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Big W. Another game to remove from my PS to be played wishlist.



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Spade said:

Big W. Another game to remove from my PS to be played wishlist.

Now Xbox needs to get the other 2 big timed indie hats that Sony got, Kena and Stray. Kena should already be on Xbox unless Sony paid to extend it or it was a 2 year deal originally, Kena released more than a year ago. Sifu is releasing 13 months after it did on PS so a 1 year hat for sure. If Stray was also a 1 year hat, then it should be on Xbox next summer. But where tha fook is Kena? It is the one that interested me the most of the 3.

Last edited by shikamaru317 - on 20 December 2022

Idas Said:

MLex has a report about the new questionnaire:

Microsoft exclusivity strategies at center stage in EU questions on Activision deal

Microsoft's ability to make Activision Blizzard's content exclusive to its Xbox console, either in full or in part, is at the heart of a new questionnaire from the EU's competition enforcer seeking to drill into the effect of the software giant's $69 billion takeover, MLex has learned.

Assuming that Activision Blizzard's content becomes exclusively available on Xbox, which of the three main console makers — Sony, Microsoft and Nintendo — would have the most attractive content, the European Commission asks in the 91-page questionnaire.

Which "partial" exclusivity strategies would Microsoft have the ability to engage in? Might it degrade the quality of Activision Blizzard content on rival consoles, or might it rather worsen the interoperability of the content with other consoles?

Or could it engage on another strategy such as providing upgrades for Activision Blizzard's titles on Xbox but not on other consoles, raising wholesale prices for rivals, delaying releases or making some features exclusively available on Xbox?

The watchdog said it was worried Microsoft may have the ability and incentive to prevent rivals from distributing Activision Blizzard's games or worsening their terms and conditions of access. It also said it was concerned Microsoft could restrict rival game subscription services or cloud gaming services' access to its games.

The questionnaire also asks how important it is for consoles to offer a full catalog of the most popular games in order to compete. Do they need to have a catalog across multiple genres or even a catalog of shooter games?

More broadly, does Microsoft compete most closely with Sony or Nintendo, or both? Which of the two competes most closely with Microsoft's Xbox in the distribution of console games, or do they both do so equally?

Further questions ask about the prevalence of cross-play in the gaming industry, where gamers play against others on a different console. Are there technical barriers to offering those services?

In its latest questionnaire, the commission asks games publishers about their distribution agreements with consoles and the advantages or disadvantages of making a blockbuster game exclusive to a certain console.

If a large proportion of PlayStation users switched to another console, would this change a developer's incentive to make games for PlayStation? How many users would have to switch for a developer to no longer have an incentive to make PlayStation games?

Other questions seek to determine what impact the deal would have on rival game subscription services and cloud gaming services, and how markets for these services are likely to develop in the next five to 10 years.

What time and resources are necessary to start providing a cloud game streaming service? What are the main factors of competition between such services, and how likely are consumers to subscribe to more than one service at once?

The commission wants to know what would be the impact on competition if the Activision Blizzard catalog was to become available on a cloud gaming service.

Other questions focus on the impact the takeover could have on rival manufacturers of PC operating systems. Is demand likely to increase for cloud gaming services on PCs in in the coming years, in particular on low-end PCs that would not normally be able to run complex games like Call of Duty?

The commission asks if "compatibility layers" can be used to run Windows games on non-Windows PCs. Would Microsoft have the ability to prevent Activision Blizzard's games from being compatible in this way on other operating systems in the future?

Could cloud gaming be an effective way to bring more PC games to non-Windows operating systems, the commission asks.

Should Activision Blizzard's games be only available for streaming on Windows PCs, would this attract additional users to Windows and discourage users from buying PCs with other operating systems?



shikamaru317 said:
Spade said:

Big W. Another game to remove from my PS to be played wishlist.

Now Xbox needs to get the other 2 big timed indie hats that Sony got, Kena and Stray. Kena should already be on Xbox unless Sony paid to extend it, Kena released more than a year ago. Sifu is releasing 13 months after it did on PS so a 1 year hat for sure. If Stray was also a 1 year hat, then it should be on Xbox next summer. But where tha fook is Kena? It is the one that interested me the most of the 3.

I think you’re out of luck on that one. Like FFVII Remake, once a certain amount of time has passed, the game went from being an EGS exclusive to also releasing on Steam. With no Xbox version alongside. 

And that was part of Kena’s “anniversary edition” something you would have fully expected to have gone full multiplat. 



EU is actually doing the research unlike the FTC...It looks like someone genuinely interested in learning more about the market.

Feels like a lot of these questions are fair and ultimately would go in Microsoft's favour, nothing sounds like something a concession couldn't fix either.

Assuming that Activision Blizzard's content becomes exclusively available on Xbox, which of the three main console makers — Sony, Microsoft and Nintendo — would have the most attractive content, the European Commission asks in the 91-page questionnaire.

And EU is actually including Nintendo in their market, Lol.

Last edited by Ryuu96 - on 20 December 2022

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Also, if this questionnaire is intended for 3rd party publishers (I believe it is), the vast majority of whom want the deal to go through, then the responses should be very much in Xbox's favour, Lol. Aside from Google and Sony...Amazon doesn't seem to give a shit...Google has a stick up their ass because they dislike Microsoft and they failed in Cloud Gaming by their own incompetence.

Last edited by Ryuu96 - on 20 December 2022

gtotheunit91 said:
shikamaru317 said:

Now Xbox needs to get the other 2 big timed indie hats that Sony got, Kena and Stray. Kena should already be on Xbox unless Sony paid to extend it, Kena released more than a year ago. Sifu is releasing 13 months after it did on PS so a 1 year hat for sure. If Stray was also a 1 year hat, then it should be on Xbox next summer. But where tha fook is Kena? It is the one that interested me the most of the 3.

I think you’re out of luck on that one. Like FFVII Remake, once a certain amount of time has passed, the game went from being an EGS exclusive to also releasing on Steam. With no Xbox version alongside. 

And that was part of Kena’s “anniversary edition” something you would have fully expected to have gone full multiplat. 

Yeah, I get the feeling that Sony extended the timed exclusivity into lifetime exclusivity, same as FF7R. Sucks, I was so hyped to get to play both of those games on Xbox. 





Most Achievements Earned: 4,149 by Barozi.
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RIP Spade.

Last edited by Ryuu96 - on 20 December 2022



...to avoid getting banned for inactivity, I may have to resort to comments that are of a lower overall quality and or beneath my moral standards.