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Forums - Nintendo - [Opinion]I think people are overreacting over the whole Metroid Prime 4 NPC situation

Yeah, I think the whole thing with Myles MacKenzie was blown out of proportion.



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The real world keeps evolving and so do games, if you get hung up on the past you are not evolving with the rest of the world.



 

 

Vodacixi said:
JackHandy said:

I read your essay. I added my own thoughts.

Doesn't look like it. I provided a pretty lenghty overview of the franchise covering how Metroid has done nothing but change and challenge their conventions since the beginning. If after proving that you then go and say that Metroid is a franchise that "shouldn't change"... then you either didn't read the OP or you read it, but decided to ignore it. And honestly, I don't know which one is more disrespectful xD

Finding disrespect in someone's opinion about a video game is a problem unto itself. It leads me to believe your issue lies less with my opinion (and others like me) and more to do with things going on in your actual life.

But just for the sake of clarity, I don't agree that most of the changes you're referring to were very drastic. If they were, I wouldn't have played them because I hate change in franchises I enjoy, and I have enjoyed every Metroid I've played outside of Other M.

My suspicion is that you don't like people talking bad about MP4, and as a means of devaluing their concerns so you don't have to accept that something you like may be flawed, you've conjured up your own logic-stream and then posted it here, hoping that others will back it up and thus, validate it. I didn't do this, so your mind went all ad hominem as a way of devaluing me... because what is the worth of an opinion coming from a "disrespectful" jerk?

My advice is to just tune it out, buy MP4 and be happy. What others think doesn't matter.

Last edited by JackHandy - on 23 November 2025

It’s the internet. I think the better question is: What isn’t blown way out of proportion? MKWorld is *ruined* by intermission courses, DKBananza is *ruined* by its screen shake elements which cause a very small sect of players to experience motion sickness, Kirby Air Riders is *ruined* because some people find the controls too simple, etc.



firebush03 said:

It’s the internet. I think the better question is: What isn’t blown way out of proportion? MKWorld is *ruined* by intermission courses, DKBananza is *ruined* by its screen shake elements which cause a very small sect of players to experience motion sickness, Kirby Air Riders is *ruined* because some people find the controls too simple, etc.

Yes, it's the nature of social media. Its algorithms prop up negativity and outrage because those things get clicks and... well... outrage. Best to remember that when running across said offenders and move on. Better yet to just ditch social media altogether lol. 



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PAOerfulone said:

Finally bought and started playing Metroid Prime Remastered to prepare myself for Prime 4 - And yeah, it confirms to that those NPCs are necessary. For tutorial, world building, AND story-telling.

While I love Prime 1 dearly and it is still a fantastic game to this day - It is NOT beginner/newcomer friendly - Which, as I mentioned in my prior post, the Metroid series is in DIRE need of.

Why does it need to be more beginner/newcomer friendly? There's nothing wrong with a series being a bit hardcore other than its sales potential being reduced and an established series getting dumbed down to try to appeal to the masses is a bad thing artistically. Like just imagine if one of your favourite video game series had an element you loved about it stripped away to appeal more to general audiences. That sort of thing happening will bother basically anyone.

I don't even fully agree with the premise that Prime 1 is bad for newcomers since it was the 6th best selling game on the Gamecube and was a notable system seller for the platform and one of the most beloved games on it. And the idea that adding NPCs is necessary to increase mass appeal for the series doesn't hold much water considering that Prime 3 only sold half as much as Prime 1 and not much more than Prime 2 despite the install base difference of the Wii and Gamecube and the former having a higher percentage of casual gamers owning it. Metroid is just a bit of a niche series and that's completely fine.

If anything it wouldn't surprise me if these NPCs make Prime 4 sell worse than if they weren't there since it's a game series with a bit of a hardcore fanbase and this one is doing something that a significant percentage of them dislike or even hate and the previews would've been extremely positive without this aspect. A somewhat niche series angering its established fanbase to try to appeal to more people can easily backfire with some of the fanbase avoiding it and it not really doing better with general audiences. If the goal is to try to increase mass appeal then there's surely a better way to go about it.

Last edited by Norion - on 23 November 2025

I think like many here, it will be a 5 min-tutorial. No probs.



JackHandy said:
firebush03 said:

It’s the internet. I think the better question is: What isn’t blown way out of proportion? MKWorld is *ruined* by intermission courses, DKBananza is *ruined* by its screen shake elements which cause a very small sect of players to experience motion sickness, Kirby Air Riders is *ruined* because some people find the controls too simple, etc.

Yes, it's the nature of social media. Its algorithms prop up negativity and outrage because those things get clicks and... well... outrage. Best to remember that when running across said offenders and move on. Better yet to just ditch social media altogether lol. 

I’m starting to learn that, yeah, you just gotta ignore these people. PC gamers dominate online discourse is also something I’ve begun to notice. Leads to consoles game such as Astro Bot, SM2, FFVIIRB, TotK, etc etc etc., receiving an overwhelming wave of negativity, whereas games like Elden Ring, BG3, and E33 are treated as Ocarina of Time if it were released in the 2020s.



Norion said:

Why does it need to be more beginner/newcomer friendly? There's nothing wrong with a series being a bit hardcore other than its sales potential being reduced and an established series getting dumbed down to try to appeal to the masses is a bad thing artistically. Like just imagine if one of your favourite video game series had an element you loved about it stripped away to appeal more to general audiences. That sort of thing happening will bother basically anyone.

I don't even fully agree with the premise that Prime 1 is bad for newcomers since it was the 6th best-selling game on the Gamecube and was a notable system seller for the platform and one of the most beloved games on it. And the idea that adding NPCs is necessary to increase mass appeal for the series doesn't hold much water considering that Prime 3 only sold half as much as Prime 1 and not much more than Prime 2 despite the install base difference of the Wii and Gamecube and the former having a higher percentage of casual gamers owning it. Metroid is just a bit of a niche series and that's completely fine.

If anything it wouldn't surprise me if these NPCs make Prime 4 sell worse than if they weren't there since it's a game series with a bit of a hardcore fanbase and this one is doing something that a significant percentage of them dislike or even hate and the previews would've been extremely positive without this aspect. A somewhat niche series angering its established fanbase to try to appeal to more people can easily backfire with some of the fanbase avoiding it and it not really doing better with general audiences. If the goal is to try to increase mass appeal then there's surely a better way to go about it.

1. Because you need more newcomers and players in order for the franchise to grow and continue steadily and not stagnate or fade into obscurity and eventual death. You think Zelda fans were pleased to see dungeons practically non-existent in BotW and TotK? Or the green tunic replaced by a more general blue shirt and no hat? Those are the kind of decisions/sacrifices that need to be made to appeal to a wider base and help your franchise reach the heights you know it's capable of reaching. 

2. Prime 1 will kick your ass if that's the first Metroid game and unless you're stubborn, bull-headed, and driven to overcome it like I was - Almost everyone else will drop it and not give it a second glance. That's precisely why Prime 2, which is even LESS beginner-friendly, sold much less than Prime 1 and one of the reasons why Prime 3 sold less than Prime 1 - People were turned off by Prime 1's difficulty/learning-curve. The other reason? The Metroid Prime Trilogy came out just two years after Prime 3 did and you could get ALL THREE Prime games for $60. So why waste your money on just the third game, when you can get all three in one package at the same price? That totally knee-capped Prime 3's legs.

3. If these NPCs are seriously a reason why hardcore fans don't purchase Prime 4 - A game they've been begging and clamoring for 18 years. If they're THAT angry about an NPC that you'll barely see after the tutorial, if at all - then they weren't that serious about buying it or weren't going to buy it to begin with. I'm sorry, but that just comes across as pathetic, petty, and petulant to me.



As I get older, I realize pretty much every reaction to videogames is an overreaction.

Don't get me wrong, nothing wrong with overanalyzing your favorite hobby on the internet if that's you thing. But ultimately, if a game I was really looking forward winds up sucking I will be mildly disappointed and move on with my life. Being this upset, especially before the game is even released, seems strange.