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chakkra said:
Imaginedvl said:

Honestly, it just makes sense. Sony strategy aside, for Xbox (as a business), I do not see why they are not putting some of their big AAA on Play Station already. 
The reality is that, while it sucks that Sony is buying those big third parties exclusives out; the fact is that they have 70%+ more of the market (if you do not count the Switch, and it is closer to 90% in certain regions). There is no way for Microsoft to compete and try to reverse that. 

People can claim whatever they want, but the main reason is not that "Sony is coming out with more exclusives." Yes, it played a role at first, but at this point (especially with Microsoft coming with way more games), it is just that people will not switch when they invest so much in Play Station and have their whole library there. I have a Play Station 5, and I play on it for games that are not available anywhere else, but I have more than 300 games in my Xbox library since the original Xbox; there is no fucking way I'm going to switch my gaming ecosystem to Sony (and Sony exclusives other than few like Horizon, are not engaging me at all). That's why it is so hard for Microsoft to do anything right. The majority of the market/media is siding with what they use the most, which makes sense. No matter what they do. They lost this with the Xbox One debacle, and there is no return anytime soon unless they come up with something completely different. This is the Apple effect in gaming... 

If Xbox wants to stay relevant (and they are; I mean, yes, Sony is first, but Xbox is selling, and Activision-Blizzard is just massive in the gaming world), they must sell some stuff on another platform. 

If this strategy is so beneficial and "makes so much sense", then why not do it with every game then? Why not just announce that every game going forward will be released on Playstation?

I'll go ahead and respond to your passive-aggressive quoting response lol I do not know why people are so edgy with this topic to be honest... You would not like it if the Play Station exclusives were on Xbox too?... anyway.

I am not sure how you think that having less than 30% of the market share and even less than 5% in certain regions makes it hard to understand why it makes sense for them to sell their game on another platform. Do I need to lay down the math for you? I don't think you need to be an expert economist to figure it out. "It makes sense" yes. (sorry for being dicky here, but come on, how can this still be argued today is beyond me... It is the same reason why there was no plan for Microsoft to pull out Call of Duty from PlayStation; it would have been insane, and as a shareholder, I would have been part of the 100% incoming legal action against them)

Now, your question about whether "every game" is more than fair. :) The bottom line is that I think they should put every game simultaneously on all platforms. But my guess is that if they want to retake some of the console market in the future, then I would wait for sure and keep some big-name exclusives (Halo, Gears, Forza, etc.). But again, financially speaking, there is no argument there. I'm talking from a business standpoint, not a gamer who favors one platform.

Finally, I think at this point, Microsoft needs to develop something different to make "Xbox" a viable place for gamers who have already invested a lot in Play Station to switch. Playing their Sony games on it will never ever happen, so I can see one or two things that may help other than content, for instance, that portable rumored machine; if this thing can play Windows/Steam and Xbox games. This would be amazing (I doubt it will be that but well). For the Xbox part, the reason is that as a gamer, I hate to have to buy the version of my games on 2 platforms, it just makes no fucking sense to me. Microsoft is already fixing that going forward with all 1st party titles being both on Xbox/PC without the need to buy it again. But for other publisher it is simply a pain in the ass as I play on both my PC and Xbox a lot, it just sucks.

That's one example of course; but I think this would be definitely a good way to get some of the marketshare back... Don't know

Last edited by Imaginedvl - on 18 August 2024

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Imaginedvl said:
chakkra said:

If this strategy is so beneficial and "makes so much sense", then why not do it with every game then? Why not just announce that every game going forward will be released on Playstation?

Now, your question about whether "every game" is more than fair. :) The bottom line is that I think they should put every game simultaneously on all platforms. But my guess is that if they want to retake some of the console market in the future, then I would wait for sure and keep some big-name exclusives (Halo, Gears, Forza, etc.). But again, financially speaking, there is no argument there. I'm talking from a business standpoint, not a gamer who favors one platform.

Okay, let me see if I understand your point; so you're saying that exclusive games are worthless when it comes to attracting new customers now, but somehow will be good enough in the future to "retake some of the console market" if they so desire?

And if you wanna talk from a business standpoint, then I would advise you to check the Financial Reports for the last 2 quarters. In case you missed it, revenue was down YoY for both quarters, even thought MS just released 4 games on Playstation during that period (and SoT being one of the best selling games on PS) so clearly sales for those games were not enough to offset the loss in market share.

And if your answer is "Oh, but hardware sales were going to decline anyway" then I will have to ask you, why are X1 owners being less interested in upgrading than PS4 owners? I mean, there are still 25 million X1 owners out there, and those people must be Xbox fans to some degree, so why are they not upgrading?



chakkra said:
Imaginedvl said:

Now, your question about whether "every game" is more than fair. :) The bottom line is that I think they should put every game simultaneously on all platforms. But my guess is that if they want to retake some of the console market in the future, then I would wait for sure and keep some big-name exclusives (Halo, Gears, Forza, etc.). But again, financially speaking, there is no argument there. I'm talking from a business standpoint, not a gamer who favors one platform.

Okay, let me see if I understand your point; so you're saying that exclusive games are worthless when it comes to attracting new customers now, but somehow will be good enough in the future to "retake some of the console market" if they so desire?

And if you wanna talk from a business standpoint, then I would advise you to check the Financial Reports for the last 2 quarters. In case you missed it, revenue was down YoY for both quarters, even thought MS just released 4 games on Playstation during that period (and SoT being one of the best selling games on PS) so clearly sales for those games were not enough to offset the loss in market share.

And if your answer is "Oh, but hardware sales were going to decline anyway" then I will have to ask you, why are X1 owners being less interested in upgrading than PS4 owners? I mean, there are still 25 million X1 owners out there, and those people must be Xbox fans to some degree, so why are they not upgrading?

You have been passive-aggressive in your replies since the start, and I hit some of your buttons with my points because now you are really going all in, lol.

At this point, you are just all out to try to prove a point that does not even exist for argument, and because you do not like that someone is okay with Microsoft publishing games on other platforms. I'm here for the money (I own a lot of Microsoft stocks), for the Xbox ecosystem; I don't care about the plastic box. I prefer (by far) the Xbox/PC ecosystem, but I'm not fighting some wars to justify and protect my purchases of my Xbox consoles...

Also, you are making no sense at all when you talk about the last financial reports (I know it sounds nice to just put that somewhere in your reply), but we are talking about potential revenues here. And no, putting 4 AA games on another platform long after release has nothing to do with putting their AAA day 1 on Play Station. You can also come up with answers to your made-up questions, again, unrelated to the potential revenue stream of selling AAA on another platform.

I'm trying to be friendly and give you some points (like the exclusive one, which is more of a 'why not if they still want to keep some exclusive'), but you are just obnoxious. The fact that you believe selling Day 1 Xbox Studios AAA games on Play Station will not make any sense financially is just nuts, end of story. You may be upset if Microsoft does that and frankly, as an Xbox fan I would be (I am...), but my point is about the business side of it. I'm not going to argue further here. 

Last edited by Imaginedvl - on 18 August 2024

If I were to guess: Hellblade II is going to get announced for PS5 & maybe a physical edition. In their mind, it's best to push this out in 2024 across consoles for the sake of extra $$$ and awards season.



coolbeans said:

If I were to guess: Hellblade II is going to get announced for PS5 & maybe a physical edition. In their mind, it's best to push this out in 2024 across consoles for the sake of extra $$$ and awards season.

Yep, I think Hell Blade 2 and Indiana Jones are the most likely. 



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Imaginedvl said:
chakkra said:

Okay, let me see if I understand your point; so you're saying that exclusive games are worthless when it comes to attracting new customers now, but somehow will be good enough in the future to "retake some of the console market" if they so desire?

And if you wanna talk from a business standpoint, then I would advise you to check the Financial Reports for the last 2 quarters. In case you missed it, revenue was down YoY for both quarters, even thought MS just released 4 games on Playstation during that period (and SoT being one of the best selling games on PS) so clearly sales for those games were not enough to offset the loss in market share.

And if your answer is "Oh, but hardware sales were going to decline anyway" then I will have to ask you, why are X1 owners being less interested in upgrading than PS4 owners? I mean, there are still 25 million X1 owners out there, and those people must be Xbox fans to some degree, so why are they not upgrading?

Also, you are making no sense at all when you talk about the last financial reports (I know it sounds nice to just put that somewhere in your reply), but we are talking about potential revenues here. And no, putting 4 AA games on another platform long after release has nothing to do with putting their AAA day 1 on Play Station. You can also come up with answers to your made-up questions, again, unrelated to the potential revenue stream of selling AAA on another platform.

But.. SoT has been one of the best selling games on Playstation this year. That is the kind of business they are expecting with "AAA Day one" games; and again, it was not enough to offset the loss on hardware sales.

And I do have some theories to my questions; I just wanted to hear yours.



chakkra said:
Imaginedvl said:

Also, you are making no sense at all when you talk about the last financial reports (I know it sounds nice to just put that somewhere in your reply), but we are talking about potential revenues here. And no, putting 4 AA games on another platform long after release has nothing to do with putting their AAA day 1 on Play Station. You can also come up with answers to your made-up questions, again, unrelated to the potential revenue stream of selling AAA on another platform.

But.. SoT has been one of the best selling games on Playstation this year. That is the kind of business they are expecting with "AAA Day one" games; and again, it was not enough to offset the loss on hardware sales.

And I do have some theories to my questions; I just wanted to hear yours.

What are you talking about? First, SOT is NOT an AAA, and second, he was not DAY 1 on Play Station (like, not even close, do you even know what the game you are talking about? At this point, I'm not even sure). And more importantly, how the hell can you compare SOT with Gears/Halo/Starfield/Call of Duty AAA game? If you want to put all those games in the same bucket, that's on you, but let's stop here cause you are not living in the same world as me.

So yah, selling Xbox AAA on Play Station (70% of market share) does not make sense financially. Go with that :)



Imaginedvl said:
chakkra said:

But.. SoT has been one of the best selling games on Playstation this year. That is the kind of business they are expecting with "AAA Day one" games; and again, it was not enough to offset the loss on hardware sales.

And I do have some theories to my questions; I just wanted to hear yours.

What are you talking about? First, SOT is NOT an AAA, and second, he was not DAY 1 on Play Station (like, not even close, do you even know what the game you are talking about? At this point, I'm not even sure). And more importantly, how the hell can you compare SOT with Gears/Halo/Starfield/Call of Duty AAA game? If you want to put all those games in the same bucket, that's on you, but let's stop here cause you are not living in the same world as me.

So yah, selling Xbox AAA on Play Station (70% of market share) does not make sense financially. Go with that :)

Can I ask you one more thing thou?

What exactly makes Sea of Thieves NOT a AAA game?



Passive agressive replies are normal when you make comments that sounds like they are made by a MS executive, like the one I mentioned above.

I did not pick on it at my first reply because I didn't wanted to go deep in the discussion but your comment like 'it sucks that Sony buys big third party exclusives' is just bullshit.

It doesn't suck, A platform holder investing big money to make games for their platform is what gamers from that platform want, is what the gamers community want, is what makes developpers happy, is what makes the media happy, is what makes it attracts customers and makes retail happy....

This 12 month period is basically one of the worst for Nintendo but they still have some software releases that atleast are good (subjectively bad or great), we know Sony would not have much but atleast they have Helldivers 2 and Astrobot (a big one) coming up and also a game that is named after one of the biggest ship disasters and a Failed Plane...and oh yeah their was also a ton of third party support....

Meanwhile xbox could capitalize on it....but they only released Hellblade 2 one of the biggest duds this generation....and sure people would say their was Palworld, a huge PC game, gamepass game and xbox game........and all MS executives did was naming the game a few times during interviews.....Meanwhile Sony started a joint business and opened Palworld Entertainment, sure you may call it risky but the possibility of Palworld future movies, merchandise and games being in Sony's hand and maybe exluvisive is what seems like a huge win and what gamers want...

Their is so much sales potential, in an ideal world we would now get an xbox mobile store direct style announcement, show us the app and what small features it have related to those King games/Cod etc, but also announce that third party can release games on it, (their are a ton of mobile games on xbox now), show the gamepass mobile for 5.99 a month that comes with a ton of indie games like Vampire survivors, then announce games from third parties like square enix that will release FF pixel remaster on it....Then announce that every game on the app will also be on xbox increasing the ecosystem and number of games....And then announce that every Ultimate subscriber will get mobile gamepass aswell making the price increase understandable;..









...to avoid getting banned for inactivity, I may have to resort to comments that are of a lower overall quality and or beneath my moral standards.