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Forums - Gaming - Which crashout was worse, Sega or Xbox?

Tagged games:

 

Which crashout was worse?

Sega 28 59.57%
 
Xbox 19 40.43%
 
Total:47

Repost for visibility. Also I'll post a more tame list of modern Genesis games. It will be all text and no code. I promise.

Xbox's was worse. A lot of people like to say Sega, because Xbox is still around. But Xbox has an unnaturally long life cycle due to infinite money propping them up. Also, Sega had way stiffer competition. Without the money to get Xbox off the ground it would have gone nowhere. And the Red Ring fiasco would have killed any company if Xbox didn't have the money to fix every broken Xbox 360 for free. Sega Saturn was a failure but that is almost entirely to Sega panicking at the last minute and surprise launching Saturn in the states. This pissed off every retailer making it so Sega Saturn was only sold at Babbages and Toys R' Us. This last minute panic launch by Sega was caused by the fact that they were up against the PS1, which went on to sell more than both 16 bit systems combined. Then the Dreamcast had to go up against the PS2. Remove Sony from the picture and Sega would still have consoles to this day. Meanwhile, Xbox has been competing against a Sony that has gotten more lackluster since the PS4 days.

Oh and as Leynos has alluded to, there's more fun unique games on a single Sega system than there are on Xbox Series. Seriously, you could have bought a Genesis in 2020 and you would have more new console exclusives on Genesis from 2020 to 2025 than Xbox Series.



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Pemalite said:
Cerebralbore101 said:

Well shit. I didn't mean to break the page with a 300 item list. I did copy/paste it from an excel file I had, so maybe that's the problem. How is this site so busted that it can't handle a 200 or 300 game list? @Pemalite. I promise I wasn't trying to nuke your CPU LMAO!

There may have been HTML in it that broke things.
My CPU is fine, 2 CPU Cores/threads out of 32 threads isn't going to hurt it, it just got warm and I have an aggressive fan curve, no small part to Australian summer and 50'c/122'f temperatures currently.

I just spent 30 minutes manually deleting source code from one of those posts just so I could get this page to load. LMAO!



Just a few sites that sell new physical Genesis games today...

https://megacatstudios.com/collections/16-bit

https://neofid-studios.com

https://www.homebrew-factory.com/13-megadrive-genesis

https://limitedrungames.com

https://kai-magazine-software.fwscart.com/

If I added up every new genesis game from 2020 to now it would be well over 100 games. That's of course counting games that didn't get physical releases. But even with physical releases I have over 20 brand new Genesis games. 



Cerebralbore101 said:
Chrkeller said:

Sega and it isn't even close. Sega went from amazing system to Sega cd which was hot garbage with barely any games.. but that wasnt enough, they out did themselves with the 32x which had even a more limited selection.

Sega went from amazing to absolute garbage faster than any company I've seen before.

DC was good, but far too late to redeem themselves.

Sega CD was amazing if you knew what games to get. 

Sonic CD
Lunar
Lunar 2
Snatcher
Robo Aleste
Battlecorps
Final Fight CD
Silpheed
Rise of Dragon
Dark Wizard
Samurai Shodown
Popful Mail
Dungeon Explorer
Panic
Soulstar
Thunderhawk
Lords of Thunder
Vay
Bariarm
Terminator
Flashback
Heart of the Alien
Dungeon Explorer (Third game in the series, but renamed to #1 for some reason. Not a port of the original on PCE.)
Ecco 
Ecco 2
Kei Flying Squadron
Shining Force CD


32x however was definitely junk. 

That seems like a gross exaggeration.  The Sega CD was ok at best.  Bear in mind it required a $200 Genesis and then another $300 for the add-on, I could be a bit off on my numbers.  But given the price it was meh.

Edit

And the graphical jump was meh at best for both the CD and 32x.  Then the Saturn was $100 more than ps1, and the ps1 had a better lineup.

Sega fell hard and fast from grace.  It was both epic and tragic.  

Sega wins this in a land slide, just because their decline happened in a few years, while MS's decline was more long term.  The Saturn was meh and expensive.  Niche titles doesn't make a system great, it makes it ok at best.    

Last edited by Chrkeller - on 29 January 2026

“Consoles are great… if you like paying extra for features PCs had in 2005.”
Chrkeller said:
Cerebralbore101 said:

Sega CD was amazing if you knew what games to get. 

Sonic CD
Lunar
Lunar 2
Snatcher
Robo Aleste
Battlecorps
Final Fight CD
Silpheed
Rise of Dragon
Dark Wizard
Samurai Shodown
Popful Mail
Dungeon Explorer
Panic
Soulstar
Thunderhawk
Lords of Thunder
Vay
Bariarm
Terminator
Flashback
Heart of the Alien
Dungeon Explorer (Third game in the series, but renamed to #1 for some reason. Not a port of the original on PCE.)
Ecco 
Ecco 2
Kei Flying Squadron
Shining Force CD


32x however was definitely junk. 

That seems like a gross exaggeration.  The Sega CD was ok at best.  Bear in mind it required a $200 Genesis and then another $300 for the add-on, I could be a bit off on my numbers.  But given the price it was meh.

Edit

And the graphical jump was meh at best for both the CD and 32x.  Then the Saturn was $100 more than ps1, and the ps1 had a better lineup.

Sega fell hard and fast from grace.  It was both epic and tragic.  

Sega wins this in a land slide, just because their decline happened in a few years, while MS's decline was more long term.  The Saturn was meh and expensive.  Niche titles doesn't make a system great, it makes it ok at best.    

Your numbers are off by a lot. A Genesis model 2 was $89.99 in 1993 (Launch Price) and came with Sonic 2 for $30 more. A model 2 Sega CD was $229 (Launch Price) and came with Sewer Shark packed in. So more like $200 after you sold Sewer Shark back to the game store for half price. That's nearly half your initial $500 price tag for a Sega CD and Genesis combo. Less if you count getting Sonic 2 packed in. I can't really fault you for coming to those numbers though. Info on Sega CD and Sega pricing is hard to come by these days and it took me 45 mins of digging even to find proof of what I remembered as a kid. 





Also while Genesis games frequently launched at $70, Sega CD versions of those same exact games launched at $49.99 due to the cheaper cost of producing CDs.

I agree that the graphical jump wasn't up to snuff for what you paid. Even showstopper titles like Soulstar and Battlecorps were merely great looking. Nothing mindblowing compared to DKC on SNES IMO. 

Saturn launched as an expensive system but quickly got amazing pack-ins in the USA. You could get a Saturn with VF2, Virtua Cop, and Daytona packed in for less than a PS1 in 1996. NA/PAL Saturn wasn't as good as NA/PAL PS1 in terms of game library, but if you added in an action replay cart and imported games from Japan the library definitely rivaled PS1. Babbages at the time would import quite a few Saturn JP exclusive games like X-Men vs SF. A boatload of arcade titles ran perfectly on Saturn, while they were absent on PS1 or lacking several frames of animation. If you liked Fighting Games, Shmups, and Arcade games Saturn was the better system. 

Anyway take the time to watch some SegaLordX videos on youtube about the best Sega CD games. The library is nothing to sneeze at. At $50 per game the initial Sega CD investment got paid for very quickly, by saving $20 per game. And lots of stores ran insane deals because nobody else was buying Sega CD. 

Last edited by Cerebralbore101 - on 29 January 2026

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Cerebralbore101 said:
Chrkeller said:

That seems like a gross exaggeration.  The Sega CD was ok at best.  Bear in mind it required a $200 Genesis and then another $300 for the add-on, I could be a bit off on my numbers.  But given the price it was meh.

Edit

And the graphical jump was meh at best for both the CD and 32x.  Then the Saturn was $100 more than ps1, and the ps1 had a better lineup.

Sega fell hard and fast from grace.  It was both epic and tragic.  

Sega wins this in a land slide, just because their decline happened in a few years, while MS's decline was more long term.  The Saturn was meh and expensive.  Niche titles doesn't make a system great, it makes it ok at best.    

Your numbers are off by a lot. A Genesis model 2 was $89.99 in 1993 (Launch Price) and came with Sonic 2 for $30 more. A model 2 Sega CD was $229 (Launch Price) and came with Sewer Shark packed in. So more like $200 after you sold Sewer Shark back to the game store for half price. That's nearly half your initial $500 price tag for a Sega CD and Genesis combo. Less if you count getting Sonic 2 packed in. I can't really fault you for coming to those numbers though. Info on Sega CD and Sega pricing is hard to come by these days and it took me 45 mins of digging even to find proof of what I remembered as a kid. 





Also while Genesis games frequently launched at $70, Sega CD versions of those same exact games launched at $49.99 due to the cheaper cost of producing CDs.

I agree that the graphical jump wasn't up to snuff for what you paid. Even showstopper titles like Soulstar and Battlecorps were merely great looking. Nothing mindblowing compared to DKC on SNES IMO. 

Saturn launched as an expensive system but quickly got amazing pack-ins in the USA. You could get a Saturn with VF2, Virtua Cop, and Daytona packed in for less than a PS1 in 1996. NA/PAL Saturn wasn't as good as NA/PAL PS1 in terms of game library, but if you added in an action replay cart and imported games from Japan the library definitely rivaled PS1. Babbages at the time would import quite a few Saturn JP exclusive games like X-Men vs SF. A boatload of arcade titles ran perfectly on Saturn, while they were absent on PS1 or lacking several frames of animation. If you liked Fighting Games, Shmups, and Arcade games Saturn was the better system. 

Anyway take the time to watch some SegaLordX videos on youtube about the best Sega CD games. The library is nothing to sneeze at. At $50 per game the initial Sega CD investment got paid for very quickly, by saving $20 per game. And lots of stores ran insane deals because nobody else was buying Sega CD. 

Still overpriced since all PS1 games launched at $39.99 and they had a ton of games that where $19.99 not long after they launched.



Cerebralbore101 said:
Chrkeller said:

That seems like a gross exaggeration.  The Sega CD was ok at best.  Bear in mind it required a $200 Genesis and then another $300 for the add-on, I could be a bit off on my numbers.  But given the price it was meh.

Edit

And the graphical jump was meh at best for both the CD and 32x.  Then the Saturn was $100 more than ps1, and the ps1 had a better lineup.

Sega fell hard and fast from grace.  It was both epic and tragic.  

Sega wins this in a land slide, just because their decline happened in a few years, while MS's decline was more long term.  The Saturn was meh and expensive.  Niche titles doesn't make a system great, it makes it ok at best.    

Your numbers are off by a lot. A Genesis model 2 was $89.99 in 1993 (Launch Price) and came with Sonic 2 for $30 more. A model 2 Sega CD was $229 (Launch Price) and came with Sewer Shark packed in. So more like $200 after you sold Sewer Shark back to the game store for half price. That's nearly half your initial $500 price tag for a Sega CD and Genesis combo. Less if you count getting Sonic 2 packed in. I can't really fault you for coming to those numbers though. Info on Sega CD and Sega pricing is hard to come by these days and it took me 45 mins of digging even to find proof of what I remembered as a kid. 





Also while Genesis games frequently launched at $70, Sega CD versions of those same exact games launched at $49.99 due to the cheaper cost of producing CDs.

I agree that the graphical jump wasn't up to snuff for what you paid. Even showstopper titles like Soulstar and Battlecorps were merely great looking. Nothing mindblowing compared to DKC on SNES IMO. 

Saturn launched as an expensive system but quickly got amazing pack-ins in the USA. You could get a Saturn with VF2, Virtua Cop, and Daytona packed in for less than a PS1 in 1996. NA/PAL Saturn wasn't as good as NA/PAL PS1 in terms of game library, but if you added in an action replay cart and imported games from Japan the library definitely rivaled PS1. Babbages at the time would import quite a few Saturn JP exclusive games like X-Men vs SF. A boatload of arcade titles ran perfectly on Saturn, while they were absent on PS1 or lacking several frames of animation. If you liked Fighting Games, Shmups, and Arcade games Saturn was the better system. 

Anyway take the time to watch some SegaLordX videos on youtube about the best Sega CD games. The library is nothing to sneeze at. At $50 per game the initial Sega CD investment got paid for very quickly, by saving $20 per game. And lots of stores ran insane deals because nobody else was buying Sega CD. 

Why pick the model 2 price?  Lol, the original price was $299.  Fine, a Genesis at the time was $90, but that is still $390, $900 via inflation.  Dude, it was incredibly expensive with an incredibly weak lineup for that price.  

Sega, within a few years, destroyed their entire reputation.  The entire Sega CD and 32x was a completely and utter ****show.  And Sony out did the Saturn with ease.

Sega went from competing for top dog to being irrevelant in a handful of years.  MS is still around, especially with game pass, and didn't destroy themselves in years, but over a decade.  The answer to the question of this thread is Sega, and it isn't even close.  Nobody can argue Sega didn't make some of the dumbest decisions in gaming history.    

Edit

As a side note, my brother was a massive Sega fan.  We had a Genesis, CD and 32x.  I can tell you that the CD and 32x were such a crapfest that he went from a massive Sega fan to wanting nothing to do with them.  I don't think he is alone.  

Last edited by Chrkeller - on 29 January 2026

“Consoles are great… if you like paying extra for features PCs had in 2005.”
Chris Hu said:
Cerebralbore101 said:

Your numbers are off by a lot. A Genesis model 2 was $89.99 in 1993 (Launch Price) and came with Sonic 2 for $30 more. A model 2 Sega CD was $229 (Launch Price) and came with Sewer Shark packed in. So more like $200 after you sold Sewer Shark back to the game store for half price. That's nearly half your initial $500 price tag for a Sega CD and Genesis combo. Less if you count getting Sonic 2 packed in. I can't really fault you for coming to those numbers though. Info on Sega CD and Sega pricing is hard to come by these days and it took me 45 mins of digging even to find proof of what I remembered as a kid. 





Also while Genesis games frequently launched at $70, Sega CD versions of those same exact games launched at $49.99 due to the cheaper cost of producing CDs.

I agree that the graphical jump wasn't up to snuff for what you paid. Even showstopper titles like Soulstar and Battlecorps were merely great looking. Nothing mindblowing compared to DKC on SNES IMO. 

Saturn launched as an expensive system but quickly got amazing pack-ins in the USA. You could get a Saturn with VF2, Virtua Cop, and Daytona packed in for less than a PS1 in 1996. NA/PAL Saturn wasn't as good as NA/PAL PS1 in terms of game library, but if you added in an action replay cart and imported games from Japan the library definitely rivaled PS1. Babbages at the time would import quite a few Saturn JP exclusive games like X-Men vs SF. A boatload of arcade titles ran perfectly on Saturn, while they were absent on PS1 or lacking several frames of animation. If you liked Fighting Games, Shmups, and Arcade games Saturn was the better system. 

Anyway take the time to watch some SegaLordX videos on youtube about the best Sega CD games. The library is nothing to sneeze at. At $50 per game the initial Sega CD investment got paid for very quickly, by saving $20 per game. And lots of stores ran insane deals because nobody else was buying Sega CD. 

Still overpriced since all PS1 games launched at $39.99 and they had a ton of games that where $19.99 not long after they launched.

PS1 was a different gen entirely. Ideally you would get a model 2 CD in 1993 and then a PS1 in 1995 once the good PS1 games arrive. 

Also I'm pretty sure PS1 games were also 49.99 at launch and for non GH editions throughout the PS1 life cycle. 

Also I'm not saying Sega CD was better than PS1. Just that Sega CD was worth owning if you knew what games to get. 

Last edited by Cerebralbore101 - on 29 January 2026

The only correct answer is Sega.

From a consumer point of view, it was the worse crash out because they were the most innovative and forward thinking company out of the “big three” at the time. They were also co consistently putting out absolute bangers on the Dreamcast. Xbox on the other hand has done a great job lately with games but they’re on PC and other consoles.

Business wise, Sega blew Xbox away in terms of crashing out. Not only was the DC quickly discontinued, it followed numerous flop consoles from Sega. The Series consoles might be getting butt fucked by Switch and PlayStation, but they’re still selling good amounts of units. The Xbox ecosystem also generates a lot of money still. Lastly, Xbox isn’t even done yet, there will be another Xbox.

Not really close imho.



Chrkeller said:

Sega and it isn't even close. Sega went from amazing system to Sega cd which was hot garbage with barely any games.. but that wasnt enough, they out did themselves with the 32x which had even a more limited selection.

Sega went from amazing to absolute garbage faster than any company I've seen before.

DC was good, but far too late to redeem themselves.

Sega was like the Nirvana of the gaming world. Started out small, blew the &*&^ up overnight, changed everything... and then disappeared forever.