Chrkeller said:
You sure? According to an article I read PC is 1/3 of their software revenue and growing. It generated over $600,000,000 in revenue. And the whole dialing back is a rumor, not confirmed. At the end of the day Sony can do whatever they want, but they will be missing out on millions upon millions of dollars. Sony releasing games a year or two after ps5 doesn't hurt their sales, it helps their bottom line. PC sales now account for nearly a third of Sony's first-party game revenue | TechSpot edit Also found this via Gamespot: "In total, the report said Sony's five top-selling PC releases on Steam have passed 43 million copies sold collectively. The gross revenue from these sales reportedly amounted to $1.5 billion. This includes $1.2 billion for Sony and Valve's cut of $350 million or more. Valve takes a 30% cut of PC game sales on Steam, falling to 25% after $10 million in revenue and $20% after 50 million."
Sony dropping PC support and assuming PC gamers are going to buy a ps5 is foolish and stupid. Perhaps they do it, but I think people are buying too much into rumors. |
Some of these estimates are incorrect or unconfirmed.
Helldivers 2 was a massive hit on PC and an outlier which slowed down the descend. Sony's own software sales on Playstation constitue a small part of their platform profitability.
Now that Helldivers 2 is well past its prime, the PC revenue may decline further (it'll depend on Marathon's performance) and PS5's should climb. But let me reiterate that Sony's software is NOT the main money maker. The main purpose of Sony's software is to invite or keep players in their platform where they can then make money from services, accessories, 3rd party software, f2p, etc.
PC support can be a net positive if handled correctly. But if they don't be careful about it, they may follow Xbox's fate in the long run. Sony's PC support is part of the reason why I half-switched to PC. I ended up buying a bunch of games on Steam that could have gone to Sony instead.
Live service games being released on PC day and date is a solid strategy. I actually suggested it long before Sony did it. But they gotta keep Playstation associated with some quality experiences that you can't play anywhere else or the platform will slowly decline, or at least not grow to its full potential.
PC support has its up and downs and no one can say with full confidence whether it's a net positive or negative. We don't have sufficient data to make full conclusions. We can't say for sure which strategy works best. But common sense dictates that "no exclusives" will hurt the value of Playstation for a notably large segment of gamers that may only get larger as more people "discover PC", spread the word, and troll Playstation with "no games" memes.
"No games" is precisely what destroyed Xbox. So Sony needs to be careful.









