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Forums - Gaming - PS3's power locked away, says Free Radical

jjseth said:
 

That's not necessarily true. There are many sane developers out there that enjoy a challenge and want to be the first or best at taking advantage of a new program/coding style. They are your hardcore developers that really get motivated when given a challenge. Sure, it's not easy at first, but when they get it down and working at it's best, can they ever create a heck of a game or program.


 I think it is a bit more complex:

A new swystem that offers a challenge is interesting.  But this motivation only holds for a limited amou8nt of time, then it is more the normal "success", when you defeat a problem and find a new solution. It basically depends how the situation continues. If you still run against walls youz start to think about the plattform. If you realize that the plattform behaves this way due to extelnal pressure, as an example due to price considerations, you don't really like it, but you respect ist. But if you get the feeling that some people simply didn't do their job, the trouble begins.

 Dervelopers like new chanllenges, but if it starts to get repetitive it becomes boring.



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It's like that with all new consoles that require new programming tricks. It's just a matter of time before they work out all the kinks, and then we can have some truly impressive games. :)



 


Get your Portable ID!

 

My pokemon brings all the nerds to the yard. And they're like, "You wanna trade cards?" Damn right, I wanna trade cards. I'll trade this, but not my charizard.

kars said:
windbane said:

The processing power will be unlocked by those that just focus on the PS3, and we'll see the results in MGS4 and FF13 next year as well as other games between then and now like Uncharted and Rachet and Clank. Until then, Madden, GTA, and others will likely look about the same on both platforms.


Not quite. Sure, they will try to use small parts of the available power, but there is no easy way to really use it efficiently and in a general way. The SPEs must work more synchronized with each other, because there is no global cache that can be used efficiently. While there are ways to read value from the local memory of other SPEs and the PPE this works via messaging and is significantly slowerthan a local memory access. And due to the inability to handle special kinds of code, they have to be better synchroniced with the PPE.

This means that many optimization have to be overworked after bigger changes in other parts of the program.

This can't really be described as an unlocking of the power, which would basically mean: You have a new method, and with this method you can use the power without additional problems. As an example: multi core cpus take care of the load balancing, on the cell this is under the responsibility of the developer. This is easy when there are free SPEs, otherwise it becomes tricky.


I love how you know exactly how much developers will use the PS3 in their upcoming games.  And more in response to your comment at the top of this page:  developers like the challenge and once they have overcome a challenge they won't have to keep overcoming it. 



This discussion can be boiled down into the fact that a machine's power means that it is more complex, which means that it's use (and programming thereof) should be more complicated. No surprise here. That's always been the story with machinery and electronics.



No the power is not locked away, ubi devs saying that just intensifies my believe they will never understand PS3 hardware.



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Free Radicals isn't an Ubi Dev. Ubisoft is only publishing the game. And they are basically complementing the PS3 system, saying it has a lot of power, you just have to know how to harness it, which takes time.



Dolla Dolla said:
Free Radicals isn't an Ubi Dev. Ubisoft is only publishing the game. And they are basically complementing the PS3 system, saying it has a lot of power, you just have to know how to harness it, which takes time.

 then what the hell is this thread in its second page already ?



Blue3 said:
Dolla Dolla said:
Free Radicals isn't an Ubi Dev. Ubisoft is only publishing the game. And they are basically complementing the PS3 system, saying it has a lot of power, you just have to know how to harness it, which takes time.

then what the hell is this thread in its second page already ?


Cause people love to argue



Who cares about system power! Show me the games! Show me the games! Should I shout it from the rooftops? I'm still confused why there aren't more games on the PS3 yet. The system got delayed 6-7 months which should have meant that developers had plenty of time to get their games made for the PS3's launch and yet all we hear about is delays and once exclusives going multi platform. This Power talk is all smoke and mirrors. I want games :)



Prepare for termination! It is the only logical thing to do, for I am only loyal to Megatron.

I'm not sure why there's a heated argument over whether the PS3 has "locked away power". Every system has locked away power in its first year. The 360 suffered from it last year and the PS3 and Wii suffer from it this year. To what degree the PS3's power is locked away and whether that was a smart idea on Sony's part is up for debate. Also questionable is given the PS3's sales problems and exhorbitant price, will it still matter when this locked away power is fully utilized. For the record I'd answer I don't know, probably not, and no to those three questions.