Ryuu96 said:
Please don't let this be about Avowed's CCU either...
The Outer Worlds all time peak CCU was 20,349 and Avowed is mid-week (after 5 days of early access) at 17k. The Outer Worlds went on to sell over 5m units. We went through this same song and dance with Indiana Jones as well (which Avowed is doing better than) and Indiana Jones went on to do 4m players in just under 2 months, had "solid" sales in December (Mat Piscatella) and Disney is reportedly happy with it and wants more.
Avowed meanwhile is around the same as The Outer Worlds which was a success, and once again, we do not know Xbox, Windows Store numbers, but now also, we don't even know Battle.net numbers. Avowed is performing based on Steam better than Indiana Jones which is an IP of over 30 years of history meanwhile, likely the majority of people playing Avowed have never even heard of Pillars of Eternity and think Avowed is a new IP, Lol.
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I've mentioned this in the main PC thread, but I will mention it here since I have been monitoring this thread for the past week.
I strongly feel that this site is falling into the Steam forum's little pitfall trap (And I know full well Steam forums are a cesspool of bots, award junkies and warring idiots), where people end up putting far more gambit and focus on Steam's fluctuating CCU data, and also acting as if it is hard sales data.
The problem with this type of focus, is that the data isn't entirely accurate 100% of the time, plus it does not account for total sales, and who has the game installed, who has yet to boot it up, and who has even finished the game vs who has just started playing it (for SP games, expect CCU data to steadily drop over time from it's all time peak range, MP games are expected to rise due to content drops and balance changes made over the following months/years).
I also feel like Steam's CCU data itself is being used for favouritism and rock tossing around multiple ecosystems (I have seen videos listing posts made by Sony fans calling Xbox games "dead" via Steam CCU data and the opposite in return as one such example, and then of course this site, where I had a debate with Killer7, and Steam CCU data was instantly brought up as if it was sales data for the first Spider-man release on Steam).
I Strongly suggest we on this site not cling so hard onto Steam's CCU data, because it's not 100% reliable, and tends to fluctuate often. People still to this day monitor CCU data for SP games, especially when that makes no sense, because people tend to play and finish an SP game and put it down to play another game, thus those numbers will dwindle a little, but by no means does that make that a "dead game" factor.
I just feel like some folks on the net are using half the data as if it is hard data, especially with the lacking data from the other ecosystems, which heavily rely on devs and the publishers to eventually come out with said sales data at a later date (or within the first month/2 weeks at best).
As a last note, shikamaru317 stated that Avowed is the #1 top seller, but that was the other day, today the top seller is MH Wilds:
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Just to be clear I am not against Avowed, it is not the game for me at all, but I just wanted to bring up the whole Steam CCU data focus this community on this site is recently peering into.
Last edited by Chazore - 2 days ago