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Forums - Sony - PlayStation Nation |OT| Playing Astro Bot on the Horizon Until Dawn

Gears of War announced for PS5, but only the first game.
If they ever release a collection with 1 fo 3 I might give it a try, no way I'm getting single 360 games one by one.



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Truer words have never been spoken



You called down the thunder, now reap the whirlwind

G2ThaUNiT said:

Truer words have never been spoken

I have nightmares of my time in Gears MP...Walls...Bouncing...Gnasher...

I've never returned, Lmfao. I never will return.



BraLoD said:

Gears of War announced for PS5, but only the first game.
If they ever release a collection with 1 fo 3 I might give it a try, no way I'm getting single 360 games one by one.

I'm planning to multi dip lol

Already played Gears 1 on Series S and PC Gamepass.

I dont think it will be premium priced , just wait for a sale if anything.



BasilZero said:
BraLoD said:

Gears of War announced for PS5, but only the first game.
If they ever release a collection with 1 fo 3 I might give it a try, no way I'm getting single 360 games one by one.

I'm planning to multi dip lol

SHOCKING!! :P



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I've finished my survival run of Days Gone.

I had a great time with this game. Played the PS4 version on PS4 so it ran better than it would've originally. I'm not really an open-world fan, but I enjoyed the word because of a combination of the weather system, the danger of the freaks and others, and the use of the bike. I think it's this last part that really made me enjoy the open-world because I felt like the bike was a character in of it's own. There's a story reason for having it, the main character makes it seem like an important item to them (early on), upgrades get reflected on the title screen, and it's your only vehicle for transport. It feels good to ride when you upgrade it. And having to keep it repaired and with gas also heightens the danger of every run you do outside of a camp.

I think gameplay wise it's quite serviceable. I had little issues being able to move, melee, gun shooting, and stealth (even though this is not a great aspect). There's a nice selection of firewarms you can acquire, especially always off fallen enemies. And you can makeshift items for melee which can be fun, but not something I really interacted with (even though doing so is not so different to crafting any other item in teh game).

The big selling point are the hordes you get to fight. And I love that they have a day night pattern to them. During the day they are sleeping, and each horder has 1 of several sights they'll visit. if you just let the game run you'll see them make their journeys from their caves to these spots. It's really neat. Fighting them is fun too, and the game does a great job at 1) having varying sizes, so some are easier to do then others, and 2) allowing users to determine overall difficulty by choosing what time of the day to engage the. Night is usually a lot tougher because they're more scattered and it's dark. Day is easier since they all having the same starting point so you can get thin them out before them become a threat. But taking into account the dynamic nature of the world itself, you could very easily complete 1 horde, only to have accidently caught the attention of another. That's no good LOL

I think graphically it's a good looking game. A lot of times when just driving around I was quite surprised that the game was a few years old. That said, characteral models are somewhat stiff, and the eyes are a real sore point; they can seem very lifeless.

The story is also not something to write home about, but I think it largely works for the first 2/3 of the game: there's a wide vareity of important characters, and with the different camps it feels like you become connected to the people there (at least on the surface). The final 3rd of the game starts off promising, but the new cast of characters you meet just aren't interesting, and having very little dynamics between them. It's a little dissappointing. But the game supposedly had some large cuts (to areas/ missions/ characters), so it was probably planned to be more grand.

One thing I realy enjoyed was the Challenge mode. There's a nice vareity of tasks in the 8 missions. Weirdly, a survival mode (against armed humans) and a crazy taxi like challenge only have 1 mission each. Both are a lot of fun, and it;s crazy that these sort of challenges couldn't just be placed in the open world itself (though the crazy taxi one would seem very out of place lol). But there's so much room to expand on these challenges with extra locations etc.

After completing the game a 2nd time on survival mode, it really is too bad that Bend didn't greenlight the sequel. What a game that could've been... but I am glad the ywere finally able to get a PS5 remaster out. That should be the defivinitve way to play, and I highly reccomend it if you haven't played it yet. but just keep in mind that the complains that the game takes a couple hours to get going is definitely true. The first couple hours are definitely the worst in the entire game because of his restricting it feels. Otherwise, it's good.



Apparently CoD bundles for PS5 may be coming, at a discounted price too.

  • PS5 Slim Standard Bundle (with disc drive) + Call of Duty Black Ops 6 download code : $449.99 USD / €499.99 (estimated).
  • PS5 Slim Digital Edition Bundle (without disc drive) + Call of Duty Black Ops 6 download code : $399.99 USD / €449.99 (estimated).

Bundling your console with an MS game for $150 less than the MS console would be quite the move lol.

De nouveaux packs PS5 inattendus bientôt dévoilés avec des promos à la clé | Dealabs Magazine



I think temporary discounts are here to stay.

It might be the most effective way of balancing profits and driving hardware sales for modern consoles. 



The studio spun out from Bungie has been introduced as teamLFG.

Now I'm curious why Dark Outlaw Games didn't get the same treatment lol.



PotentHerbs said:

The studio spun out from Bungie has been introduced as teamLFG.

Now I'm curious why Dark Outlaw Games didn't get the same treatment lol.

My guess is because LFG has something to show soon. There were like A LOT of rumors about Gummy Bears before the February SoP, one of them being that the game would release on ps5, pc and switch day one. Developing a MOBA with 40 people isn't crazy (DOTA2 team for example is 50 people) and we don't know how advanced the project is, we only know it has been in development since 2023 (or before).

Based in Blundell words I don't think he wants any shout out until they have something to show and whatever they are doing at Outlaw is bigger in scale and has less time in development. There's also the chance that they are presented tomorrow or next week lol.