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FFS can we get a decision?

Real tawk, we don't hear anything by the end of today's closing market times, I'm doxxing a certain user's info and n*dz.

User's name rhymes with GlobalReam.



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Spade said:

FFS can we get a decision?

Real tawk, we don't hear anything by the end of today's closing market times, I'm doxxing a certain user's info and n*dz.

User's name rhymes with GlobalReam.

Don't think we will get anything before July 12. :)



Imaginedvl said:
Spade said:

FFS can we get a decision?

Real tawk, we don't hear anything by the end of today's closing market times, I'm doxxing a certain user's info and n*dz.

User's name rhymes with GlobalReam.

Don't think we will get anything before July 12. :)

Damn, really wanted that weekend salt. :/



https://www.trueachievements.com/gamercards/SliferCynDelta.png%5B/IMG%5D">https://www.trueachievements.com/gamer/SliferCynDelta"><img src="https://www.trueachievements.com/gamercards/SliferCynDelta.png

Imaginedvl said:
Spade said:

FFS can we get a decision?

Real tawk, we don't hear anything by the end of today's closing market times, I'm doxxing a certain user's info and n*dz.

User's name rhymes with GlobalReam.

Don't think we will get anything before July 12. :)

Cutting it close because the TRO ends 5 days after the final decision is issued, the merger agreements ends on the 18th, Lol.

If the decision comes within 5 days of the merger date end date then Microsoft will have to extend and the judge already said she's aware of the timeline constraints and will try to push a decision faster.

However, the Meta decision took over a month, these decisions usually take weeks-months so if it does come before July 18th she's already working on an extremely fast schedule so credit to her.



Barozi said:
ice said:

AM I the only one upset they lowered the monthly challenge reward points? now it's half at 1,000.

That punch card has never been available in Germany and many other countries so nope.

damn I needa check my privilege being an xbox owner in the USA



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PSA to anyone still needing to vote in the poll, FF16 dropped to 87



I think Starfield on it's best day, would get a 96-98.

Final Fantasy XVI on it's best day would get a 93-94.  And obviously XVI fell short of that overall. 

XVI could have, and frankly is a fantastic Final Fantasy game, but it was never going to change how people think of games. It just doesn't have the scale or the budget for that. Maybe if XVI had a huge massive open world, and had an absolutely amazing way of interfacing with the story or other NPCs. 

I think unless something went terribly wrong, Starfield will do better. Something could go terribly wrong, but that would be beyond surprising after the delays and the confidence Bethesda has been showing. I think something fairly absurd would have to happen. Something like 99% of the game is inaccessible at launch because they're still working on fixing some issues. I think something of that scale would be necessary for Starfield to do worse.

If you look at Red Dead Redemption, GTA V, Breath of the Wild, for a lot of these games there is a ton of depth with how you interact with the world. Whether you like those games or not, they have a lot of depth. Same thing with Skyrim all the way back in 2011. Tons of depth, with quests and having a persistent world; that frankly very few games live up to that even today. Elden Ring wasn't the craziest game depth wise, but at the very least I think it changed how a lot of people interacted with Souls games.

I don't think XVI would ever have been that game. Starfield on the other hand, probably will be. I think the game has an extremely strong chance of living up to Skyrim's legacy.

Of course, something could go wrong. Something might be unexpectedly broken, or unexpectedly shallow. 

But I really doubt it.



BasilZero said:
Spade said:

SE dents for not putting the game day and date on PC lol. Xbox ehh, but PC... smdh.

Pretty sure that PC versions sell more than the Xbox version which is why they are considering that.

Playstation is where it sells the most, then its PC and finally Xbox. If you put Nintendo in the equation, its likely less than Playstation and in front of PC.

Anyways, as far as FFXVI dropping in sales, hopefully this bodes well for it to get discounted sooner than later.

I'll get it when it drops down to $40 or less.

Actually FF15 and FF13 sold more on Xbox than PC I believe. SteamSpy tracks both of them in the 1-2m range. Meanwhile VGC is tracking 2.2m for FF13 on 360, and they were tracking 1.14m for FFXV as of 2018 when they stopped tracking software sales. FFXV has had 5 more years to sell physical copies since VGC stopped tracking at 1.14m, and then there is Xbox digital to take into account. When FFXV released in 2016 about 30% of sales on Xbox were digital. By 2018 that number was more like 40%, and thanks to Covid and Series S, Xbox is now about 60-65% digital for software sales. That means that for most of it's lifespan, FFXV will have been selling quite alot of digital copies on Xbox. So, 1.14m physical as of 2018, plus probably another 200k or more physical since then, plus an average of probably 40-45% of FFXV lifetime Xbox sales being digital, means we're almost certainly over 2m for FFXV on Xbox now, while Steam is still below 2m.



The funny thing about FFXVI, is that it comes across (from the outside looking in) as an entry made specifically with the idea to expand the franchise's audience...but then they made the decision to significantly limit it's audience lmao



shikamaru317 said:

Actually FF15 and FF13 sold more on Xbox than PC I believe. SteamSpy tracks both of them in the 1-2m range. Meanwhile VGC is tracking 2.2m for FF13 on 360, and they were tracking 1.14m for FFXV as of 2018 when they stopped tracking software sales. FFXV has had 5 more years to sell physical copies since VGC stopped tracking at 1.14m, and then there is Xbox digital to take into account. When FFXV released in 2016 about 30% of sales on Xbox were digital. By 2018 that number was more like 40%, and thanks to Covid and Series S, Xbox is now about 60-65% digital for software sales. That means that for most of it's lifespan, FFXV will have been selling quite alot of digital copies on Xbox. So, 1.14m physical as of 2018, plus probably another 200k or more physical since then, plus an average of probably 40-45% of FFXV lifetime Xbox sales being digital, means we're almost certainly over 2m for FFXV on Xbox now, while Steam is still below 2m.

SteamSpy numbers arent reliable anymore ever since Valve did an update to Steam User Privacy settings back in 2018 to make it where it cant be tracked anymore.

So what you said can be pretty much be counted for Steam as well considering the Steam version of FFXV has been selling for the same price as the Xbox/PS4 versions excluding steam copies being sold in Humble, etc for less price than Steam/PS4/Xbox stores.

Last edited by BasilZero - on 08 July 2023