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It's bad enough that they let single-player studios work on live service games. But it's far worse to waste the years of work that went into those games by cancelling them. Some might have turned out decent and successful, I just don't trust the higher ups ability to judge quality. For all I know the Concord trauma may have put them on panic-auto-pilot. Remember... even Shuhei Yoshida once thought Demon's Souls was garbage... Imagine if it was cancelled and Miyazaki took it to heart and gave up on making video games. Holy shit.

Some of Sony's decisions and priorities are stupid beyond belief. A few days ago Shu shared his "theory" on why Sony is ignoring Bloodborne, which implies they really are doing nothing with the IP. How out of touch do you gotta be to not understand the popularity of FromSoftware games on PC? Why does Sony refuse to port their bigger Japanese games? Demon's Souls, Bloodborne, and Gran Turismo 7 are guaranteed million sellers on Steam. Bloodborne and GT7 should be able to sell 5+ million each. But "Nope, we're busy and excited porting Sackboy and Rift Apart!"



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Tragic Waste in regards to both studios but didn't Bluepoint also say they are working on their own IP?

https://www.playstationlifestyle.net/2024/11/12/bluepoint-games-playstation-exclusive-new-ip/





After sleeping on it, I'm not as disappointed as I was yesterday, but I'm still shocked about live service God of War lol.

Looking back on Bend and Bluepoint on PS4 and their current games being cancelled doesn't really impact the rest of the PS5's lifecycle all that much. It's really only Bend that is missing from the equation.



Otter said:

Tragic Waste in regards to both studios but didn't Bluepoint also say they are working on their own IP?

https://www.playstationlifestyle.net/2024/11/12/bluepoint-games-playstation-exclusive-new-ip/



Bluepoint always said "Original content", as opposed to a remake, and people assumed they were working on a new IP. 



Bend should just work on pumping out Days Gone 2. Make it shorter, less open world and get it pushed out quicker and finish the story with it. Might not sell a ton but I think it will do well enough.



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method114 said:

Bend should just work on pumping out Days Gone 2. Make it shorter, less open world and get it pushed out quicker and finish the story with it. Might not sell a ton but I think it will do well enough.

I wouldn't mind Bend doing another Uncharted game either. That's practically a 10M+ seller.



PotentHerbs said:
method114 said:

Bend should just work on pumping out Days Gone 2. Make it shorter, less open world and get it pushed out quicker and finish the story with it. Might not sell a ton but I think it will do well enough.

I wouldn't mind Bend doing another Uncharted game either. That's practically a 10M+ seller.

I wouldn't mind this either but not sure ND will be ok with that. 



method114 said:

I wouldn't mind this either but not sure ND will be ok with that.

I don't think Naughty Dog would mind Bend doing another Uncharted game, as they already did Golden Abyss. 



Golden Abyss needs a re-release (simply because I never got to play it lol).


Speaking of Uncharted, I only played 1 and 2.

Need to play the rest which I already have - the whole series on PS4/PS5.

I keep forgetting 4 and its expansion is on Steam/PC. I'll get them there eventually in the future. Shame 1-3 isnt on Steam.



Kyuu said:

It's bad enough that they let single-player studios work on live service games. But it's far worse to waste the years of work that went into those games by cancelling them. Some might have turned out decent and successful, I just don't trust the higher ups ability to judge quality. For all I know the Concord trauma may have put them on panic-auto-pilot. Remember... even Shuhei Yoshida once thought Demon's Souls was garbage... Imagine if it was cancelled and Miyazaki took it to heart and gave up on making video games. Holy shit.

Some of Sony's decisions and priorities are stupid beyond belief. A few days ago Shu shared his "theory" on why Sony is ignoring Bloodborne, which implies they really are doing nothing with the IP. How out of touch do you gotta be to not understand the popularity of FromSoftware games on PC? Why does Sony refuse to port their bigger Japanese games? Demon's Souls, Bloodborne, and Gran Turismo 7 are guaranteed million sellers on Steam. Bloodborne and GT7 should be able to sell 5+ million each. But "Nope, we're busy and excited porting Sackboy and Rift Apart!"

If the Concord situation is making them re-evaluate live service games with a closer eye, then I think that is warranted. At most, BluePoint has spent 2 years on their game (probably less), and Bend 2.5 years. You bring up Shu, who in the same interview claimed that tons of projects are cancelled all the time at various points in development. It is what it is, I suppose.

The porting issue is probably a lot more involved. No GT7 is obvious: Polyphony want to do it themselves. Why no Demon's is strange though.

BasilZero said:

Golden Abyss needs a re-release (simply because I never got to play it lol).


Speaking of Uncharted, I only played 1 and 2.

Need to play the rest which I already have - the whole series on PS4/PS5.

I keep forgetting 4 and its expansion is on Steam/PC. I'll get them there eventually in the future. Shame 1-3 isnt on Steam.

ha! at this point them not doing a Golden Abyss remake would just be another poor decision from them. The VA and story beats are all done. Just need to revamp the graphics, gameplay and enhance the game is some ways unique to their style (like using Day Gone's weather system to create more emergent scenarios randomised for each playthrough). A good time Uncharted with Drake will have appeal.

And they originally wanted to do a sequel iirc, so there's that chance there. And, perhaps UC1-3 can finally come to PC with remakes.

I dunno, not the most exciting lineup of stuff for them I guess. But they need to really secure their place and remakes of GA (and UC1-3) and a GA sequel is something they can get done on a regular schedule into mid years of PS6.