twintail said:
Well I don't think it'll take that long for SP cause they aren't quite playing the same game here that the likes of ND and Guerilla are. But this is also why I think note working on DLC and just using their Yotei engine (with some modifications) would work in getting another game out sooner. I just think it would be better for them to utilise such an approach to do something different, and Demon Slayer makes a lot of sense since it is Sony related, it's anime, and it's a single game. A single game that covers the entire anime arc is going to result in SOP making more of them... there's no where to go with the game unlike Spider-Man where the stories you can tell are infinite due to the very nature of american comicbook heroes. As for Insomniac, if they are happy to keep working on Spider-Man then good for them. They clearly want to expand to Wolverine and then eventually to the Xmen. This is a choice they are making. And if it keeps them busy, keeps people's jobs, and they make good games then it's all good in all respect. That said, a new Ratchet and Clank (or Resistance or new IP) that they can work on in-between projects is ideal. But the juice behind Insomniac getting games out so efficiently is that they're reincorporating stuff from previous games into their new games. Ratchet is a prime example of this where the core gameplay and combat loop evolved very little from game-to-game, and the same could be said about Spider-Man. But since these games are so wildly different, they can't take one and place it into the other. Whereas SP could very easily take Yotei and apply a different skin (with modifications) and you'd essentially have a new game. But I get the reservation for wanting this to happen. It's not an ideal step for a lot of people who like SP's output. |
It took Sucker Punch 6 years from Infamous Second Son to Ghost of Tsushima and 5 years from it to Ghost of Yotei, there is no need to compare them to other studios, having a 4 years gap from Yotei to a supposedly Demon Slayer (so 2029) and another 4 years for a new original game (so 2033) is already quite a conservative and hopeful estimation based on their own release schedule, it's already their reality to take even longer than 4 years to put on a new game, even as Yotei shares a lot with Tsushima.
Even if Sucker Punch were to cover the whole story for Demon Slayer, which would be awesome as far as anime games go, if they find massive success there their next game is definitely being another anime game, Demon Slayer having no more material only means it would not get a sequel, but finding another big anime about fighting with swords to use as the IP for another game is as easy as it gets.
I mean, maybe Sucker Punch could grow with it and become a 2 team studios to work on both their own IP and anime IP and their own games release get just softly affected in a very ideal situation, but at that point it would be better to just open a new studio and share tech and dev knowledge and have that studio identity be doing this kind of games.
The idea about the game is awesome, but I will always hope Sony let their devs choose their games, as they have always done, aside from those live service push fiasco.








