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Guys can you please stop posting in this thread (Mostly you Ryuu). You are all making it look like this site is run by xbots!!. Now cut it out so i can go back to enjoying my view that Sony and Nintendo fans run this site thank you very much bye.



Ryuu96 said:

I think his numbers are a bit off. He is assuming that one Series X chip is running four Series S instances, but as far as I know each X cloud chip is running the Xbox Series X versions of most games. At least that is what I thought digital foundry discovered when they tested Xbox Cloud Gaming. If each X server must run the X version of a game, and Xbox wants to be able to have the cloud server capacity to be able to handle let's say for the purposes of illustration, 4m peak concurrent Cloud users, without any queue times to play, that would mean they currently plan for 4m X chips going into the cloud servers instead of X consoles. 

He is also missing when Xbox announced that 20m people had used Xbox Cloud gaming in October 2022. Obviously that is 20m lifetime users at that point, not peak concurrent though. We don't know what the lifetime peak concurrent is for Xbox Cloud gaming, nor which server capacity figure they want to hit for future proofing purposes, say for when CoD hits Gamepass and Cloud, or Starfield. Without better numbers from Xbox, it's hard to estimate just how much the current cloud expansion is cutting into their weekly sales numbers for X.



I do wonder what the cost benefit analysis is inside of Microsoft with regard to cloud: does the expansion of the cloud gaming market offset the lost sales on console, and also how long term of a bet is Microsoft making with cloud (IE, is Microsoft building out capacity now for demand they don’t anticipate to materialize for at least another couple years)

Frankly, I would prefer more of these chips were going towards series Xs. They stand to lose a lot of ground in the US if they don’t stop the bleeding soon



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FH5 Rally Adventure isn't working at all on my console. Crashes every time I try to play it, hard reset didn't work. Great job!



Has anyone else encountered this issue, where game audio stops working randomly on TV? It has happened to me plenty of games now. Dashboard sounds work and game audio does work on headset but not television.



KiigelHeart said:

Has anyone else encountered this issue, where game audio stops working randomly on TV? It has happened to me plenty of games now. Dashboard sounds work and game audio does work on headset but not television.

Yes.

What TV do you have? Sometimes my sound cuts out entirely, both in the game and the dashboard, I fixed it by pulling the HDMI in and out but then I read that there's an issue with Samsung TVs sometimes glitching out like this after long periods of standby and the quicker solution is to hold down the power button on your TV remote which basically refreshes the TV.

Since then I've done that and it has fixed it every time and it's quicker than yanking the HDMI out.

Last edited by Ryuu96 - on 30 March 2023

Ryuu96 said:

Yes.

What TV do you have? Sometimes my sound cuts out entirely, both in the game and the dashboard, I fixed it by pulling the HDMI in and out but then I read that there's an issue with Samsung TVs sometimes glitching out like this after long periods of standby and the quicker solution is to hold down the power button on your TV remote which basically refreshes the TV.

Since then I've done that and it has fixed it every time and it's quicker than yanking the HDMI out.

Yeah I have a Samsung TV, thanks for the tip!



Another SE game skippin' Xbox?



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