coolbeans said:
So then the issue is incorporating a bit more leeway in your promises. If Phil Spencer or Greenberg say "our team & partners have sincerely targeted these titles for the next 12 months or 2023/24" upfront then they should be golden imo.
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Yeah, so lets use 2023 as an example, if I was Xbox back then, anything internally planned for say, April-June, I would not have put into "next 12 months" and instead would have simply said "2023" so that likely applies to Starfield and Forza Motorsport. I've not much issue in them internally planning the showcase around "next 12 months" but I wouldn't communicate that to the general audience, Lol.
Personally, I do prefer a "next 18 months" though, I think it allows a bit more surprise and excitement, without being too far away, so lets use 2023 as an example again, it could have been Starfield/Redfall/Minecraft Legends/Forza Motorsport as Gameplay Trailers and then Hellblade II as an In-Game Trailer and Belfry with an Announcement Trailer with a 2023 tag, if those two titles are indeed 2023.
I think the "next 12 months" adds a little extra pressure to developers as well, including all those indies that were in "the next 12 months" and a lot of them now are missing their dates, Lol. I think a general "2024" tagline will give them all a slight bit more leeway, I don't think the "next 12 months" should apply to 3rd parties at all Tbh.
Also, I agree that gamers are whiny assholes who don't understand a thing about how hard and complicated game development is, and it's because of their whiny attitude as well that I'm trying to consider giving developers a little more room to work with, Lol. I think they'd be fine trying a "next 18 months" and communicating that, since looking at 2023, even the stuff delayed, the vast majority of it is hitting 2023 still.
Last edited by Ryuu96 - on 10 April 2023