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Forums - Gaming - What games are you playing right now? Anything you'd recommend?

 

9th gen will fully get going in...

2024 2 4.55%
 
2025 9 20.45%
 
2026 6 13.64%
 
2027 5 11.36%
 
2028 7 15.91%
 
2029 0 0%
 
2030 0 0%
 
It will never gain the mo... 15 34.09%
 
Total:44

Marvel Cosmic Invasion is a pitch perfect 90s era beat em up! There's a lot of Marvel vs Capcom influence in the gameplay, with each of the heroes playing completely distinct from each other. Encouraging multiple playthroughs. There are challenges you can do in each level of the campaign that unlock modifiers for when you play the Arcade mode.

It's great hearing the classic voice actors too reprising their roles. One of the most fun times I've had this year!



You called down the thunder, now reap the whirlwind

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Bite my shiny metal cockpit!

Hell Pie

Finished it!  Yes it is an hidden gem. I recommend it for anyone who loves platform games and don't mind them to be vulgar (think Conker).

Jurassic park Classic Games Collection

It was finally on sale but I ended up dissapointing.  The games ran like they used to do (horrible) and finished the games from my youth in a few hours and can't stand the one I had never played..Lucky it was 7€.

The Mummy Demastered

It is alright, it is kind of a mix between contra and metroidvania, the thing is I am not so much a fan of Contra and this game high jump mechanic (you can only jump high if you ran for a few seconds what is very annoying when enemies keep respawning).  

Owlboy

Tried it but gave up so fast, was really not in the mood in a platform metroidvania game. I can feel it is a good game but not for now...Maybe I will return to it.

Akimbot

It is basically a cheaper linear Ratchet and Clank game but doesn't mean it is bad. In fact if you love RC for the gameplay (minus the collecthathon part) then you will have a blast with this one


Nerd Survivors

On its own a good game but it tend to crash in a certain level on all plaftorms making this a hard game to recommend. If you can't finish a stage you can't also proceed to other stages. Only if you don't mind replaying a stage 5 times in the hope it not crashes then I can recommend it.

Fantasian Neo Dimension

I love Sakaguchi and Nobuo's work so  I finally started this one and I must say I am so far (a few hours in) loving it.  The music brings me back to the older FF games.






Metroid Prime 4: Beyond might be a neat option. Or really any Metroid Prime game



Just finished ME legendary edition and silent hill 2 remake

Moving onto ff7 rebirth now



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I started Pixel Ripped 1995 last night.



Retro gaming in VR is pretty awesome. It got me as well. The game play isn't just playing a game in a virtual room setting, mom keeps nagging you and will turn off the console if you don't distract her. The game gives you a toy gun to make a mess with to distract mother. I actually put down the sense controller to pick up that virtual gun laying 'next to me' on the couch lol.



I'm 15 hours into Octopath 0, and it already feels far inferior to Octopath 2

The game is less tactical. I think it's because you almost always have excess BP, so you can constantly play offensively. This removes several layers of strategy. In the first two games, buffs, BP-giving abilities, items, and healing were often prioritized because dealing higher damage required managing BP. For example, if you had 0 or 1 BP, it was usually better to support a character with more BP or debuff the enemies

Here, there's almost no situation where attacking isn't the best option especially since you recover HP and SP while in the backline. Apothecary was nerfed too hard. Without Concoctions, the class loses a lot of its identity and potential. Dancer feels nerfed as well, because attacking is simply better than buffing. Same goes to Merchant. Without debuffs Thief is just a weaker Warrior. Conversely, with the lack of part-wide damage from meele classes scholar feels even more OP now

Having 8 members increases the micromanagement burden, which I'm not very fond of. I'd much rather have a focused party of four and find ways to make them useful with secondary jobs

Exploration is weak. There are too many "you can't enter here yet" barriers, which makes the reused maps feel even more obvious and the story shoehorned into underdeveloped areas

The characters are weaker compared to the first entries. A silent protagonist + silent companions = boring party

Even the graphics and music fall short of the first two games

Octopath 2 was a solid 8/10 for me. This one so far is a 6/10 at best



2005-2006 was paradise if you liked 3D Beat em ups. Not saying all of these are good, some are and some are ok and others kinda bad but you had a lot to choose from. Yakuza. Spikeout. Final Fight Streetwise. Urban Reign. Beat Down Fists of Vengence. 



Bite my shiny metal cockpit!

Chrono cross and gundam breaker 4



 

My youtube gaming page.

http://www.youtube.com/user/klaudkil

IcaroRibeiro said:

I'm 15 hours into Octopath 0, and it already feels far inferior to Octopath 2

The game is less tactical. I think it's because you almost always have excess BP, so you can constantly play offensively. This removes several layers of strategy. In the first two games, buffs, BP-giving abilities, items, and healing were often prioritized because dealing higher damage required managing BP. For example, if you had 0 or 1 BP, it was usually better to support a character with more BP or debuff the enemies

Here, there's almost no situation where attacking isn't the best option especially since you recover HP and SP while in the backline. Apothecary was nerfed too hard. Without Concoctions, the class loses a lot of its identity and potential. Dancer feels nerfed as well, because attacking is simply better than buffing. Same goes to Merchant. Without debuffs Thief is just a weaker Warrior. Conversely, with the lack of part-wide damage from meele classes scholar feels even more OP now

Having 8 members increases the micromanagement burden, which I'm not very fond of. I'd much rather have a focused party of four and find ways to make them useful with secondary jobs

Exploration is weak. There are too many "you can't enter here yet" barriers, which makes the reused maps feel even more obvious and the story shoehorned into underdeveloped areas

The characters are weaker compared to the first entries. A silent protagonist + silent companions = boring party

Even the graphics and music fall short of the first two games

Octopath 2 was a solid 8/10 for me. This one so far is a 6/10 at best

It is a mobile port no that had some serious limitations?