NintendoPie said:
Chrkeller said:
Oh you might want to check out another thread. Soundwave thinks the switch 2 will run FFVII Remake like the ps5. When I asked why nobody else is using the chipset other than Nintendo his answer was nVidia doesn't want to play with small players. People believe it. And isn't the entire thread based on the premise the switch 2 behind closed door had visuals that rivals the ps5 and series x? "The demo is said to have been running using Nvidia’s DLSS upscaling technology, with advanced ray tracing enabled and visuals comparable to Sony‘s and Microsoft’s current-gen consoles"
So how am I exaggerating when the entire thread is literally about matching the ps5 in visual fidelity? |
you're conflating the word you're personally using, "rival," with the word that was actually used, "comparable." i don't think this article is claiming the insides of the switch 2 will match the ps5, more so that with the help of DLSS and some of the already basically confirmed leaks, it can look like ps5. i'm also sure that eurogamer and VGC didn't have time to pixel count or look at things in an incredibly detailed way. not to mention, the FFVII remake looks incredibly similar on the ps4 and ps5. looking at a screen demo would not reveal heavy differences even if you looked at those two in two separate rooms on two different days. it's splitting hairs at that point. |
So if DLSS can take significantly weaker hardware and massively improve the visuals... why is nobody using this amazing tech? Steam Deck, Rog Ally, Legion Go, etc?
And disagree on FFVII on the ps5. 1620p at 60 fps with quite a bit more detail.
At the end of the day I think this tech is being oversold. If it was as game changing as claimed, we would see it be leveraged far more than it is.