BraLoD said:
IcaroRibeiro said:
Steam is to Playstation and Microsoft what Netflix is to cable TV, and streaming services are to digital stores like iTunes Consoles were something that made sense when technology advanced fast enough to justify regular hardware purchases, and the hardware needed to be friendly enough for people with low digital literacy to plug and play (for an affordable price) You dont need to think much to see realize how most of those points are slowly ceasing to exist. Soon there will only reason to purchase a console instead of using Steam: Habit and familiarity (either with the technology or with the games) You cannot really compete against someone whose business model, on its core, is simply much more efficient. When consoles compete directly against Steam where their standing grounding is similar (read: Developing markets) consoles always lose What prevents consoles form collapsing is the fact human beings past young adult years hate to change how they do things. Consoles are generation after generation unable to create new markets, they are currently in the red ocean that's why no console can grown past 160 million range (and if we are tlaking about active playbase, they dont even get to 120 million range), while Steam user count will be well past 200 million somewhere in future Right now Sony seems focused in keeping the userbase they already cultivated for as long they are willing to keep buying Playstation. They know they cannot capture Steam users, releasing their games on Steam is simply to farm extra money from an userbase who will never buy a Playstation in first place |
You don't own any games you have bought on Steam. For that fact alone some people like me, even as it's the vast minority, yes, doesn't even consider Steam as a my primary gaming platform. The day this happens to future consoles it really becomes mostly a question of already having a library elsewhere or just habit as you mentioned. |
I agree, Steam is not ideal. Digital should be DRM free
What I imply about their bussines model being better is because Steam dont need to release a new marketplace every few years. Don't need to invest in R&D. Don't need to convince people to spend 500 USD in need hardware to keep playing. Don't need to fund exclusive games
Essentially they can keep going for decades with only few updates in their store and they are good to go
Lastly you don't actually own your digital Nintendo, Playstation or Xbox games, and even so the digital adoption is increasing. I very much prefer physical because I like to lend, resell and simply collect my games, but ownership is not something many people cares about
The fact Steam is *just* a store is what prevent it to abuse from the fact you don't own your games. Being only a store it means it's easily interchangeable with other stores (Epic, GOG, etc). The only source of money Steam has is new games purchases. Aside from the ligation nightmare of they mass revoked access to games, if they fuck up there are many other stores who can quickly and easily absorb Steam placement in the market. No wonder why Steam really walk in tinny Ice when it comes to not piss of its userbase
Console makers have an advantage they can always release new products if they fuck up, their bussines is not completely dependent of a single console. In other hand, if Steam makes a huge mistake then Valve is pretty much done