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Forums - Nintendo - The GameCube tried too hard to be "Edgy"

Leynos said:

Still sad they didn't keep the tribal tattoo for Mario Odyssey.

But really, the Gamecube came out at a time where being somewhat edgy was the norm, and Nintendo needed to push aside their supposed "kiddy" reputation against the PS2 and the XBox, so they have to be even more edgy.



You know it deserves the GOTY.

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Gamecube was off tone for Nintendo, that’s for sure.

I think Nintendo tried to hard to make Gamecube into a PlayStation, perhaps with a Sega attitude. It’s probably the only generation where Nintendo felt like a trend follower rather than a trendsetter. They afterward went back to their older philosophy (slightly changed, and branded “blue ocean”) and didn’t repeat that mistake again.

This is kind of related to the other post, but Nintendo does Nintendo extremely well. They shouldn’t try to do Sega or Sony, especially when they can sell 100m-160m hardware and 900m+ software just being Nintendo. No one is likely to do Sony better than Sony—ask Microsoft… but only after an injection of non-PR/truth serum.



I describe myself as a little dose of toxic masculinity.

Paperboy_J said:

Yep, it was the early 2000s, the "edgelord" era, lol.

Nintendo's mistake was making a console that looked like a Fisher Price toy in an era where everything was trying to be edgy.  I remember feeling awkward just going into Target on launch day to buy the thing.

I got a silver one with Double Dash, that one at least didn't look so toyish in retrospect. Also fits better with the gray Game Boy Player attached at the bottom.



It's still kinda funny that the Gamecube port of BMX XXX was the only version with nudity. From real to polygonal.



Bite my shiny metal cockpit!