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Forums - Gaming - Several of CDPR's top talent leave to form Rebel Wolves studio. Just... Why?

 

I am more excited for...

The Witcher 4 4 26.67%
 
The Witcher remake 3 20.00%
 
Neither 8 53.33%
 
Total:15

Maybe they got tired of working at a company that insults its fans?

Their franchise/lore designer recently called Cyberpunk 2077 players as "fascists, unempathetic, depraved, poisonous, and predatory wankers."

Who wants to work for a company that feels that way about gamers?



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I don't know why this tweet makes it sound like this just happened.

https://www.ign.com/articles/rebel-wolves-new-studio-witcher-cyberpunk-unreal-engine-5

These guys left probably more like 3 years ago. 

That article is almost 3 years old, and it already has concept art, and other stuff. They probably left months before that even.



the-pi-guy said:

I don't know why this tweet makes it sound like this just happened.

https://www.ign.com/articles/rebel-wolves-new-studio-witcher-cyberpunk-unreal-engine-5

These guys left probably more like 3 years ago. 

That article is almost 3 years old, and it already has concept art, and other stuff. They probably left months before that even.

The Twitter account is straight up talking bullshit about Obsidian so I wouldn't take the rest of what he says with any credibility, Lol.

But yeah, I've known about Rebel Wolves for a while, I'm looking forward to what they make and what CDPR makes because I'm not conspiratorial about everything, that's if they actually manage to make it, like I've said, a lot of these new veteran created studios were formed during COVID when the cash in the industry was being tossed around like crazy and they were receiving tens of millions in investment with ease, skip to today and funding is being pulled back and these veteran led studios are being shutdown before even releasing a game, which is frustrating.

Last edited by Ryuu96 - on 30 December 2024

the-pi-guy said:

I don't know why this tweet makes it sound like this just happened.

https://www.ign.com/articles/rebel-wolves-new-studio-witcher-cyberpunk-unreal-engine-5

These guys left probably more like 3 years ago. 

That article is almost 3 years old, and it already has concept art, and other stuff. They probably left months before that even.

Because now CDPR announced a Witcher game with a female protagonist, and you see, that tweet isn't about caring or being worried with CDPR, it's just more cultural war bs. We can see by the simple existence of this very thread that it got the job done.



LegitHyperbole said:

I don't understand. We have a good thing going, you make us great games, we pay, you get to make what you want with a big budget. Why do you feel the need to start a smaller studio where we likely won't buy your game in masses. You'll most likely fail. You'll not be accepted back in with the big dogs. Why do it? You're making pieces of art that is bigger than yourself or your needs, you need to think alturistically about this decision. You leaving is going to hurt gaming as a whole. Why do it...?

I've lost so much faith in R* with GTA6 and CDPR with The Witcher 4. It's saddening. The bioware guys are at their own studio just to make a discount version of mass effect, I kinda understand why they left cause that culture must have been shit to work in with political correctness but the CDPR devs and R* writers... why...

Why do devs leave?

- Better working conditions. 

- A lot of these big games have hundreds if not thousands of people working on them. Even if you like what you're making, it probably isn't your dream game. 

People don't have a responsibility to be forced to do things they don't want to.

LegitHyperbole said:

It's not like they are coal miners or oil rig workers....

"Who cares if you have to work 120 hours a week and peeing in a bottle because you don't get bathroom breaks, at least you're not in a coal mine."

A lot of the gaming industry has relatively poor working conditions for relatively poor pay, compared to other software companies. 

"Most executives said that the “burn and churn” culture still exists. On average, the game industry has a higher attrition rate for key talent than the broader tech industry: 10% compared with 6% in 2022 (see Figure 1). People with key roles in the game industry have, on average, less career experience than employees with similar roles in the broader tech industry (see Figure 2)."

https://www.bain.com/insights/beyond-the-love-of-the-game-talent-in-the-video-game-industry/#:~:text=On%20average%2C%20the%20game%20industry,industry%20(see%20Figure%202).



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TheRealSamusAran said:
the-pi-guy said:

I don't know why this tweet makes it sound like this just happened.

https://www.ign.com/articles/rebel-wolves-new-studio-witcher-cyberpunk-unreal-engine-5

These guys left probably more like 3 years ago. 

That article is almost 3 years old, and it already has concept art, and other stuff. They probably left months before that even.

Because now CDPR announced a Witcher game with a female protagonist, and you see, that tweet isn't about caring or being worried with CDPR, it's just more cultural war bs. We can see by the simple existence of this very thread that it got the job done.



Bite my shiny metal cockpit!

Dulfite said:

Maybe they got tired of working at a company that insults its fans?

Their franchise/lore designer recently called Cyberpunk 2077 players as "fascists, unempathetic, depraved, poisonous, and predatory wankers."

Who wants to work for a company that feels that way about gamers?

Thats right up there with the one that was happy to make a game that offended elon musk, and said that was their goal with the game.
(we made this game to be purposefully offensive to a market of gamers)

Theres been woke devs saying "gamers are a mistake", and stuff like "If I met anyone like them, I would punch them" ect ect ect.

The woke side can do some serious PR nightmare on social media.
And for what? to "own the chuds" ? or whatever for brownie points from people in their own echo chamber/bubble ?
Meanwhile stuff like that can hurt game sales.



I really don't get the consternation around Ciri being the protagonist of The Witcher 4. That was general consensus before there was any announcement. They were building towards Ciri taking the lead. It was plain as day. I get the questions about her undergoing the Trail of the Grasses but her being the protagonist comes off as people farming for engagement.



JRPGfan said:

Thats right up there with the one that was happy to make a game that offended elon musk, and said that was their goal with the game.
(we made this game to be purposefully offensive to a market of gamers)

Theres been woke devs saying "gamers are a mistake", and stuff like "If I met anyone like them, I would punch them" ect ect ect.

The woke side can do some serious PR nightmare on social media.
And for what? to "own the chuds" ? or whatever for brownie points from people in their own echo chamber/bubble ?
Meanwhile stuff like that can hurt game sales.

These people are a tiny minority compared to the racists, sexists, etc. So why is so much of your time spent on these people instead? 



the-pi-guy said:
JRPGfan said:

Thats right up there with the one that was happy to make a game that offended elon musk, and said that was their goal with the game.
(we made this game to be purposefully offensive to a market of gamers)

Theres been woke devs saying "gamers are a mistake", and stuff like "If I met anyone like them, I would punch them" ect ect ect.

The woke side can do some serious PR nightmare on social media.
And for what? to "own the chuds" ? or whatever for brownie points from people in their own echo chamber/bubble ?
Meanwhile stuff like that can hurt game sales.

These people are a tiny minority compared to the racists, sexists, etc. So why is so much of your time spent on these people instead? 

The people that work for the developer/publisher that attack their consumer base? That's the not question to ask. The question is why aren't the immediately fired. You can't attack your customer base, no matter what you think of them. As a business, it's financial suicide. It shoud be business 101. Apparently these developers skipped that class. There is zero to be gained from it and a lot to lose. Companies not getting rid of these people tells the consumer they agree with the sentiment. These selfish blowhards tank games that dozens if not hundreds of other people have worked on. They show zero consideration for the company more importantly their fellow developers.