Today, we are delighted to welcome the talented game development teams from Activision Publishing, Blizzard and King to our Game Studios and Content organization. Together with Xbox Game Studios and Bethesda our studios organization will continue our mission to build world-class games that entertain and inspire players and create lasting communities of dedicated fans.
In addition, today we are announcing Jill Braff as Head of the ZeniMax/Bethesda studios. Jill has a wealth of experience in games and entertainment, with previous roles at Nintendo, Sega, Glu Mobile, Home Shopping Network and at Warner Bros. building the online and marketing business for the Ellen DeGeneres Show. She was our leader for the integration work when ZeniMax/Bethesda joined Xbox, and through that work she has come to know many of their teams and leaders well.
Jill will be responsible for leading the ZeniMax/Bethesda game development teams, which will continue to operate as limited integration entities, as well as continuing to oversee the Microsoft Casual Games team. Reporting to Jill will be Todd Howard, Todd Vaughn, Matt Firor, Paul Jensen, and Heather Cooper. Jamie Leder will remain in his role as CEO of ZeniMax/Bethesda, reporting to me, and will continue supporting the ongoing integration work. To support the development of the ZeniMax/Bethesda portfolio of games, Robert Gray (ZeniMax Quality Assurance) and Timothy Beggs (ZeniMax Release Management) will move to report Todd Vaughn.
Building on the successful launch of Starfield, all the ZeniMax/Bethesda studios are poised to create some of the most exciting and innovative games in the industry. I am confident that Jill's leadership and support of the teams, along with her proven ability to build meaningful bridges back to Xbox, will further empower everyone at Bethesda to bring amazing experiences to our players.
I want to thank each of you for your dedication and hard work. The best part of leadership at Xbox is the opportunity to see across all our projects and engage with all our teams. I'm excited for 2024 and our slate of games over the next 18 months is looking strong. Together we can create amazing, memorable experiences for our players, built in a culture that empowers everyone to be their most authentic selves and do their best work.
-Matt
Last edited by Ryuu96 - on 20 December 2023