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Spade said:

How has everyone been handling inventory loads?

Companion - Short term inventory

Ship- Keep until full (dump from companion), only have 400 pounds for my ship

After ship is full --> dump everything into infinite safe. 

I've been using the armor from the Mantis quest which allows you to move around alot easier while overecumbered and increases your carry capacity. During each mission I loot everything of value including all weapons and armor from enemies I kill, then I turtle walk my way back to the ship, dump any resources I have into my ship cargo hold, give a bunch of my weapons and armor to Vasco since he is extra storage, and then continue looking for loot or resources on the planet I am currently on. Once I'm pretty much completely filled up on weapons and armor and Vasco is too and the cargo hold is filled with resources, then I use the ship to jump to a main city with multiple vendors like Akila City or New Atlantis. Then I take everything from Vasco and my cargo hold, and overencumbered turtle walk my way to each vendor to sell all of my weapons, armor, and miscellaneous items, then I turtle walk my way to the basement of the Lodge and dump my resources into the storage box that is conveniently right behind the research station. Eventually, once I get to a high enough level to buy a bunch of crafting upgrade perks, I will use those resources I have been accumulating in the Lodge to upgrade all of my weapons and armor.

The one big issue I am having right now is that Starfield doesn't seem to have a proper crafting enhancement system like I remember Skyrim and Fallout having. In those games if you have good loot that you like alot, you can enhance their base stats in order to keep using them longer. However, Starfield's crafting and upgrade system seems to only be upgrading the slots on your items, there is no way to upgrade or enhance the base item itself. This means now that I'm at a higher level, I'm starting to find armor pieces with higher damage resistance stats than my Legendary Mantis equipment, and there is no way for me to upgrade the base stats of my Mantis equipment so that I can keep using them much longer. I really don't want to lose those Mantis buffs to inventory capacity and slower O2 drain when overencumbered, but I also don't want to miss out on higher damage resistance numbers as I'm now sometimes starting to run into stronger enemies capable of draining my entire life bar in seconds, since I have leveled beyond my Mantis armor. It's a real conundrum.

Last edited by shikamaru317 - on 05 September 2023

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Ryuu96 said:
Spade said:

FFS I need to upgrade my ship, but I'm saving my coin for a YT video ship copy  

Not creative at all when it comes to ship building, and I tried it once and got a ton of errors. 

I have a few skill books for inventory and maxed out the weighlifting and capped for me so far at 240. 

I didn't upgrade or buy this ship, it was a reward. 👀

Faction? lol



https://www.trueachievements.com/gamercards/SliferCynDelta.png%5B/IMG%5D">https://www.trueachievements.com/gamer/SliferCynDelta"><img src="https://www.trueachievements.com/gamercards/SliferCynDelta.png

Spade said:
Ryuu96 said:

I didn't upgrade or buy this ship, it was a reward. 👀

Faction? lol

Yesh.



Normal Bethesda annoyance for me. When you get a 10K piece of contraband and it sells for 10% of its value RIP.
I know the perk allows I think max 50%, but still sad to see.



https://www.trueachievements.com/gamercards/SliferCynDelta.png%5B/IMG%5D">https://www.trueachievements.com/gamer/SliferCynDelta"><img src="https://www.trueachievements.com/gamercards/SliferCynDelta.png

Spade said:

Normal Bethesda annoyance for me. When you get a 10K piece of contraband and it sells for 10% of its value RIP.
I know the perk allows I think max 50%, but still sad to see.

Yeah, I never really understood their value system. Even with a high speech level and several selling value perks in Skyrim you still wouldn't get even close to the listed value of an item.

I bought the 1st tier selling value perk in Starfield, may get the 2nd tier soon, but I really want to be spending my points in science right now so that I can get into crafting and survey planets much faster. 



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Starfield Tips For Newbies on Sep 6th - Will Update.

1. Do the Mantis quest as soon as you get it.

2. Do the Freestar Collective questline ASAP (Imo).

3. If you're in a system and see gas giants then you might as well scan them for easy survey completion, as they obviously can't be landed on (dumb ass Twitter users). It will be an instant survey completion just by scanning them from orbit. Then you can turn data in to Vladimir for easy money early on in the game after you reach him in the main story.

4. When you have an active quest, don't bother going to your star map to find and set a course (unless you really want to). Simply press "Start" and then press "X" and it will set the course automatically. Then you only press "X" again to fast travel. It's a lot more seamless this way with less menu navigating.

5. In addition to the above, you don't have to be in or near your ship to fast travel anywhere, unless you're over encumbered.

6. When you're in space, the best way to fast travel to a destination is simply to press "LB" to open your scanner and then aim at the destination. Whether that be another planet in the system or a destination on the planet that you're currently orbiting. Once the scanner is open, whilst orbiting a planet, you simply press "A" to open up the locations on that planet, click on one and then press "X" to land. For fast travel to a planet from another planet, you simply press "A" while aiming at it and press "X" to travel. You don't need to open the menu at all.

7. You can also use the above to fast travel from system to system without opening your menu but only if you have an active quest directing you to that system.

8. Use the scanner when on foot on planets to, it will not only direct you where you need to go for a quest, it will also show you the directions of points of interest. It can also be used to fast travel back to your ship without opening the menu by simply aiming at the ships landing location.

9. Funny glitch, some glass cabinets that are locked have a little gap between the glass that allows you to take the armour inside, Lol.

10. You can access your ships cargo hold without being in the ship itself and send items from your inventory to the cargo hold. There seems to be a range limit to this that I haven't fully tested out. To do it though, you simply press "Start" and go to "Ship" then press "X" for cargo hold and press "LB" to move to inventory, then you just press "A" on what you want to store.

11. This is the most "RPG" that a Bethesda title has been since Morrowind, it will be a change and a surprise. Plan your builds out, there are multiple things that you won't be able to do at the start which you could in other Bethesda titles without unlocking the specific skills, such as stealth and pickpocketing. You will have to decide how you want to play, and have some patience. You won't start off with knowing absolutely everything, you won't become some incredibly all knowledgeable, all powerful being even 20-30 hours in, it's a slow progression to knowing everything. There are many skills that I want which I don't think I'll get in a single playthrough alone, so I plan on doing NG+ eventually.

12. Cities can be daunting at first to navigate so pay attention to signs and shop names, after the first few trips around the cities you should have less of an issue finding stuff, as long as you remember the shop names, their names are pretty large on the front of their stores as well. I have no issue at all now navigating around cities, aside from Neon, Lol.

13. If you're losing a space battle then dump your energy into gravity drive and warp the heck out of there by fast travelling to another planet or system, be careful though, as enemies can blow up your gravity drive.

14. You will need the target lock on skill to lock onto enemy ships engines and destroy them in order to board them.

15. Sleep restores health and some afflictions and is easily accessible since there's a bed on every ship.

16. You can bank auto persuades and auto hacks the more successful manual attempts that you do.

17. Use "Favourite" to assign weapons and items to quick-slots.

18. You can hide spacesuit and helmets in breathable atmospheres by going over to them and pressing RB.

19. There's a trade kiosk near the shipmasters that you can buy and sell stuff to. Vendors reset their money every 24 hours.

20. You can mine asteroids for resources, just blow em up.

21. There's a storage area in your bedroom of the Constellation Lodge which has infinite storage space but items placed in there can only be accessed by physically going back to there.

---

I don't think it was a slow start at all, I was hooked pretty early on and able to go wherever only a few main story missions in, but I do agree that this is a game which just continues to get better the more you put into it, the more you play, the more you explore, find and unlock, I can't stop playing and it just goes from good to great to amazing.

Last edited by Ryuu96 - on 05 September 2023

I'm super excited to play Starfield. I reupped GP ultimate for a year with those $30 deals so I'm good until Nov 2024.

I completed Bramble yesterday as something short to play while waiting for Starfield. Controls can be clunky at certain moments, but good story telling and one of the best looking platformers I've played. It has dark themes with some heavy stuff going down so be aware.



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