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Forums - Gaming - Who do you believe is the most over rated developer?

Griffin said:
 

I never had any problems with the controls, maybe PC gamers have a hard problem playing console shooters but i don't. Having 16-24 players in TF2 would not of increased the fun of the game, for me anyways, and i never played the game for more then an hour, so i never noticed much lag, and no bugs.

I've also played CoD4 on a PC and the PS3, and there is no difference for me between the games for the controls. I have also played Unreal games on the PC's and on consoles and the controls come off as the same. I have also played doom3 and BF games and there is nothing special about the controls for the PC.


A server with 16 people is what I call almost dead. When a server has less than 10 people on each team in TF2, there's simply not enough people to fill the huge maps...once a few people die there's only a few left, and that just kills the game because either a handful of people win the game without you or a handful of people get obliterated because you weren't there.

Either way, the game gets too unbalanced. And yes, the console controls do make a difference, no matter how good you are with them. I can completely own in Halo (1 and 2 at least), but that's probably because the game is designed for a console. While TF2's controls obviously function, how could they sell a game that doesn't, it clearly is not the intended controls.

I've played a few minutes of TF2 on the 360, but I've seen a lot of videos. And what I see is this:

-Lots of strafing left and right. This is because you control movement easily with the left stick, but aiming is slightly harder with an analog stick. You can over or undershoot, and for someone like the soldier, with only 4 rockets at a time, this would be devastating. So you come across an enemy, line up the shot IN GENERAL, and then do a bit of strafing to line up the shot perfectly. This is hardly ideal, on the PC that shot is lined up in milliseconds.

-No looking behind you. I've seen too many people get killed from behind. Because the control scheme punishes you for turning around (takes too long to face forward again), hardly anybody does it...and if they do, it's a chore.

-Sniper...awful.

-Good lucking running around, double jumping, and aiming correctly as a Scout.

Plenty of other issues.

I don't hate consoles, but TF2 is a game designed for and best played on a PC, and I can't think of one reason why that isn't true.



LEFT4DEAD411.COM
Bet with disolitude: Left4Dead will have a higher Metacritic rating than Project Origin, 3 months after the second game's release.  (hasn't been 3 months but it looks like I won :-p )

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Although i think Nintendo is more overrated, i can also agree with Bethesta.

when i was waiting for my ps3, i was very jealous of the 360 having Oblivion, so when i got my ps3 i bought oblivion with it.
Man was i wrong, this game is utterly boring.

I remember trying jumping abit, after every number of jumps it got +1 on agility.So basicly u get better by doing repetitive moves.
Skill, decision making and making calculated moves and other things that make u good at a game? not in oblivion.

All you need is time, and lots of it.

after another 2/3 days i threw the controller on the ground and put oblivion on ebay, what a waste of time and money.




naznatips said:
shio said:
 

I've not played all them (nowhere near that), but I have played almost all of the so-called great jRPGs, so I have a pretty good idea. I love all types of RPGs, but from my experience Western RPGs are mostly superior to the Japanese counterparts. I don't think there would be a jRPG in my modern top10 (I mean despite the year it came out)

I've actually started playing RPGs because of jRPGs. My first experience was on Megadrive playing one of the Wonderboy games, and FF8 was the game that trully made me a RPG fan and was my favorite RPG for awhile until I played Diablo 2, Fallout 2, Baldur's Gate 2, Planescape: Torment, Arcanum. Western RPGs easily took over my favoritism and jRPGs just seem flawed by design.

I'm a firm believer that a non-linear RPG can have a better story than a linear, because interactivity has a serious hold on immersion.


FF games hardly consititute the greatest JRPGs, and they certainly don't constitute the best stories. Especially not FFVII or VIII. If you really want to see a great RPG plot play Persona 3, Breath of Fire 4, Fire Emblem (GC and Wii games), Xenosaga, Odin Sphere, and Xenogears. Out of the FF-style games VI, IX, and Chrono Trigger have the best plots. These games excelled at creating atmosphere, style, and storytelling.


 I played all the ones you mentioned except Persona 3, Odin Sphere and the Fire Emblem games.



Smeags said:

Ding ding ding we have a winner!

*sigh* it saddens me that people just can't have fun anymore. Where gamers rather have a frown on their face than a smile. Ah well. *continues having fun with games*

@Naznatips

I'm a big fan of Warcraft III myself. Here's hoping that Wrath of the Lich King wont take too much of the great story from IV. What am I saying? Of course it will. Ah well, I'll have fun playing it anyways. ^___^

@WoW

I'm pretty new here, but you know a community is great when people can have great arguements and then end it well. Kudos. 


Thanks.  I'm stubborn but I'll admit when I'm wrong... eventually.  ^_^



naznatips: your defense of Blizzard on the previous page was epic and the best thing I've ever seen from you. I completely agree.

I was trying to remember the last game that Blizzard actually put out that was bad, and I can't remember. I've liked them since Rock 'N Roll Racing with the hidden character from The Lost Vikings.

Someone claimed WoW was a treadmill...but that's what MMOs are, and Blizzard has the most financially successful game ever. The fact that they are doing Starcraft 2 is a credit to them not continuing to milk WoW. What they have to live up to with SC2 is ridiculous.

Griffin: Your comment to naznatips after he compared Wisdom's argument to yours made me laugh. That was awesome. I'm with you on Metroid Prime, btw...doesn't look good and bored me. You're on your own criticizing Valve and SMG, though...I'm complained about SMG before, although I liked it a lot, but got shot down because no one wanted to face that it had problems yet. Oh, and Valve is awesome.

About Bethesda...I loved Oblivion and found it to be fun enough to be 170 hours in and I'm still playing. I just finished Shivering Isles and am now going back to leading the Mages Guild where I just found out I can create spells. A whole new battle system just opened up for me. I very much look forward to Fallout 3.

About Rockstar: I'm not into GTA yet, and I know so far that the aiming has sucked, but I loved Midnight Club 3. Bully is a great game. Table Tennis is great on 360. I loved that Manhunt took chances even if it was for publicity. I liked it.

About Square Enix: wow. I have loved nearly every game Square, at least, that I've ever played. The few exceptions are Saga Frontier and Dirge of Cerebus, although I did enjoy the backstory and it wasn't too bad playing on easy since the combat kinda sucked. Whatever, guys.

I might put some more thought into this later, but right now I'll go with Mistwalker for my choice for over rated.



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1) Electronic Arts.
2) ID Software was leading in the past, IMO they've gone downhill pretty hard.
3) Valve, same as ID software.



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales

MikeB said:
1) Electronic Arts.
2) ID Software was leading in the past, IMO they've gone downhill pretty hard.
3) Valve, same as ID software.

Valve just released the Orange Box, a compilation of 3 new award winning games...*sigh*



@shio
i agree with you that fallout 1 and 2 have personality ,and lots of it at that
but what i feel is you need a frame of mind to appreciate jrpgs,just as youd need a frame of mind to appreciate the humor in fallout.
your claim that fallout(1 or 2) has more personality than say, chrono trigger,might just be a result of you appreciating one more than the other.and for some people (including me) it tilits the other way
and earthbound doesnt have enough personality for you?



"The accumulated filth of all their sex and murders will foam up about their waist and all the whores and politicians will look up and shout "Save us!"...

 ....and I'll look down and whisper  "no."  

                                                                   - Rorschach

dp



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales

windbane said:
MikeB said:
1) Electronic Arts.
2) ID Software was leading in the past, IMO they've gone downhill pretty hard.
3) Valve, same as ID software.

Valve just released the Orange Box, a compilation of 3 new award winning games...*sigh*


IMO they peaked with Half-Life 1. I loved Half-Life 2 as well, but they are lagging behind with regard to coding competence and fail to really amaze like they did before.

The thread question is about most over-rated. I didn't say Valve released horrible games, I just think many overate their current company competence. BTW, IMO Bungie nose dived as well compared to their Macintosh era.



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales