firebush03 said:
(i) NA is where it matters. Wouldn’t be celebrating too soon. (ii) Why is it good news that a game has underperformed? I mean… I guess if the underperformance leads Microsoft to innovate the formula, then that’s great! But I kinda feel like a flop would sooner lead to layoffs. (Not to mention: When a franchise is in turmoil, Microsoft is infamous for changing it for the worse. Two immediate examples of this would be Halo & really just the entirety of Rare. Also Bethesda with Starfield.) |
If a game full of all the worst traits of AAA enshittification does well, it will encourage them to continue making it worse and worse, as well as signalling to other studios that such practises are the right way to go; AI slop, copy-paste design, forced online, aggressive monetization, etc.









