By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Sales - Sales Trend Game: Likelihood of Cumulative Sales

In light of the prediction leagues proving to be fairly accurate as an overall guess of weekly market trends, I would like to propose something new - a scale in which we measure the likelihood of sales events being met.  For the 3 consoles currently supported, we will break down 5 scenarios we think can happen, as assign percentages to the likelihood of that scenario happening (percentages must equal 100%).  In time, we can use the most heavily supported assessments from each person to lay out the 5 most expected scenarios for each console.  For this to work, I think we need at least 30 people to break their scenarios, and for a more normal distribution, I would like all assessments to be included - no matter how delusional they may seem to me or someone else, just to offset the delusions at the opposite end of the spectrum - to set bias against bias.  

Mathematically, we just look for sales expectation for each console which are most common, add the percentage each person gave for that scenario, and divide by the number of people who gave it.  5 most common sales numbers for each console will be used.  Once the 5 most common sales numbers expectations are determined (simply by counting), we simply add up the % weight given by each person for that sales estimate and divivde by the number of people to figure out the likelihood of the console selling that much.  In other words, if 10 others think the likelihood Wii will sell 75 million is 5%, and I think the likelihood is 35%, then those people and I would have our expectations averaged out - putting our collective expectation of Wii selling 75 million at 7.72%.  Now if 8 people think Wii will sell 50 million units, then we will average out the expected likelihood of that scenario, if it is in the top 5 scenarios overall. 

Here is my breakdown for worldwide sales through Dec 31, 2012 - note more than 5 scenarios can be given - but for simplicity sake, only the 5 most likely from each person will be used...

Wii:

Scenario 1 - 75 million sold - 35%

Scenario 2 - 65 million sold - 30%

Scenario 3 - 40 million sold - 20%

Scenario 4 - 100 million sold - 10%

Scenario 5 - 120 million sold - 5%

Xbox 360:

Scenario 1 - 55 million sold - 25%

Scenario 2 - 40 million sold - 20%

Scenario 3 - 70 million sold - 18%

Scenario 4 - 30 million sold - 17%

Scenario 5 - 25 million sold - 10%

Scenario 6 - 80 million sold - 6%

Scenario 7 - 18 million sold 4%

PS3:

Scenario 1 - 60 million sold - 18%

Scenario 2-  40 million sold - 16%

Scenario 3 - 30 million sold - 14%

Scenario 4 - 70 million sold - 12%

Scenario 5 - 50 million sold - 10%

Scenario 6 - 80 million sold - 8%

Scenario 7 - 20 million sold - 7%

Scenario 8 - 90 million sold - 6%

Scenario 9 - 125 million sold - 5%

Scenario 10 - 15 million sold - 4%



People are difficult to govern because they have too much knowledge.

When there are more laws, there are more criminals.

- Lao Tzu

Around the Network
TheSource said:

In light of the prediction leagues proving to be fairly accurate as an overall guess of weekly market trends, I would like to propose something new - a scale in which we measure the likelihood of sales events being met. For the 3 consoles currently supported, we will break down 5 scenarios we think can happen, as assign percentages to the likelihood of that scenario happening (percentages must equal 100%). In time, we can use the most heavily supported assessments from each person to lay out the 5 most expected scenarios for each console. For this to work, I think we need at least 30 people to break their scenarios, and for a more normal distribution, I would like all assessments to be included - no matter how delusional they may seem to me or someone else, just to offset the delusions at the opposite end of the spectrum - to set bias against bias.

Mathematically, we just look for sales expectation for each console which are most common, add the percentage each person gave for that scenario, and divide by the number of people who gave it. 5 most common sales numbers for each console will be used. Once the 5 most common sales numbers expectations are determined (simply by counting), we simply add up the % weight given by each person for that sales estimate and divivde by the number of people to figure out the likelihood of the console selling that much. In other words, if 10 others think the likelihood Wii will sell 75 million is 5%, and I think the likelihood is 35%, then those people and I would have our expectations averaged out - putting our collective expectation of Wii selling 75 million at 7.72%. Now if 8 people think Wii will sell 50 million units, then we will average out the expected likelihood of that scenario, if it is in the top 5 scenarios overall.

Here is my breakdown for worldwide sales through Dec 31, 2012 - note more than 5 scenarios can be given - but for simplicity sake, only the 5 most likely from each person will be used...

Wii:

Scenario 1 - 75 million sold - 35%

Scenario 2 - 65 million sold - 30%

Scenario 3 - 40 million sold - 20%

Scenario 4 - 100 million sold - 10%

Scenario 5 - 120 million sold - 5%

Xbox 360:

Scenario 1 - 55 million sold - 25%

Scenario 2 - 40 million sold - 20%

Scenario 3 - 70 million sold - 18%

Scenario 4 - 30 million sold - 17%

Scenario 5 - 25 million sold - 10%

Scenario 6 - 80 million sold - 6%

Scenario 7 - 18 million sold 4%

PS3:

Scenario 1 - 60 million sold - 18%

Scenario 2- 40 million sold - 16%

Scenario 3 - 30 million sold - 14%

Scenario 4 - 70 million sold - 12%

Scenario 5 - 50 million sold - 10%

Scenario 6 - 80 million sold - 8%

Scenario 7 - 20 million sold - 7%

Scenario 8 - 90 million sold - 6%

Scenario 9 - 125 million sold - 5%

Scenario 10 - 15 million sold - 4%


 id love to know how you came up with half of these but theres still a lot more that we dont know about each console that will happen. So these are jsut predictions... we will still have to wait and see what really happens. 



PC gaming is better than console gaming. Always.     We are Anonymous, We are Legion    Kick-ass interview   Great Flash Series Here    Anime Ratings     Make and Play Please
Amazing discussion about being wrong
Official VGChartz Folding@Home Team #109453
 

Wii:

Scenario 1 - 80 million sold - 20%

Scenario 2 - 75 million sold - 30%

Scenario 3 - 70 million sold - 20%

Scenario 4 - 60 million sold - 10%

Scenario 5 - 50 million sold - 20%

Xbox 360:

Scenario 1 - 65 million sold - 15%

Scenario 2 - 55 million sold - 35%

Scenario 3 - 50 million sold - 20%

Scenario 4 - 40 million sold - 20%

Scenario 5 - 30 million sold - 10%

PS3:

Scenario 1 - 80 million sold - 30%

Scenario 2- 75 million sold - 25%

Scenario 3 - 65 million sold - 20%

Scenario 4 - 60 million sold - 15%

Scenario 5 - 50 million sold - 10%

Do I need to explain every single scenario?



Shouldnt we do something like Scenario 1: Percentage of Probability Wii- # 360- # PS3- # And explain why?



I think we were supposed to discuss his predictions.. not come up with our own..



PC gaming is better than console gaming. Always.     We are Anonymous, We are Legion    Kick-ass interview   Great Flash Series Here    Anime Ratings     Make and Play Please
Amazing discussion about being wrong
Official VGChartz Folding@Home Team #109453
 
Around the Network

Oh. Well, I guess that would make more sense. I wasnt really sure what he meant. I read it twice, and decided to just put some percentages. Either way, I would have to wait until tommorow to actually analyze each scenario.



TheSource said:

In light of the prediction leagues proving to be fairly accurate as an overall guess of weekly market trends, I would like to propose something new - a scale in which we measure the likelihood of sales events being met. For the 3 consoles currently supported, we will break down 5 scenarios we think can happen, as assign percentages to the likelihood of that scenario happening (percentages must equal 100%). In time, we can use the most heavily supported assessments from each person to lay out the 5 most expected scenarios for each console. For this to work, I think we need at least 30 people to break their scenarios, and for a more normal distribution, I would like all assessments to be included - no matter how delusional they may seem to me or someone else, just to offset the delusions at the opposite end of the spectrum - to set bias against bias.

Mathematically, we just look for sales expectation for each console which are most common, add the percentage each person gave for that scenario, and divide by the number of people who gave it. 5 most common sales numbers for each console will be used. Once the 5 most common sales numbers expectations are determined (simply by counting), we simply add up the % weight given by each person for that sales estimate and divivde by the number of people to figure out the likelihood of the console selling that much. In other words, if 10 others think the likelihood Wii will sell 75 million is 5%, and I think the likelihood is 35%, then those people and I would have our expectations averaged out - putting our collective expectation of Wii selling 75 million at 7.72%. Now if 8 people think Wii will sell 50 million units, then we will average out the expected likelihood of that scenario, if it is in the top 5 scenarios overall.

Here is my breakdown for worldwide sales through Dec 31, 2012 - note more than 5 scenarios can be given - but for simplicity sake, only the 5 most likely from each person will be used...

Wii:

Scenario 1 - 75 million sold - 35%

Scenario 2 - 65 million sold - 30%

Scenario 3 - 40 million sold - 20%

Scenario 4 - 100 million sold - 10%

Scenario 5 - 120 million sold - 5%

Xbox 360:

Scenario 1 - 55 million sold - 25%

Scenario 2 - 40 million sold - 20%

Scenario 3 - 70 million sold - 18%

Scenario 4 - 30 million sold - 17%

Scenario 5 - 25 million sold - 10%

Scenario 6 - 80 million sold - 6%

Scenario 7 - 18 million sold 4%

PS3:

Scenario 1 - 60 million sold - 18%

Scenario 2- 40 million sold - 16%

Scenario 3 - 30 million sold - 14%

Scenario 4 - 70 million sold - 12%

Scenario 5 - 50 million sold - 10%

Scenario 6 - 80 million sold - 8%

Scenario 7 - 20 million sold - 7%

Scenario 8 - 90 million sold - 6%

Scenario 9 - 125 million sold - 5%

Scenario 10 - 15 million sold - 4%


 ok
Wii
These might happen

Scenarios:  1 or 2

360:

Scenarios: 1 or 3

PS3:

Scenarios: 1, 4, 6, 8, or 9 



PC gaming is better than console gaming. Always.     We are Anonymous, We are Legion    Kick-ass interview   Great Flash Series Here    Anime Ratings     Make and Play Please
Amazing discussion about being wrong
Official VGChartz Folding@Home Team #109453
 
ssj12 said:
I think we were supposed to discuss his predictions.. not come up with our own..

Yeah, the OP is a bit confusing.  But I think he was asking for people to contribute their own scenarios (ie. number of units sold) for each console, and the likelihood of each scenario (% chance) as he did in OP.  5 or more scenarios can be contributed for each console, but %’s must add up to 100.  At the end, he plans to use the 5 most common scenarios (ie. 5 most common sales figures) contributed for each console and their corresponding likelihoods to work out a weighted average.

That’s how I understood it anyway.  Unfortunately, I can’t make any educated guesses at the moment, there is still too much I don’t know.  So, I’ll leave this to the more enlightened members here and watch the results closely - will be interesting to see the outcome.

well it's confusing... also misleading, because lets take the wii if it sells choice 1 75 million that also means that choices 2 and 3 were 100%.... my opinion : wii 75million WW 360 40 million ps3 30 million as to how i'd set the % up go 10 million increments with a diminishing % list numbers starting at oh say 30 million and goto 100 million and give % that way.,. 7 choices per platform