sc94597 said:
Looks like this is targeting 720p 60fps on Switch, given the released screenshots. >1080p 60fps definitely a possibility for a Switch 2 version, given that. I wonder if they might even have some sort of ray-tracing implementation for a Switch 2 version. Could make the game look amazing lighting-wise. I don't think they'll go for a 120fps performance mode because of the way these old engines tie physics and animations with framerate. Makes too much work for QA to sort out bugs.
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If they want to show off some ray tracing functionality on the Switch 2 chip, this would probably be the game to do it with.
Even increasing the resolution is a bit of a waste, just take the stock 540p-720p undocked and docked 720p-900p and let DLSS do the work of the higher resolution, you don't need to use any pixels there. It's already 60 fps from the the looks of things.