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Forums - Gaming Discussion - Revisiting The Last of Us: Part II

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SvennoJ said:
epicurean said:

He didn't view her as his daughter when he took the assignment, and didn't know the procedure was going to kill her till he found documents at the facility. You're really trying to say a father doesn't care for his kid if he risks putting them under anesthesia? That's the case you're going with? I also didn't think Abby saw her father die as you seem to be implying. Abby certainly tortured Joel to death, though.

Obviously we aren't going to agree here, so be it. 

I'm not saying that at all. I said he should have found out the risks beforehand, as any father would. Especially putting your child up for the equivalent of a drug trial. There was nothing wrong with Ellie.

And I said 'seeing her father murdered' as opposed to watching her father get murdered. Not implying she witnessed the crime, she found her father dead in the operating room.

Abby certainly didn't give Joel a quick death, there are no innocents here. Joel, Ellie, Abby and the rest of the cast.

Imo Joel was fighting to save his own life. He couldn't stand the thought of losing his new surrogate daughter.

I think ultimately we're mostly in agreement. In my original post I said I struggled with part 2 because I couldnt connect with Ellie or Abby. I think you at least agree they are...not great (broken?) people. What impressed me in the first game was how I struggled with Joel's decision in the end. I never struggled with whether Abby was righteous or not, or whether I would have done what she was doing. Maybe others did....or maybe they dont need to connect the way I wanted to. In the end, I just didnt get any satisfaction or moral purpose from the 2nd game. It just felt like a lot of hate, from everyone. I think they were trying to show that Ellie was stopping the cycle, but it didn't feel like an earned decision based on the events leading up to it, and even with it, didn't feel redemptive in any way.

Anyway, if you loved it, glad you did. I was glad to get out of that world, though.



Owner of PS4 Pro, Xbox One, Switch, PS Vita, and 3DS

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OlfinBedwere said:

The more I think about it, the more it seems like Naughty Dog were in a no-win situation with any sort of TLOU follow-up.

If they'd done the same basic storyline and game design as the first, just with Joel and Ellie a little older and showing their relationship developing further, people would have been complaining it was a rehash.

If they'd changed up the gameplay to shift away from the survival horror aspects and focused more on Joel (or Ellie) massacring infected by the bucketload, it probably would have ended up being Resident Evil 6 all over again.

If they'd kept the same setting but moved to a completely new lead character - or promoted one of the side characters from the first game to the main character - then people would have complained that they wanted another sequel with Joel and Ellie.

Not saying that there aren't flaws with what they ended up going with, but I don't think there was any way a sequel was going to get the same level of kudos as the first game.

I agree. And probably think the best course of action was leaving the masterpiece alone and not trying to cash in. I understand thats really hard to do though, especially when everyone is begging for more of it.



Owner of PS4 Pro, Xbox One, Switch, PS Vita, and 3DS

epicurean said:

I think ultimately we're mostly in agreement. In my original post I said I struggled with part 2 because I couldnt connect with Ellie or Abby. I think you at least agree they are...not great (broken?) people. What impressed me in the first game was how I struggled with Joel's decision in the end. I never struggled with whether Abby was righteous or not, or whether I would have done what she was doing. Maybe others did....or maybe they dont need to connect the way I wanted to. In the end, I just didnt get any satisfaction or moral purpose from the 2nd game. It just felt like a lot of hate, from everyone. I think they were trying to show that Ellie was stopping the cycle, but it didn't feel like an earned decision based on the events leading up to it, and even with it, didn't feel redemptive in any way.

Anyway, if you loved it, glad you did. I was glad to get out of that world, though.

Ah that makes sense. I didn't connect with Joel much in the first game either and was glad to get out of that world too. (But came back twice for more) So when it comes to connecting with the characters, made no difference for me between part 1 and 2.

I connected far more with the people Joel and Ellie met along the way, Henry and Sam, Tommy and Maria in particular. They were much more relatable. In part 2 Dina, Lev and Owen stand out. I fully agree with this:



I think the end shows, once you go too far, there is no redemption. Even after she gives up fighting Abby, she can't find peace and leaves Dina behind.

I got the same from the first game anyway, even though Joel 'saved' Ellie, the relationship was broken.


I'm glad they made a second part, building onto the aftermath of events in the first part. Tlou2 sits at 93 on Metacritic, just 2 points below part 1 and gets a most anticipated second season of the tv show. The game still sold over 10 million copies despite all the backlash at release and hatred towards the game.

Top comment on Reddit for the hatred towards part 2 "Mean muscle girl took away flannel daddy man!"

Anyway what @OlfinBedwere said, it's impossible to please everyone with a sequel to such a beloved game. Especially one that leaves things open in the end.