ookaze said: Notice all these bitter people are PC devs first : Epic, Bioware. I'm sure there are others. They all sound moronic and bitter. You bet they are, their business is being disrupted hard. But what's sad is that they spit nonsense and excuses instead of trying to do sth about it.
No wonder I could never like or finish games from these devs, I'm just not in line with their mindset. You'd think I would be closer to Bioware, as I was playing lots of AD&D. Their BG games type were exactly what I wanted to do when I was younger, and they realized my dream. Well, mostly, as their games are actually not very story driven, they are more like sandbox games, where you can wander endlessly without ever finishing the game. JRPG are far more story driven than any WRPG, which is why I always prefer them to WRPG. So it's ironic to see Bioware talk about games only being defined by story, as their games surely would then not qualify as games. Their stories pale in comparison to most JRPG. Actually, I place their story in the same league as the Seiken Densetsu ARPG. It's actually the same kind of stories (deep wise, length wise, content wise). BG's story is poor, NWN's story is really poor, and BGII's story appears to be a bit better, but still really poor. Now that I think of it, the Neverwinter Nights circular menu is a poor copy of Seiken Densetsu's one, which was way faster to use with a pad, than the one in NWN with a mouse.
Well, anyway, better laugh at all those people bashing the Wii. We're seeing the very effect of fear by those being disrupted, and they're running scared. If they did sth about it instead of whining, it wouldn't be so funny. |
It's fine if you prefer linear stories, but jRPGs are not far more story driven than wRPGs, they simply use a more direct and concentrated approach: Linearity. Most wRPGs use more of a make-your-own story, which allows you to better interact with the gameworld and characters, and be possibly more immersive. They're just 2 different ways to present stories, but the non-linear way has more potential Imo.
And there's no bloody way jRPGs have better stories, No.Bloody.Way! Every jRPG has a Shitty story compared to Planescape: Torment. Fallout 1 has more grittiness, atmosphere and personality than every jRPG I've played. Baldur's Gate 2 portrays romance more naturally than Any jRPG so far.