BraLoD said:
twintail said:
I'm not necessarily in disagreement, but I also don't think this hurts SP or their game roll-out. A single licensed game from a Sony subsidiary is potentially very lucrative for SP while they give their next original title a slightly longer pre-production window, (and honestly not that bad if its coupled with no Yotei story DLC). |
Games take far too long to develop nowdays. Let's say they started it as soon as Yotei was out, the next time we may see an original game from them would be around 2033 at the earliest. That is if the Demon Slayer game doesn't explode, because if they deliver a success like Spider Man the studio is fully shifting to that. It's insane how Insomniac can put out games so fast but even them having a Ratchet and Clank game in 2021, 4 of their 5 last games were tied to a Marvel IP (Spider Man, Miles Morales, Spider Man 2, Wolverine). As soon as Spider Man was out and became a massive hit, the studio basically became a Marvel studio. So no, I hope Sucker Punch does not try doing someone else's IP. As cool as that could be for that specific title. |
Well I don't think it'll take that long for SP cause they aren't quite playing the same game here that the likes of ND and Guerilla are. But this is also why I think note working on DLC and just using their Yotei engine (with some modifications) would work in getting another game out sooner. I just think it would be better for them to utilise such an approach to do something different, and Demon Slayer makes a lot of sense since it is Sony related, it's anime, and it's a single game.
A single game that covers the entire anime arc is going to result in SOP making more of them... there's no where to go with the game unlike Spider-Man where the stories you can tell are infinite due to the very nature of american comicbook heroes.
As for Insomniac, if they are happy to keep working on Spider-Man then good for them. They clearly want to expand to Wolverine and then eventually to the Xmen. This is a choice they are making. And if it keeps them busy, keeps people's jobs, and they make good games then it's all good in all respect.
That said, a new Ratchet and Clank (or Resistance or new IP) that they can work on in-between projects is ideal. But the juice behind Insomniac getting games out so efficiently is that they're reincorporating stuff from previous games into their new games. Ratchet is a prime example of this where the core gameplay and combat loop evolved very little from game-to-game, and the same could be said about Spider-Man. But since these games are so wildly different, they can't take one and place it into the other.
Whereas SP could very easily take Yotei and apply a different skin (with modifications) and you'd essentially have a new game.
But I get the reservation for wanting this to happen. It's not an ideal step for a lot of people who like SP's output.