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Forums - Retro - Where does "Retro" start in your opinion?

 

What's the newest gen you consider "retro?"

Gen 7 4 26.67%
 
Gen 6 5 33.33%
 
Gen 5 5 33.33%
 
Gen 4 or earlier 1 6.67%
 
Total:15
160rmf said:
curl-6 said:

Technically 6th gen consoles had online and wireless controller options, and the OG Xbox could output at HD.

The online aspect was pretty archaic and the list of games that had that support was insignificant.

Yeah, I am aware. I had one myself for my PS2, but all of them were 3rd party, the standard for 6th gen was wired controllers.

Well, now you got me. I didnt know that. It was available right in the beggining or they added on later models?

Technically the Gamecube had a wireless first party controller, the Wavebird, though the standard one that came with the console was wired I believe.

I don't actually know if 720p was there from day 1 with the Xbox, you'd have to ask one of our resident experts like @Pemalite 



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curl-6 said:
160rmf said:

The online aspect was pretty archaic and the list of games that had that support was insignificant.

Yeah, I am aware. I had one myself for my PS2, but all of them were 3rd party, the standard for 6th gen was wired controllers.

Well, now you got me. I didnt know that. It was available right in the beggining or they added on later models?

Technically the Gamecube had a wireless first party controller, the Wavebird, though the standard one that came with the console was wired I believe.

I don't actually know if 720p was there from day 1 with the Xbox, you'd have to ask one of our resident experts like @Pemalite 

I am learning a lot of things in this thread lol

Afaik, the 6th gen consoles were always bundled with wired controllers 



 

 

We reap what we sow

curl-6 said:
160rmf said:

The online aspect was pretty archaic and the list of games that had that support was insignificant.

Yeah, I am aware. I had one myself for my PS2, but all of them were 3rd party, the standard for 6th gen was wired controllers.

Well, now you got me. I didnt know that. It was available right in the beggining or they added on later models?

Technically the Gamecube had a wireless first party controller, the Wavebird, though the standard one that came with the console was wired I believe.

I don't actually know if 720p was there from day 1 with the Xbox, you'd have to ask one of our resident experts like @Pemalite 

720P was supported on the OG Xbox on launch, at-least for the hardware.
As the console launched in late 2001, it wasn't until the following year in 2002 that there were actual 720P game releases such as Tony Hawk's Pro Skater 4 or 1080i supported games like Dragon’s Lair 3D: Return to the Lair.

Truth be told, the console was primarily a 480P console, with only a handful of games running at 720P or 1080i... And not having a pixel-perfect output from the likes of HDMI, it was a console best suited for CRT or rear projection TV's that could do 480P-720P via component.

To be fair, the Playstation 2 also supported 1080i output, but it had to use a few tricks to get games to output to that resolution as it didn't have the framebuffer to output at such a resolution natively, competently. - In the case of Gran Turismo it would internally render the game at 576x960i. Or... 576x480 and it just cuts up the image into alternating scanlines to stretch it into a 1080i container.
Think of it as an early and rudimentary version of image reconstruction and upscaling.





www.youtube.com/@Pemalite

Pemalite said:
curl-6 said:

Technically the Gamecube had a wireless first party controller, the Wavebird, though the standard one that came with the console was wired I believe.

I don't actually know if 720p was there from day 1 with the Xbox, you'd have to ask one of our resident experts like @Pemalite 

720P was supported on the OG Xbox on launch, at-least for the hardware.
As the console launched in late 2001, it wasn't until the following year in 2002 that there were actual 720P game releases such as Tony Hawk's Pro Skater 4 or 1080i supported games like Dragon’s Lair 3D: Return to the Lair.

Truth be told, the console was primarily a 480P console, with only a handful of games running at 720P or 1080i... And not having a pixel-perfect output from the likes of HDMI, it was a console best suited for CRT or rear projection TV's that could do 480P-720P via component.

To be fair, the Playstation 2 also supported 1080i output, but it had to use a few tricks to get games to output to that resolution as it didn't have the framebuffer to output at such a resolution natively, competently. - In the case of Gran Turismo it would internally render the game at 576x960i. Or... 576x480 and it just cuts up the image into alternating scanlines to stretch it into a 1080i container.
Think of it as an early and rudimentary version of image reconstruction and upscaling.

Thanks for the insight!

Very ambitious and forward thinking of a 2001 console to have 720p capability, a generation before HD output became standardized on consoles. OG Xbox was a beast for its time.



160rmf said:

Wired controllers as standard, no HDMI cable support, convoluted and barebones online. All that really feel Retro to me, so I say 6th gen.

Ok, fixed my post

Last edited by 160rmf - on 22 December 2025

 

 

We reap what we sow

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Gen 7 is retro for two main reasons. First off it is two generations behind us, which is where most people consider something retro. One gen behind us is just old. Two gens is a throwback. Second, the 360, PS3 and Wii will hook up to CRT monitors. Finally, the Wii is so 6th gen it hurts. Are there a lot of modern-ish games on PS3/360? Yes. But there's also a lot of games that feel like throwbacks. Gears and Halo were just campaigns with multiplayer attached. This feels a lot more like how shooters used to be made. Modern shooters have endless updates now and microtransactions. Games like Uncharted and Mass Effect took a few years to make, not seven. We got ME1-3 in about 5 years' time. These days a game trilogy will take 15 years.

Ultimately 6th gen is a completely different animal and things really did change with 7th gen. But things really did change with 6th gen as well. And they changed with 5th gen. And 4th gen. You can't just point out 7th gen changes and say it's not retro. I get it and all, but 6th gen went almost completely 3D with its games on home consoles. That in itself is a huge change.



Emotional not objective take. Nothing newer than Dreamcast is retro for me.



Bite my shiny metal cockpit!

Leynos said:

Emotional not objective take. Nothing newer than Dreamcast is retro for me.

Yeah that's pretty much how I feel too.

6th gen games don't really feel "retro" to me cos I grew up with the 4th and 5th generations. That's just my personal feeling though, I can see how someone who grew up in more recent times may feel that even 7th gen is "retro" by this point.

When I play something like Metroid Prime, Halo Combat Evolved, or OG RE4, it still feels like a mature 3D game, whereas going back to revisit say Ocarina of Time on the N64 feels retro with its more primitive 3D graphics and performance.

Last edited by curl-6 - on 03 February 2026

I think gen 7 is starting to feel pretty retro to me, but it's not comfortably in the retro category yet. Gen 6 is though.