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Forums - Sony Discussion - Is the PS5 PRO an utterly useless device at launch? Reviews are out now.

 

PS5 PRO

Worth the money 24 34.78%
 
Waste of money 45 65.22%
 
Total:69

I bought it. I absolutely dont need it. Im not sure if i'll tell a whole lot of difference. I'm probably dumb for buying it. But I tend to do these things...



Owner of PS4 Pro, Xbox One, Switch, PS Vita, and 3DS

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SvennoJ said:
Conina said:

Sorry, but you as a programmer should know, that Terabytes, Gigabytes, Megabytes and Kilobytes are measured in base 10.

A kilogram is 1000 grams, a kilometer is 1000 meters, a kilohertz is 1000 hertz, a kilowatt is 1000 watts, a kiloton is 1000 tons... so why should a kilobyte be 1024 bytes instead of 1000 bytes?

https://en.wikipedia.org/wiki/International_System_of_Units#Prefixes

Tebibytes, Gibibytes, Mebibytes and Kibibytes are measured in base 2.

Lol we never used those terms at work. Allocating a megabyte of memory was always 1024 KB, not 1000 KB.

Seems to still be the case

As we know that “Kilo” is generally used as a replacement for 1000. Since computers use the binary system (or base-2 numbering system), the base-2 number which is nearest to 1000 is 1024 (i.e. 2^10). That's why in the computer system, 1024 is referred to as “Kilo”.Oct 19, 2017

Lol, then you use the wrong terms for decades...

It were sloppy computer engineers who used the metric prefixes "kilo" (10^3, established since 1795) and "mega" (10^6, established since 1873) to describe certain binary values with somewhat close values - as 2^10 is 1024 ("close enough" to 1000) and 2^20 is 1048576 ("close enough" to 1000000). These were never official units in any way, just a kludge to get along. Standard documents always used power of 10 prefixes — which leads, by the way, to the effect of serial transmissions always being decimal - a 9.6 kbit line transfers 9600 bits per second, not 9830 :)

And they even used it inconsistantly. Perhaps the most egregious nonsense comes from the high density floppy disk which is described as having 1.44 Megabytes where a Megabyte is defined as 1000 kilobytes and a kilobyte is defined as 1024 bytes. i.e. 1.44 × 1000 × 1024 which is plainly ridiculous.

In the late 1980s/early 1990s it became obvious that there is a need for a clear meaning, so an international standard was proposed (kibi, mebi, gibi... for binary prefixes) - and accepted in the late 1990s.



epicurean said:

I bought it. I absolutely dont need it. Im not sure if i'll tell a whole lot of difference. I'm probably dumb for buying it. But I tend to do these things...

You're not dumb, you'll get stuff out of this machine down the road, considering devs have been developing with it now for some time, give it a few months and you'll see improvements that come from the ground up. I reckon when stuff like MH worlds which have been in development alongside it, there will be clearer benefits but to see anything drastic, If that day comes it'll be when the first party games, Naughty dog and the like drop their new games, then you will look at the box and say yeah, this is worth it. Maybe even Ghost of Yotei which is early next year I believe.  

Moving yourself even a foot or two, even three closer will make a big difference and getting your TV closer to you and all if your setup allows. It's all about closing that distance to the TV if you can without unending yourself or your living room. 



LegitHyperbole said:
epicurean said:

I bought it. I absolutely dont need it. Im not sure if i'll tell a whole lot of difference. I'm probably dumb for buying it. But I tend to do these things...

You're not dumb, you'll get stuff out of this machine down the road, considering devs have been developing with it now for some time, give it a few months and you'll see improvements that come from the ground up. I reckon when stuff like MH worlds which have been in development alongside it, there will be clearer benefits but to see anything drastic, If that day comes it'll be when the first party games, Naughty dog and the like drop their new games, then you will look at the box and say yeah, this is worth it. Maybe even Ghost of Yotei which is early next year I believe.  

Moving yourself even a foot or two, even three closer will make a big difference and getting your TV closer to you and all if your setup allows. It's all about closing that distance to the TV if you can without unending yourself or your living room. 

I just figure I do about 95% of my gaming on playstation, so I may as well get the most powerful system to play my games. I do have a PSVR 2 as well, though I haven't used it much for quite awhile. The new Metro may have me give it another go. Hopefully the Pro helps there as well.



Owner of PS4 Pro, Xbox One, Switch, PS Vita, and 3DS

I saw those 3 mentioned as well on r/psvr.

I want to get back to NMS, CyubeVR and GT7, 3 massive time sinks though!



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epicurean said:
LegitHyperbole said:

You're not dumb, you'll get stuff out of this machine down the road, considering devs have been developing with it now for some time, give it a few months and you'll see improvements that come from the ground up. I reckon when stuff like MH worlds which have been in development alongside it, there will be clearer benefits but to see anything drastic, If that day comes it'll be when the first party games, Naughty dog and the like drop their new games, then you will look at the box and say yeah, this is worth it. Maybe even Ghost of Yotei which is early next year I believe.  

Moving yourself even a foot or two, even three closer will make a big difference and getting your TV closer to you and all if your setup allows. It's all about closing that distance to the TV if you can without unending yourself or your living room. 

I just figure I do about 95% of my gaming on playstation, so I may as well get the most powerful system to play my games. I do have a PSVR 2 as well, though I haven't used it much for quite awhile. The new Metro may have me give it another go. Hopefully the Pro helps there as well.

Don't go in with high expectations for Metro Awakening.

My initial impressions from last night

The game is rooted in Gen 7 rendering techniques. Character models, detail, textures and especially lighting. No HDR, colors are muted, no real black which amplifies Mura, grey veil in dark areas.

Plus as low fi the game looks, it still has visible pop in / LOD changes in the cramped quarters.

There's no reason this can't run at 90fps. RE7 on PSVR1 looked better, heck this should be able to run at 90fps on PS4/PSVR1.

Smooth turning is missing a way to change the rotation speed. The speed it's set at maximizes the discomfort from reprojection. It's too slow, which makes me feel uncomfortable. I had to switch to blink turn but that's very immersion breaking with the sharp sound changes/cuts every time you snap turn.

Positives, Music intro after the prologue was amazing. The start of the game is great. Just visually very underwhelming.

Oh and how do you use the flashlight? I can't figure it out. It says reach above your head and press L2,R2. With both hands, one hand? No matter what I do no light appears so I was stuck trying to go through dark grey areas with the worst Mura. (At least in Propagation Paradise Hotel with HDR you can still see in the dark without the flashlight, the dark grey veil in Metro makes it near impossible)

It did tell me how to charge the flashlight, which worked, but still no light.



Conina said:
SvennoJ said:

Lol we never used those terms at work. Allocating a megabyte of memory was always 1024 KB, not 1000 KB.

Seems to still be the case

As we know that “Kilo” is generally used as a replacement for 1000. Since computers use the binary system (or base-2 numbering system), the base-2 number which is nearest to 1000 is 1024 (i.e. 2^10). That's why in the computer system, 1024 is referred to as “Kilo”.Oct 19, 2017

Lol, then you use the wrong terms for decades...

It were sloppy computer engineers who used the metric prefixes "kilo" (10^3, established since 1795) and "mega" (10^6, established since 1873) to describe certain binary values with somewhat close values - as 2^10 is 1024 ("close enough" to 1000) and 2^20 is 1048576 ("close enough" to 1000000). These were never official units in any way, just a kludge to get along. Standard documents always used power of 10 prefixes — which leads, by the way, to the effect of serial transmissions always being decimal - a 9.6 kbit line transfers 9600 bits per second, not 9830 :)

And they even used it inconsistantly. Perhaps the most egregious nonsense comes from the high density floppy disk which is described as having 1.44 Megabytes where a Megabyte is defined as 1000 kilobytes and a kilobyte is defined as 1024 bytes. i.e. 1.44 × 1000 × 1024 which is plainly ridiculous.

In the late 1980s/early 1990s it became obvious that there is a need for a clear meaning, so an international standard was proposed (kibi, mebi, gibi... for binary prefixes) - and accepted in the late 1990s.

Microsoft still uses the wrong terms then

Windows reports 31.8 GB RAM installed, not 31.8 GiB
Same for my 1 TB drive, 932 GB, not 931.3 GiB

https://www.highspeedinternet.com/resources/megabits-vs-megabytes-and-why-it-matters


What’s the difference between KB, MB, GB, and TB?

KB (kilobytes), MB (megabytes), GB (gigabytes), and TB (terabytes) represent different sizes of file storage, with KB being the smallest measurement and TB being the largest. Check out the chart below for specifics and real-world examples.

Equal toExample
BitOne bitOne binary number
ByteEight bitsOne letter
KB (Kilobyte)1,024 BytesSeven text messages
MB (Megabyte)1, 024 KBOne minute of MP3 audio
GB (Gigabyte)1,024 MBOne hour of HD video
TB (Terabyte)1,024 GB6.5 mIllion single-page PDFs

Even the exact size of a megabyte isn’t always exact

For example, Microsoft Windows still defines “kilobyte” as 1,024 bytes (220) and “megabyte” as 1,024 kilobytes, although the proper terms are “kibibyte” and “gibibyte.”


Anyway 100 Mbps then is 12.5 MB/s or 11.9 MiB/s
You're right that data transmission always used 10 base and bits just to make it more confusing.



epicurean said:
LegitHyperbole said:

You're not dumb, you'll get stuff out of this machine down the road, considering devs have been developing with it now for some time, give it a few months and you'll see improvements that come from the ground up. I reckon when stuff like MH worlds which have been in development alongside it, there will be clearer benefits but to see anything drastic, If that day comes it'll be when the first party games, Naughty dog and the like drop their new games, then you will look at the box and say yeah, this is worth it. Maybe even Ghost of Yotei which is early next year I believe.  

Moving yourself even a foot or two, even three closer will make a big difference and getting your TV closer to you and all if your setup allows. It's all about closing that distance to the TV if you can without unending yourself or your living room. 

I just figure I do about 95% of my gaming on playstation, so I may as well get the most powerful system to play my games. I do have a PSVR 2 as well, though I haven't used it much for quite awhile. The new Metro may have me give it another go. Hopefully the Pro helps there as well.

Should look into the new Batman and Alien VR games.

Hopefully one day PSVR2 gets the adrenaline shot that is Half-Life: Alyx!



I tried Horizon FW in Performance pro mode.

Locked 60 fps, very smooth, flawless picture, no shimmering anywhere. Night and day difference with the release version that gave me migraines. I started the Burning Shores DLC after an hour trying to get along with the controls again. It's so hard getting back into a game with 1000 options. I set it to story mode, can't be bothered to relearn all the systems again. Hack and slash works fine at 60fps!

Burning shores looks amazing. Now I truly think it can't get much better. One day this level of detail will be in VR!
(The contrast with a screenshot of Metro Awakening is shocking)

Not sure how to get screenshots of the pro now, no USB port on the front, can't really go fishing with a USB stick behind the pro... Guess I need to buy USB-C sticks. Tried via PSApp in Bluestacks but no longer compatible and the update isn't working (so slow) Yay progress :/



LegitHyperbole said:

No patch, I don't think yet? but still improved...

I never click videos with dudes giving their orgasm face next to a console. Or fake reactions in the thumbnail.



Bite my shiny metal cockpit!