Ryuu96 said: Still unclear WHEN it is coming to Xbox though. |
From my understanding, it's rather an IF for now
Your most anticipated upcoming Xbox RPG in 2025? | |||
The Outer Worlds 2 | 2 | 11.11% | |
The Elder Scrolls: Oblivion remaster/remake | 6 | 33.33% | |
Fable | 7 | 38.89% | |
Avowed | 3 | 16.67% | |
Total: | 18 |
Ryuu96 said: Still unclear WHEN it is coming to Xbox though. |
From my understanding, it's rather an IF for now
SKMBlake said:
I checked my GFN account and nothing so far, so let's see |
All IPs that Xbox own should come to it but they've only just started working on it according to the blogpost.
Give it a couple weeks I'd say.
Ryuu96 said: Apologise to Sony! Sorry Sony! Still unclear WHEN it is coming to Xbox though. Either for some reason they're waiting to announce it later or they're simply prioritising PlayStation for launch because they don't have the resources for both. |
Yeah I honestly feel like it's the latter. Larian is an independent studio handling a licensed IP from Wizards of the Coast and have been working on this game in Early Access for what will have been 3 years by the time it officially launches, and who knows how many years before it reached early access to begin with.
Divinity: Original Sin 2 being their last released game, I can only imagine they didn't have the funds and resources to handle every system simultaneously.
You called down the thunder, now reap the whirlwind
Today EGDF was invited to join a formal European Commission oral hearing on the acquisition of ActivisionBlizzard by Microsoft. EGDF underlined that the more global platforms and publishers compete on European content, the better for European game developers. In particular, EGDF highlighted that:
EGDF supports Microsoft's ActivisionBlizzard acquisition, as its potential positive impacts on the competition in the game markets, in general, outweigh the limited console and subscription market-specific competition concerns.
Remember to apologise everyone, nobody is aloud to be upset that a game they’ve been wanting forever might have skipped (and still might) their preferred console of choice. I’m drafting a full 20 page apology to the PSNation personally.
Ride The Chariot | Games Completed ‘25 Edition
Ryuu96 said:
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They are more than large enough to support both consoles at launch, the have 407 employees, more than most AAA studios. Both Divinity Original Sin 1 and 2 had PS4 and XB1 versions that both launched the same day. The fact that they still haven't announced a same day Xbox port for Baldur's Gate 3 a day later tells me that Sony money definitely got them something, if not timed exclusivity than at least porting and optimization priority which by extension delayed the Xbox version, which to me is essentially the same thing as Sony paying for timed exclusivity. No studio Larian's size should need to delay a high spec platform release, this isn't some tiny 10-20 person indie studio that simply doesn't have enough resources to release on all platforms the same day, and Xbox Series isn't some platform like Switch that requires months of difficult porting work including new asset creation.
Last edited by shikamaru317 - on 24 February 2023shikamaru317 said:
They are more than large enough to support both consoles at launch, the have 407 employees, more than many AAA studios. Both Divinity Original Sin 1 and 2 had PS4 and XB1 versions that both launched the same day. The fact that they still haven't announced a same day Xbox port for Baldur's Gate 3 a day later tells me that Sony money definitely got them something, if not timed exclusivity than at least porting and optimization priority which by extension delayed the Xbox version, which to me is essentially the same thing as paying for timed exclusivity. No studio Larian's size should need to delay a high spec platform release, this isn't some indie studio that simply doesn't have enough resources to release on all platforms the same day. |
Sony just offered them to show off the game on the State of Play. They probably simply have a 10 days or so where they cannot announce it on another console in exchange. It is not the first time a publisher does that. People are freaking out for no reason :)
BG3 is coming to Xbox.
Imaginedvl said:
Sony just offered them to show off the game on the State of Play. They probably simply have a 10 days or so where they cannot announce it on another console in exchange. It is not the first time a publisher does that. People are freaking out for no reason :) BG3 is coming to Xbox. |
Could be this.
Xbox did it with Persona for like 48 hours.
But they won't announce it on a Saturday, Lol. Probably next week if this is the case.
Imaginedvl said:
Sony just offered them to show off the game on the State of Play. They probably simply have a 10 days or so where they cannot announce it on another console in exchange. It is not the first time a publisher does that. People are freaking out for no reason :) BG3 is coming to Xbox. |
I sure hope you are right, but I have never seen a 10 day period for something like this. In the past when a game was seemingly announced as a PS exclusive on a Sony showcase but was actually multiplat, we always found out about the Xbox and/or Switch port within hours or a day at most.
shikamaru317 said:
They are more than large enough to support both consoles at launch, the have 407 employees, more than many AAA studios. Both Divinity Original Sin 1 and 2 had PS4 and XB1 versions that both launched the same day. The fact that they still haven't announced a same day Xbox port for Baldur's Gate 3 a day later tells me that Sony money definitely got them something, if not timed exclusivity than at least porting and optimization priority which by extension delayed the Xbox version, which to me is essentially the same thing as paying for timed exclusivity. |
Total number of employees says nothing, Larian studios had a ton of issues during the X360 era with publishers (had to cut content for the Divinity draconis game on X360 because publisher did not wanted a delay and then released the dragon knight saga but were not allowed to give away the new content to the Draconis owners, then they had to go to kickstarter for the OS1/OS2 games....And this one is much bigger. We will see but feels like people are blowing this up out of proportion.