I thought that game bombed but I guess even a bombed game can still profit on the Wii.

I thought that game bombed but I guess even a bombed game can still profit on the Wii.

Fool me once Boogie, shame on you.
Fool me twice, shame on me.
Not going to get excited about this one until I have a very good reason to and it's actually released.
That is bomb to me especially when its opening week was at 30K but as I said, the game still apparently made a profit.

Relatively speaking, it wasn't a bomb (though, by rights it should have been). It made a profit, and now it's being subjected to classic EA whoring.
Ah yes. We will soon be besieged by the hordes of people claiming that more crappy shovelware is heading to the Wii just because it's of a genre that doesn't appeal to them.
I'm a mod, come to me if there's mod'n to do.
Chrizum is the best thing to happen to the internet, Period.
Serves me right for challenging his sales predictions!
Bet with dsisister44: Red Steel 2 will sell 1 million within it's first 365 days of sales.
^^Well, we have different definitions of bombing. I look at sales solely and the numbers tell me it bombed (to me, not to anyone else) but hey it made a profit and that's what counts.

| totalwar23 said: That is bomb to me especially when its opening week was at 30K but as I said, the game still apparently made a profit. |
I consider a game a bomb unless it sells 3 million day one. I know it seems high, but if I am going to arbitrairily judge a games success independant of the myriad factors that contirubte to it being a success or failure I might as well do it in a spectacular way. Very very rarely will a game that actually bombs get a sequel.
| stof said: Ah yes. We will soon be besieged by the hordes of people claiming that more crappy shovelware is heading to the Wii just because it's of a genre that doesn't appeal to them. |
Music games for casuals have garner positive reviews before. The fact that this one got bad reviews speaks to its quality despite its intended appeal to a specific audience. It may not be shovelware but it probably will get the same reviews as its predecessor unless the dev team decides to take it back to formula which is unlikely.

Gnizmo said:
I consider a game a bomb unless it sells 3 million day one. I know it seems high, but if I am going to arbitrairily judge a games success independant of the myriad factors that contirubte to it being a success or failure I might as well do it in a spectacular way. Very very rarely will a game that actually bombs get a sequel. |
Well, if that's your definition, go with it. No one would really care. My definition is if a project that is reasonably supported and developed by a major publisher sells low, then it has bombed.

If it made significant profit it didnt fail. Foe example if GT4 only sold 2 millions it wouldve had bombed since it didnt get back the costs to make it.