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Spade getting flashbacks of getting bullied at Chucky cheese when he was 28.



Ride The Chariot || Games Complete ‘24 Edition

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VersusEvil said:

Spade getting flashbacks of getting bullied at Chucky cheese when he was 28.

This is why I'm in PS Nation now, sick of your bullying re  e e e  e ee . 



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Machiavellian said:
chakkra said:

Like I said before, there is absolutely no way in hell the UK government is gonna let them do that. In fact, I'm quite surprised that they let them get this far (and yes, I'm fully aware that they are supposedly a "fully independent" organization).

We will see.  When an org tries to set an image of independance, that can have a much stronger pull then some government official telling the CMA conform or be punished.  You get a couple idealistic people in that seat and you can never predict how they will act.  I would not but to much stock on the UK government as you never really know what is being played behind the scenes.  Power play all across the board could be in play, different factions you name it.  One thing you can count on is the unpredictable nature of government, especially when you do not know who all the players are.

My friend, there is one simple line that never fails on these situations, and that is: "we might need to cut budget". And I would agree with you on the rest of your post if there was something that the UK government would gain from the CMA blocking this.



Ryuu96 said:
EpicRandy said:

My guess on the issues with BG3 is that the game works great solo but become too taxing on the memory with coop. Either on bandwith or pool size.

It might be that they don't want to create another sets of lower quality assets for the Series S. Using lower quality assets is common in split screen and may even be used with Ps5 and Series X but it might be so that this easy path with Series S push the quality under a thresold to which they are not willing to go for experience sake and as a result scramble to find alternative solutions with various optimisations.
Or something alone this line.

We know the Series S have ample headrooms while targeting 1/4 of series X resolutions (output and assets). But this is the easy and lazy path as those headrooms can be used to create a better experience and that's where normal porting struggle and optimisation hit.

So to me this sound more like Larian is actualy putting in efforts and trying to get the best experience possible on the Series S which they might have underestimated and started too late and just need more time.

All this plus there's no rush to get it on Xbox with Starfield right there, they literally moved it forward on PC to avoid Starfield so it stands to reason that they would have made attempts to avoid Starfield on Xbox as well. So I think they're "happy/fine" with missing the Xbox launch on Starfield week and will take their time, give themselves some distance between it and Starfield and launch it late in 2023 or very early in 2024.

Best case scenario, it launches into Game Pass on Xbox due to the delay as the genre is already niche on consoles, a late port would be even smaller. In the meantime, they're probably enjoying some easy marketing because Baldur's Gate 3 is now dragged into the console wars and a bunch of Sony fans who never had any interest in the game are now interested in it and talking about it because it launches the same date as Starfield, Lol.

Indeed why would they want to launch on xbox in the same week starfield does when its clear what most xbox gamers are going to buy. Even if BG3 is the older IP Starfield right now for console and most pc gamers is the biggest IP. Its just huge and is going to be hige and i have to laugh at the people who think it wont be its the newest ip from a studio thats known to make massive sellers. Its like trying to say Final fantasy whatever isnt going to sell cos we have bravely default now on consoles!!. both same genre but different.

Edit: In fact its more like sayin a new IP from the the "Best" FF devs who didnt release a new IP in like 12 years are only now releasing a new IP and its not going to be HUGE!! who the F are we kidding get over it console warriors Starfield is going to be huge and the is nothing you can do about it!! fuck its going to sell millions on PC alone mods planets to mod i mean i just dont know what to say to anyone who doesnt thing this game isnt going to be huge..

Last edited by zero129 - on 06 August 2023

Shocked.



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Spade said:

Shocked.

Surprised he didn't bring up disappointment in their western studios' output for good measure.



coolbeans said:
Spade said:

Shocked.

Surprised he didn't bring up disappointment in their western studios' output for good measure.

Without the western studios there to provide cover, poor Nomura will only have 5 years to pre-plan his next 30 hour adventure, and whovever gets put in charge of finishing it may have to actually release it on the same platform it was announced for.





Starfield Coming to Your Screens Soon… | Samsung - YouTube

Last edited by Ryuu96 - on 07 August 2023

Spade said:

Shocked.

I feel like this is not only because of the Play Station 5 installment base but also because the game is really just a hack-and-slash movie.
Final Fantasy is really not what it was in term of game play, and when you look at games like Baldur's Gate 3 that offers a lot of build, replayability, customization, tactical game play, etc... And you compare it to Final Fantasy 16... It is day and night.

The production value of Final Fantasy 16 is over the roof; don't get me wrong; but this is really just a smash-button game now, and like me; Im pretty sure a lot of people were disappointed by that.