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Ryuu96 said:

Baby Phil.

Seeing Peter Molyneux and Kinect will forever remind me of the year prior when we were blessed with this lie



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Watching this is a trip. What Rising once was. Kinda neat to see Epic demonstrating Gears for the last time. Don is a robot. Kinect *shudder*

The Sony one was really hard to watch.  They spent an hour telling people this is what a Wii is..erm I mean PS Move is. Nintendo's 2010 show to me was the best that year even if 20/20 vision shows some of that did not pan out well. Other M, yikes. Golden Sun DS, bleh.  DK and Kirby were great. Sin N Punishment.

TBH I'm so glad E3 is dead. These were painful then. Corp preamble is annoying. Buzzwords. Awkward rehearsed shit. Directs in general are so much better for everyone last few years. Even a showcase/direct sucks, at least it's short.



Bite my shiny metal cockpit!





Man, that Colony ship quest has been a real pain in the neck, cool idea but so much work involved. Spent like 3+ hours now on it and still have to go back after gathering all of the resources necessary so that I can finish the quest.



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shikamaru317 said:

Man, that Colony ship quest has been a real pain in the neck, cool idea but so much work involved. Spent like 3+ hours now on it and still have to go back after gathering all of the resources necessary so that I can finish the quest.

Luckily I already had all the resources when I did that quest, Lol.



Ryuu96 said:

Its missing the IGN score 



jason1637 said:
Ryuu96 said:

Its missing the IGN score 

What do you mean? There's 2 IGN scores there





GSC Game World, Bocharov explained, is still figuring out all the technologies Unreal Engine 5 makes available, for example its Lumen Global Illumination tech. “It needs to be adjusted,” Bocharov said. “The engine got constantly updated. Then there are certain aspects which can look slightly worse than they were in terms of lighting. I guess a lot of people are referring to that dog scene — certain things can look like they're downgraded in the moment, probably they are because it's work in progress. We are getting there.

“Certain things, they look exactly like they looked back when we showcased the gameplay demo. So I guess what we are aiming for, despite all the ups and downs, our goal in terms of the overall level of graphics on the release is the gameplay video we released in 2021.

“That's our target visuals, and we are getting there, we are seeing that we're getting there, but there can be certain humps on the way.”